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	<title>technabob &#187; gaming</title>
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	<description>gadgets, gizmos, games, cool gadgets for geeks</description>
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		<item>
		<title>nvidia 3d vision discover: 3d gaming on your pc for free</title>
		<link>http://technabob.com/blog/2010/03/17/nvidia-3d-vision-free-3d-games/</link>
		<comments>http://technabob.com/blog/2010/03/17/nvidia-3d-vision-free-3d-games/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 12:25:15 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[computing]]></category>
		<category><![CDATA[hacks + mods]]></category>
		<category><![CDATA[just plain fun]]></category>
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		<category><![CDATA[3d]]></category>
		<category><![CDATA[3d vision discover]]></category>
		<category><![CDATA[anaglyph]]></category>
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		<category><![CDATA[free]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=29959</guid>
		<description><![CDATA[As news of the 3D version of the<em> Batman: Arkham Asylum</em> hit, Kotakuite deanbmmv pointed out that people who bought the PC version of the game don&#8217;t need to re-buy it because there&#8217;s already a way to play it – and other PC games – in 3D for free&#8230; as long as you have an&#8230;]]></description>
			<content:encoded><![CDATA[<p>As <a href="http://kotaku.com/5495083/batman-arkham-asylum-game-of-the-year-edition-hops-on-3d-bandwagon">news</a> of the 3D version of the<em> Batman: Arkham Asylum</em> hit, Kotakuite <a href="http://kotaku.com/people/deanbmmv/">deanbmmv</a> pointed out that people who bought the PC version of the game don&#8217;t need to re-buy it because there&#8217;s already a way to play it – and other PC games – in 3D for free&#8230; as long as you have an NVIDIA graphics card.</p>
<p style="text-align: center;"><img class="size-full wp-image-29960  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/left4dead-nvidia-3d.jpg" alt="left4dead nvidia 3d" width="600" height="375" /></p>
<p><span id="more-29959"></span>The NVIDIA driver will use anaglyph images – red and cyan, as shown above – to produce the 3D effect, and of course you&#8217;ll need to wear glasses with red and cyan filters to see the effect. If you&#8217;re not okay with that, then skip the rest of the article. If you&#8217;re fine with that, the first thing that you should do is to make sure that you have the latest NVIDIA drivers.</p>
<p>You can go to NVIDIA&#8217;s <a href="http://www.nvidia.com/Download/index.aspx">website</a> to download the drivers. Once you&#8217;ve done that, restart your computer, then navigate to &#8220;Start&gt;All Programs&gt;NVIDIA Corporation&gt;3D Vision and click on  “Enable 3D Vision Discover.” All that&#8217;s left to do is to test it on your games; deanbmmv says that if your game uses DirectX, then it can probably be played in 3D. Check out his post on <a href="http://pressxordie.wordpress.com/2010/01/17/game-in-3d-on-the-cheap/">Press X or Die</a> for more details.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>gaikai cloud-based gaming service: onlive killer?</title>
		<link>http://technabob.com/blog/2010/03/16/gaikai-cloud-based-gaming/</link>
		<comments>http://technabob.com/blog/2010/03/16/gaikai-cloud-based-gaming/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 14:03:45 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[future tech]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[cloud-based gaming]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[gaikai]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[onlive]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=29883</guid>
		<description><![CDATA[Currently in beta, Gaikai will let gamers try out all sorts of games and software – <em>Eve Online</em>, <em>Mario Kart</em>, <em>WoW</em>, <em>Photoshop</em> – with only a browser and Flash as requirements. No need to install anything. Sound familiar? The truth is that Gaikai and OnLive are quite similar: both are cloud-based gaming services – their&#8230;]]></description>
			<content:encoded><![CDATA[<p>Currently in beta, <a href="http://www.gaikai.com/">Gaikai</a> will let gamers try out all sorts of games and software – <em>Eve Online</em>, <em>Mario Kart</em>, <em>WoW</em>, <em>Photoshop</em> – with only a browser and Flash as requirements. No need to install anything. <a href="http://www.onlive.com/service/faq.html">Sound familiar</a>? The truth is that Gaikai and OnLive are quite similar: both are cloud-based gaming services – their servers handle everything from hardware to software, theoretically enabling users to play the latest games over a broadband connection without the need to have the latest hardware or even the game itself. But Perry claims that Gaikai has a more palatable marketing strategy.</p>
<p style="text-align: center;"><img class="size-full wp-image-29884  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/Gaikai.jpg" alt="Gaikai" width="600" height="422" /><span id="more-29883"></span></p>
<p>Co-founder <a href="http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/">Dave Perry</a> says that Gaikai wants to work closely with game publishers, whereas Onlive&#8217;s marketing strategy is to go up against the console makers. OnLive <a href="http://www.aeropause.com/2010/03/onlive-had-me-until-they-went-crazy-with-subscription-fees/">recently revealed</a> their pricing scheme: $15 a month, aside from the cost of purchasing games. Perry thinks that OnLive will kill itself. Gaikai on the other hand, seems to be more of a way for publishers to let customers try their games using as little equipment as possible –  an internet connection, a browser and Flash. Watch Dean Takahashi interview Perry as the latter fiddles with Gaikai (very weird name by the way).</p>
