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Sega Genesis Shock Collar Mod: Failure is Not an Option
August 5th, 2012
Sony has DualShock controllers, but Sega has literally shocking controllers. Not by default of course. A modder has made a couple of Sega Genesis gamepads that actually electrocute players via a shock collar. Now that’s hardcore.

The mod is called Genezap and it was made by a modder going by the moniker Furrtek. He connected a shock collar and a microcontroller to each gamepad and then wrote custom software so that certain conditions in the game will prompt the microcontroller to activate the collar. Furrtek then inserted code in several Genesis games to work with the painful experiment. For example, he edited Battletoads so that the player will be zapped if he loses a life. He also edited the original Sonic game to deliver a shock if the player dies or loses rings. Skip to about 1:25 in the video for the demo:
I may not understand French, but pain is a universal language. Head to Furrtek’s website (also in French) for details on this crazy mod.
[via Joystiq]
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Even if he patched Battetoads to work with the collars, the 1rst game we can see in the video is Golden Axe III ^^
For the collars, he use anti-bark one’s he brought on Ebay for 10€, modded to inflict a short zap or a longer one, depending on the event he choose to detect in the game (being hit = short, dying = long for example).
He says the hardest part of the mod was to patch the games, as it requires to find the memory address of the value or events he want to associate with the zaps, insert a jump to a blank address where he put the command for a zap (he can’t insert the command right after the event, it’ll cause all the addresses to move, provoking a game crash), then jump back to the normal course of the game.
Hope it’ll help you understand the mod ;)
Thanks! I kind of got that from translating Furrtek’s page but your translation is way better. :D
Being French help I suppose ;)