<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: levelhead: trippy augmented reality game</title>
	<atom:link href="http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/</link>
	<description>cool gadgets, gizmos, games and geeky gadgets</description>
	<lastBuildDate>Sat, 21 Nov 2009 13:50:00 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: technabob</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-22651</link>
		<dc:creator>technabob</dc:creator>
		<pubDate>Fri, 10 Apr 2009 22:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-22651</guid>
		<description>Actually, this is real. That&#039;s just the way that these type of augmented reality applications look - the image is superimposed digitally over the real world footage, so you occasionally get that type of &quot;bleed&quot;.

Think of it like the way that chromakeyed backgrounds look on TV if someone accidentally wears green in front of a green screen and the background shows through.</description>
		<content:encoded><![CDATA[<p>Actually, this is real. That&#8217;s just the way that these type of augmented reality applications look &#8211; the image is superimposed digitally over the real world footage, so you occasionally get that type of &#8220;bleed&#8221;.</p>
<p>Think of it like the way that chromakeyed backgrounds look on TV if someone accidentally wears green in front of a green screen and the background shows through.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JO MAMA</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-22648</link>
		<dc:creator>JO MAMA</dc:creator>
		<pubDate>Fri, 10 Apr 2009 21:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-22648</guid>
		<description>FAKE AND BADLY FAKED BY THE WAY...0:25...THE &quot;SCREEN&quot; GOES OVER HIS FINGER!....</description>
		<content:encoded><![CDATA[<p>FAKE AND BADLY FAKED BY THE WAY&#8230;0:25&#8230;THE &#8220;SCREEN&#8221; GOES OVER HIS FINGER!&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duvet-Dayz</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3009</link>
		<dc:creator>Duvet-Dayz</dc:creator>
		<pubDate>Sat, 10 Nov 2007 04:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3009</guid>
		<description>&lt;strong&gt;LevelHead: Open Source AR game...&lt;/strong&gt;

It started off as a residential project at the &#8220;Medialab Madrid&#8221; called &#8220;Unprepared Architecture&#8221;. Julian Oliver - the developer behind LevelHead - worked together with designer Simone Jones during June 2007 in Madrid on this &amp;#...</description>
		<content:encoded><![CDATA[<p><strong>LevelHead: Open Source AR game&#8230;</strong></p>
<p>It started off as a residential project at the &#8220;Medialab Madrid&#8221; called &#8220;Unprepared Architecture&#8221;. Julian Oliver &#8211; the developer behind LevelHead &#8211; worked together with designer Simone Jones during June 2007 in Madrid on this &amp;#&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kasper</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3008</link>
		<dc:creator>Kasper</dc:creator>
		<pubDate>Wed, 24 Oct 2007 20:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3008</guid>
		<description>&lt;a href=&quot;http://selectparks.net/~julian/index.php?entry=entry070618-155607&quot; rel=&quot;nofollow&quot;&gt;Here&#039;s a photo of the setup&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://selectparks.net/~julian/index.php?entry=entry070618-155607" rel="nofollow">Here&#8217;s a photo of the setup</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: technabob</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3001</link>
		<dc:creator>technabob</dc:creator>
		<pubDate>Tue, 23 Oct 2007 22:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3001</guid>
		<description>That&#039;s not a concept video as far as I know. It&#039;s actually how the game works. I&#039;m pretty sure you look at a video screen and it superimposes the images onto the physical cubes.

That&#039;s what makes it an augmented reality application.</description>
		<content:encoded><![CDATA[<p>That&#8217;s not a concept video as far as I know. It&#8217;s actually how the game works. I&#8217;m pretty sure you look at a video screen and it superimposes the images onto the physical cubes.</p>
<p>That&#8217;s what makes it an augmented reality application.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kevin</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3003</link>
		<dc:creator>kevin</dc:creator>
		<pubDate>Tue, 23 Oct 2007 16:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3003</guid>
		<description>I think jason was talking about the concept vid not the actually workings of the device</description>
		<content:encoded><![CDATA[<p>I think jason was talking about the concept vid not the actually workings of the device</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: technabob</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3002</link>
		<dc:creator>technabob</dc:creator>
		<pubDate>Sun, 21 Oct 2007 13:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3002</guid>
		<description>I don&#039;t know if you could use After Effects for this kind of real-time object tracking. Can you?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if you could use After Effects for this kind of real-time object tracking. Can you?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3005</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Sun, 21 Oct 2007 06:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3005</guid>
		<description>Wow.  This video needs some After Effects help.  I understand the point the artist is trying to make but the glitchy video overlays make it look like crap.</description>
		<content:encoded><![CDATA[<p>Wow.  This video needs some After Effects help.  I understand the point the artist is trying to make but the glitchy video overlays make it look like crap.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Evan</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3006</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Tue, 16 Oct 2007 20:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3006</guid>
		<description>plargstaton eye. Nope can&#039;t say it.

stuff like this has been around a lot longer then the playstation eye. I don&#039;t know much about the playstation eye but I don&#039;t think it does image tracking quite like this.</description>
		<content:encoded><![CDATA[<p>plargstaton eye. Nope can&#8217;t say it.</p>
<p>stuff like this has been around a lot longer then the playstation eye. I don&#8217;t know much about the playstation eye but I don&#8217;t think it does image tracking quite like this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Akrid</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3007</link>
		<dc:creator>Akrid</dc:creator>
		<pubDate>Tue, 16 Oct 2007 19:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3007</guid>
		<description>can you say playstation eye?</description>
		<content:encoded><![CDATA[<p>can you say playstation eye?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trendmeister</title>
		<link>http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/comment-page-1/#comment-3004</link>
		<dc:creator>Trendmeister</dc:creator>
		<pubDate>Tue, 16 Oct 2007 10:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://technabob.com/blog/2007/10/14/levelhead-trippy-augmented-reality-game/#comment-3004</guid>
		<description>This gadget shows that gaming is beiing lifted to the next level. It&#039;s amazing!</description>
		<content:encoded><![CDATA[<p>This gadget shows that gaming is beiing lifted to the next level. It&#8217;s amazing!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