<p><a href="http://technabob.com/blog/2010/03/16/gaikai-cloud-based-gaming/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>So what is Gaikai&#8217;s push? Perry revealed a bit of the company&#8217;s plans in an interview with <a href="http://www.eurogamer.net/articles/gaikai-cloud-computing-gameplay-that-works-blog-entry">Eurogamer</a>. The plan is for Nintendo, Sony et al to leverage Gaikai&#8217;s technology to let users try games for free, again using only a browser and Flash: <em>&#8220;Say you&#8217;re going to Nintendo.com. We&#8217;ll actually look at your geographical location, see we&#8217;ve got a server near you, and pop up a button that says &#8216;play Mario Kart now&#8217;. You click the button, up pops Mario Kart and you can play it&#8230; Our objective is to make you fall in love with Nintendo and have a great time playing </em><em>Mario Kart. And this is the big difference. We&#8217;re not running the games, it&#8217;s the publishers running the games. We supply the service to them to let them do this.&#8221; </em>But at the same time, as you can clearly see in this demo, Gaikai is also considering something very similar to what OnLive is offering:</p>
<p><a href="http://technabob.com/blog/2010/03/16/gaikai-cloud-based-gaming/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>So&#8230; it seems that Gaikai offers a much simpler interface than OnLive and that the company is offering their tech to game publishers. But the question here is: will there be a dedicated Gaikai service for gamers similar to what was shown above, or will the tech be found embedded in publisher&#8217;s websites? Or will it be both? And if there will be a Gaikai service what then makes it different, marketing wise, from OnLive? So many questions.</p>
]]></content:encoded>
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		<slash:comments>11</slash:comments>
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		<title>metal gear solid psp gameplay: peace walker, gadget lover</title>
		<link>http://technabob.com/blog/2010/03/12/metal-gear-solid-psp-gameplay/</link>
		<comments>http://technabob.com/blog/2010/03/12/metal-gear-solid-psp-gameplay/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 13:25:00 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[kojima]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid]]></category>
		<category><![CDATA[mgs]]></category>
		<category><![CDATA[peace walker]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[snake]]></category>
		<category><![CDATA[solid snake]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=29649</guid>
		<description><![CDATA[If there&#8217;s one thing that keeps Snake&#8217;s philosophical super spy saga fresh, it&#8217;s the gadgets. The upcoming <em>Metal Gear Solid: Peace Walker</em> for the PSP is no different. Kotakuite Crimsondramon shared a link to a recently posted gameplay video that shows a bunch of weird yet practical gadgets that will aid Snake (and the other&#8230;]]></description>
			<content:encoded><![CDATA[<p>If there&#8217;s one thing that keeps Snake&#8217;s philosophical super spy saga fresh, it&#8217;s the gadgets. The upcoming <em>Metal Gear Solid: Peace Walker</em> for the PSP is no different. Kotakuite <a href="http://kotaku.com/people/Crimsondramon/">Crimsondramon</a> shared a link to a recently posted gameplay video that shows a bunch of weird yet practical gadgets that will aid Snake (and the other Snakes) in his latest adventure.</p>
<p style="text-align: center;"><img class="size-full wp-image-29650  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/metal-gear-solid-peace-walker-snake-.jpg" alt="metal gear solid peace walker snake" width="600" height="338" /></p>
<p>Some of the gadgets include a reverse parachute thingy that can be used to rescue or abduct people. It looks like it takes quarry up to a chopper, and for some reason it works even indoors! Enough with the spoilers, enjoy the video!</p>
<p><a href="http://technabob.com/blog/2010/03/12/metal-gear-solid-psp-gameplay/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>A freakin&#8217; request for a brick on the head. Classic Kojima. <em>Metal Gear Solid: Peace Walker</em> will be out this May.</p>
]]></content:encoded>
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		<title>dolby axon brings voice chat surround sound: soon you&#8217;ll know from what direction that insult is coming from</title>
		<link>http://technabob.com/blog/2010/03/12/dolby-axon-voice-chat-surround/</link>
		<comments>http://technabob.com/blog/2010/03/12/dolby-axon-voice-chat-surround/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 12:38:32 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[future tech]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[axon]]></category>
		<category><![CDATA[dolby]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[headset]]></category>
		<category><![CDATA[surround]]></category>
		<category><![CDATA[voice chat]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=29636</guid>
		<description><![CDATA[Video games have had surround sound for quite some time now, but Dolby wants to up the ante and provide surround voice chat with Dolby Axon. Dolby claims that Axon effectively creates a more realistic experience by making the volume and intensity of voices change relative to the location of the speakers&#8217; in-game character. If&#8230;]]></description>
