<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>technabob &#187; connection</title>
	<atom:link href="http://technabob.com/blog/tag/connection/feed/" rel="self" type="application/rss+xml" />
	<link>http://technabob.com/blog</link>
	<description>gadgets, gizmos, games, cool gadgets, geeky gadgets</description>
	<lastBuildDate>Mon, 23 Nov 2009 00:53:35 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>violet mir:ror connects all your stuff via rfid</title>
		<link>http://technabob.com/blog/2008/10/26/violet-mirror-rfid/</link>
		<comments>http://technabob.com/blog/2008/10/26/violet-mirror-rfid/#comments</comments>
		<pubDate>Sun, 26 Oct 2008 23:21:34 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[gadgets]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[identify]]></category>
		<category><![CDATA[mirror]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[usb]]></category>
		<category><![CDATA[violet]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=5052</guid>
		<description><![CDATA[This new device uses RFID technology to connect your physical possessions with the digital world. Cool.

Violet (the makers of those quirky Nabaztag USB rabbits) is about to unleash Mir:ror, a small puck-shaped USB gadget which acts like an interface between your everyday belongings and your computer.

For example, you could place an RFID tag&#8230;]]></description>
			<content:encoded><![CDATA[<p>This new device uses RFID technology to connect your physical possessions with the digital world. Cool.</p>
<p style="text-align: center;"><img class="size-full wp-image-5053 aligncenter" title="violet_mir_ror" src="http://technabob.com/blog/wp-content/uploads/2008/10/violet_mir_ror.jpg" alt="" width="520" height="436" /></p>
<p>Violet (the makers of those quirky <a href="http://www.nabaztag.com">Nabaztag USB rabbits</a>) is about to unleash <a href="http://www.violet.net/">Mir:ror</a>, a small puck-shaped USB gadget which acts like an interface between your everyday belongings and your computer.</p>
<p style="text-align: center;"><img class="size-full wp-image-5056 aligncenter" title="violet_mir_ror_rfid" src="http://technabob.com/blog/wp-content/uploads/2008/10/violet_mir_ror_rfid.jpg" alt="" width="520" height="369" /></p>
<p>For example, you could place an RFID tag on an umbrella, wave it over your Mir:ror, and your computer would display the current weather forecast. Hold up your cocktail shaker to open the latest drink recipes. Place your remote control on it, and bring up tonight&#8217;s TV schedule. The connections you create between the real world and the digital world are only limited by your imagination.</p>
<p style="text-align: center;"><img class="size-full wp-image-5057 aligncenter" title="violet_mir_ror_nabaztag" src="http://technabob.com/blog/wp-content/uploads/2008/10/violet_mir_ror_nabaztag.jpg" alt="" width="520" height="385" /></p>
<p>To use the Mir:ror, simply place a tagged object on top of the device, and it&#8217;ll automatically execute a task on the machine that you&#8217;ve synced up with your items. The Mir:ror can instantly identify many objects with built-in RFID tags, but you can tag pretty much anything you want with their colorful identification stamps (called ztamp:s). Violet&#8217;s new web site lets you set up all your devices and applications to work with the Mir:ror.</p>
<p style="text-align: center;"><img class="size-full wp-image-5054 aligncenter" title="violet_rfid_ztamps" src="http://technabob.com/blog/wp-content/uploads/2008/10/violet_rfid_ztamps.jpg" alt="" width="520" height="356" /></p>
<p>Violet expects to release the Mir:ror in the US on October 27th, and you can order the $69.99 starter kit (including Mir:ror, 3 ztamp:s, 2 nanoztag rabbits, and an additional skin for the surface) over on <a href="http://www.dynamism.com/#Product=violet_mirror">Dynamism</a>.</p>
<p>[photos via <a href="http://www.neteco.com/170262-ztamp-mir-ror-nanoztag-voos-violet-elargit-ecosysteme-fil-nabaztag.html">Neteco</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://technabob.com/blog/2008/10/26/violet-mirror-rfid/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>microsoft working on massively multiplayer fps tech</title>
		<link>http://technabob.com/blog/2007/09/07/microsoft-working-on-massively-multiplayer-fps-tech/</link>
		<comments>http://technabob.com/blog/2007/09/07/microsoft-working-on-massively-multiplayer-fps-tech/#comments</comments>
		<pubDate>Fri, 07 Sep 2007 18:24:45 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[future tech]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[bandwidth]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/09/07/microsoft-working-on-massively-multiplayer-fps-tech/</guid>
		<description><![CDATA[The gaming world is full of MMORPGs, games that feature interaction of hundreds or thousands of players. However, these games usually don&#8217;t put them all in the same place at the same time, and don&#8217;t have hundreds battling each other at the same time. Because of bandwidth constraints (especially upstream), it&#8217;s been impossible to pull&#8230;]]></description>
			<content:encoded><![CDATA[<p>The gaming world is full of <a href="http://en.wikipedia.org/wiki/MMORPG">MMORPGs</a>, games that feature interaction of hundreds or thousands of players. However, these games usually don&#8217;t put them all in the same place at the same time, and don&#8217;t have hundreds battling each other at the same time. Because of bandwidth constraints (especially upstream), it&#8217;s been impossible to pull off high speed games like first-person shooters and racing games that have more than about 16 or 32 simultaneous players without severe lag problems.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/09/microsoft_donnybrook.jpg" alt="Microsoft DonnyBrook MMO FPS" /></p>
<p>Now Microsoft Research is working on a solution to this problem. The project, codenamed &#8220;DonnyBrook&#8221; is developing a system that enable FPS games to have hundreds of players duking it out on the same map at the same time.</p>
<p><a href="http://technabob.com/blog/2007/09/07/microsoft-working-on-massively-multiplayer-fps-tech/"><strong>Click to View Embedded Video Clip</strong></a></p><br />
The way they pull it off is by calculating the handful of players that you have a tendency to focus on (as well as things like frequency and recency), and only update every frame of those players&#8217; data. For players that you&#8217;re not &#8220;paying attention to&#8221;, the data updates less frequently. The players that you&#8217;re not focusing are simulated locally by a &#8220;bot&#8221; with AI that&#8217;s influenced by those players movements. As soon as you start paying attention to those other players, the data updates more frequently for them as well.</p>
<p>At this point, it&#8217;s just a research project, but hopefully the tech will find its way into some commercial FPS in the future. There&#8217;s a little more detail on how it all works in <a href="http://www.cs.cmu.edu/~jeffpang/talks/20061106_osdi06_donnybrook_poster.pdf">this presentation</a>.</p>
<p>[via <a href="http://www.on10.net/Blogs/laura/donnybrook-real-massively-multi-player-shooter-gaming/">on10</a>]
]]></content:encoded>
			<wfw:commentRss>http://technabob.com/blog/2007/09/07/microsoft-working-on-massively-multiplayer-fps-tech/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
