beautiful bytes: distellamap presents codes of classic video games

March 9th, 2009 comments stumble it! digg it! by: lambert v.

There’s geek art, and then there’s geek art. Ben Fry’s creations are to programmers what blueprints are to architects. Here’s a sample of his work, which he calls “distellamaps”. It’s a map of the code for the Atari version of Pac-Man:

distellamap_pac_man

Ben Fry explains, “Like any other game console, Atari 2600 cartridges contain executable code also commingled with data. This lists the code as columns of assembly language. Most of it is math or conditional statements (if x is true, go to y), so each time there’s “go to” a curve is drawn from that point to its destination”. He used a disassembler called distella – hence the name – to lay out a video game’s codes as text. Using another program called Processing, Fry then created a custom program that made images out of the disassembled code.

distellamap_pac_man_2

Here’s another example, from another Atari game called Air Raid:

distellamap_air_raid

Of course, the codes aren’t readable at these sizes, but their original prints are very readable at a whopping 13″ x 19″. Ben Fry is selling these prints as well as others from games like Pitfall, Super Mario Brothers and Excitebike at Imagekind. Prints range from $15.28 USD and canvas versions start at $30.33. Fry says that all of the proceeds are donated to a charity. Now there’s a geek with a big heart.

[via Geek Crafts]

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filed under:  geek art + craft retro strange + wonderful video games


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March 9th, 2009 comments: stumble it! digg it! by: lambert v.


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