			<content:encoded><![CDATA[<p>Video games have had surround sound for quite some time now, but Dolby wants to up the ante and provide surround voice chat with <a href="http://www.dolby.com/consumer/understand/voice/dolby-axon-in-game.html">Dolby Axon</a>. Dolby claims that Axon effectively creates a more realistic experience by making the volume and intensity of voices change relative to the location of the speakers&#8217; in-game character. If Leeroy Jenkins&#8217; and his party played had Dolby Axon tech on that <a href="http://www.youtube.com/watch?v=LkCNJRfSZBU">fateful day</a>, everyone would have heard Leeroy&#8217;s voice fade away as he ran off on a mission to make the whole world laugh.</p>
<p style="text-align: center;"><img class="size-full wp-image-29637  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/Dolby-Axon-logo.jpg" alt="Dolby Axon logo" width="600" height="329" /></p>
<p>Dolby says that gamers will be able to enjoy Axon whether they&#8217;re on a high-end 7.1 setup or if they only have standard headsets. Axon also provides other effects aside from surround voice chat. I&#8217;ll let Spencer the talkative gunner share them with you:</p>
<p><a href="http://technabob.com/blog/2010/03/12/dolby-axon-voice-chat-surround/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>It doesn&#8217;t take a genius to know that this technology adds a new dimension to multiplayer games, making owning a headset a requirement, unless you want everyone else to enjoy the added advantage Axon offers. I&#8217;m not too impressed by the voice effect feature though. I can see a lot of gamers adopting a high-pitched screechy voice just to be annoying. But at least now you&#8217;ll hear where they are, so it&#8217;ll be easier to defeat them and shut them up.</p>
<p>[via <a href="http://www.xboxic.com/news/5741">Xboxic</a>]</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>pq labs&#8217; itable gets a touch of warcraft</title>
		<link>http://technabob.com/blog/2010/03/10/pq-labs-itable-warcraft/</link>
		<comments>http://technabob.com/blog/2010/03/10/pq-labs-itable-warcraft/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 12:49:51 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[computing]]></category>
		<category><![CDATA[home entertainment]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[just plain fun]]></category>
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		<category><![CDATA[awesome]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[itable]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[pq labs]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[warcraft 3]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=29523</guid>
		<description><![CDATA[It turns out that Microsoft doesn&#8217;t have a monopoly on supersized multitouch goodness  – PQ Labs is hawking their  iTable, aka Multi-touch G³. Contrary to its name, it supports not only OS X, but Windows 2000 through Windows 7 as well.

Depending on the configuration, the iTable can detect up to 32 touch points,  and&#8230;]]></description>
			<content:encoded><![CDATA[<p>It turns out that Microsoft doesn&#8217;t have a monopoly on supersized multitouch goodness  – PQ Labs is hawking their  iTable, aka <a href="http://multi-touch-screen.com/product.html">Multi-touch G³</a>. Contrary to its name, it supports not only OS X, but Windows 2000 through Windows 7 as well.<span id="more-29523"></span></p>
<p style="text-align: center;"><img class="size-full wp-image-29524  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/warcraft-3-on-pqlabs-itable.jpg" alt="warcraft 3 on pq labs itable" width="600" height="337" /></p>
<p>Depending on the configuration, the iTable can detect up to 32 touch points,  and can be as large as 65&#8243;. Actually I think PQ Labs can build larger  screens if you ask nicely. So is the iTable any good? It seems to be  good enough for playing <em>Warcraft III</em>. Watch out for the gesture that&#8217;s mapped to the attack command:</p>
<p><a href="http://technabob.com/blog/2010/03/10/pq-labs-itable-warcraft/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Now that&#8217;s how you command an army.</p>
<p>[via <a href="http://www.crunchgear.com/2010/03/10/the-itable-continues-to-develop-and-show-gaming-potential/">CrunchGear</a>]</p>
]]></content:encoded>
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		<title>ubisoft drm epic fail as assassin&#8217;s creed 2 servers crash: ubigettinonmynerves</title>
		<link>http://technabob.com/blog/2010/03/08/assassins-creed-2-servers-crash/</link>
		<comments>http://technabob.com/blog/2010/03/08/assassins-creed-2-servers-crash/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 09:11:17 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[crash]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[fail]]></category>
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		<category><![CDATA[internet]]></category>
		<category><![CDATA[online]]></category>
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		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=29389</guid>
		<description><![CDATA[Ubisoft got a taste of Murphy&#8217;s Law as the company&#8217;s newly implemented Internet-dependent anti-piracy measure has left owners of the PC version of Assassin&#8217;s Creed II unable to log in and thus play their game. It was bound to happen, but I didn&#8217;t think it would happen almost right from the get go.

Basically the&#8230;]]></description>
			<content:encoded><![CDATA[<p>Ubisoft got a taste of Murphy&#8217;s Law as the company&#8217;s newly implemented Internet-dependent <a href="http://technabob.com/blog/2010/01/28/ubisoft-internet-game-drm/">anti-piracy measure</a> has left owners of the PC version of Assassin&#8217;s Creed II unable to log in and thus play their game. It was bound to happen, but I didn&#8217;t think it would happen almost right from the get go.<span id="more-29389"></span></p>
<p style="text-align: center;"><img class="size-full wp-image-29394  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/joystiq-ubsioft-drm.jpg" alt="joystiq ubsioft drm" width="600" height="337" /></p>
<p>Basically the server(s) handling log ins for <em>Assassin&#8217;s Creed 2</em> players crashed, and since the game is being constantly authenticated as it is played, it locked players out.  The official <a href="http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7481010838/p/1">Assassin&#8217;s Creed forum</a> is overflowing with hate, even from people who don&#8217;t actually own the game. I think the server is still down as of this writing. Someone is probably going to get fired for this, but if that happens the people who thought of this idea should get the boot as well. What now Ubisoft?</p>
<p>[via <a href="http://www.joystiq.com/2010/03/07/ubisoft-drm-authentification-server-is-down-assassins-creed-2/">Joystiq</a>]</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>which the game: more like what&#8230; where? who&#8230; holy shi-</title>
		<link>http://technabob.com/blog/2010/03/07/which-the-game/</link>
		<comments>http://technabob.com/blog/2010/03/07/which-the-game/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 12:51:21 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[video games]]></category>
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		<category><![CDATA[creepy]]></category>
		<category><![CDATA[fps]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=29354</guid>
		<description><![CDATA[Saw this on TV yesterday. At around 4 in the morning. Not good. <em>Which</em> is a short first-person PC game which gives players a simple goal: find a way out of the goddamn horror house. Game creator Mike Inel used simple graphics to great effect. Great, pants-pissing effect.

The game has two endings and can&#8230;]]></description>
			<content:encoded><![CDATA[<p>Saw this on TV yesterday. At around 4 in the morning. Not good. <em>Which</em> is a short first-person PC game which gives players a simple goal: find a way out of the goddamn horror house. Game creator <a href="http://forum.thegamecreators.com/?m=forum_view&amp;t=165155&amp;b=5">Mike Inel</a> used simple graphics to great effect. Great, pants-pissing effect.</p>
<p style="text-align: center;"><img class="size-full wp-image-29355  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/which-game-by-mike-inel.jpg" alt="which game by mike inel" width="600" height="450" /></p>
<p>The game has two endings and can be finished in as little as 5 of the creepiest minutes of your gaming life.</p>
<p><a href="http://technabob.com/blog/2010/03/07/which-the-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>If you have 3D glasses (the cheap ones with red and blue filters) you can view the game in 3D &#8211; just go to its <a href="http://www.youtube.com/watch?v=6LqeKYstURk">YouTube</a> page. You can download Inel&#8217;s game for free at <a href="http://gamejolt.com/freeware/games/adventure/which/1523/">GameJolt</a>. Your PC must at least have Windows XP and a graphics card with Pixel Shader 2.0. For people like me who can&#8217;t (or refuse to) play the game, there&#8217;s another video on <a href="http://www.youtube.com/watch?v=wLaP6feMw1I">YouTube</a> that shows one of the ways to finish the game.</p>
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		<title>crysis 2 screenshots: finally, a reason to upgrade your gaming rig</title>
		<link>http://technabob.com/blog/2010/03/05/crysis-2-screenshots/</link>
		<comments>http://technabob.com/blog/2010/03/05/crysis-2-screenshots/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 14:41:41 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[future tech]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=29268</guid>
		<description><![CDATA[Time to update that worn out question gamers: Will your PC play Crysis&#8230; 2? A couple of screenshots have appeared in the Crymod forums and although the poster didn&#8217;t explicitly say that the pics showcase in-game graphics, I think that a game famous for its visuals can only be topped by something better looking. See&#8230;]]></description>
			<content:encoded><![CDATA[<p>Time to update that worn out question gamers: Will your PC play Crysis&#8230; 2? A couple of screenshots have appeared in the Crymod forums and although the poster didn&#8217;t explicitly say that the pics showcase in-game graphics, I think that a game famous for its visuals can only be topped by something better looking. See for yourself:</p>
<p style="text-align: center;"><img class="size-full wp-image-29272  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/crysis-2-1.jpg" alt="crysis 2 1" width="600" height="333" /></p>
<p>It looks like the upgraded Nano-Suit has a new feature: the Distracto-Crotch. Must&#8230;look..away:</p>
<p style="text-align: center;"><img class="size-full wp-image-29273  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/crysis-2-2.jpg" alt="crysis 2 2" width="600" height="333" /></p>
<p>Check out the full-sized <span style="text-decoration: line-through;">crotch</span> pics at the <a href="http://www.crymod.com/thread.php?threadid=59928">Crymod forums</a>.</p>
<p>[via <a href="http://www.destructoid.com/big-surprise-crysis-2-looks-scary-good-165845.phtml">Destructoid</a>]</p>
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		<title>real life auto: your life to become a series of mini games?</title>
		<link>http://technabob.com/blog/2010/03/03/real-life-auto-life-imitates-video-games/</link>
		<comments>http://technabob.com/blog/2010/03/03/real-life-auto-life-imitates-video-games/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 13:25:59 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[future tech]]></category>
		<category><![CDATA[interactive]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=29132</guid>
		<description><![CDATA[Rockstar&#8217;s hit formula for video games is CMU professor Jesse Schell&#8217;s vision of the future: a quantified life, where every activity is a game, with rewards and challenges. Wake up in the morning and as soon as you brush your teeth, and you earn points, courtesy of the toothpaste company! Commute on the way to&#8230;]]></description>
			<content:encoded><![CDATA[<p>Rockstar&#8217;s hit formula for video games is CMU professor Jesse Schell&#8217;s vision of the future: a quantified life, where every activity is a game, with rewards and challenges. Wake up in the morning and as soon as you brush your teeth, and you earn points, courtesy of the toothpaste company! Commute on the way to work and you get points from the government for being environment friendly! Drink a can of Dr. Pepper for 10 points each. drink a can of Dr. Pepper for 5 days straight and you get 500 bonus points!</p>
<p style="text-align: center;"><img class="size-full wp-image-29134  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/Dr.-Pepper-bonus-points.jpg" alt="Dr. Pepper bonus points" width="600" height="304" /></p>
<p>No doubt, our generation marks the breakout era of video games,  transitioning from the nerd&#8217;s basement to your uncle&#8217;s Facebook account. But  will we really like a <em>Grand Theft Auto</em>-esque life? Here&#8217;s Schell&#8217;s vision of life as a series of mini games, as he stated in DICE 2010:</p>
<div style="text-align: center; padding-bottom: 8px;"><object id="VideoPlayerLg44277" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="440" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="wmode" value="transparent" /><param name="allowFullScreen" value="true" /><param name="src" value="http://g4tv.com/lv3/44277" /><param name="name" value="VideoPlayer" /><param name="allowfullscreen" value="true" /><embed id="VideoPlayerLg44277" type="application/x-shockwave-flash" width="600" height="440" src="http://g4tv.com/lv3/44277" name="VideoPlayer" allowfullscreen="true" wmode="transparent" allowscriptaccess="always"></embed></object></p>
<div style="margin: 0pt; text-align: center; width: 600px; font-family: Arial,sans-serif; font-size: 12px; color: #ff9b00;"><a style="color: #ff9b00;" href="http://g4tv.com/games/pc/index" target="_blank">PC Games</a> &#8211; <a style="color: #ff9b00;" href="http://g4tv.com/e32010" target="_blank">E3 2010</a> &#8211; <a style="color: #ff9b00;" href="http://g4tv.com/games/ps3/61899/guitar-hero-5/index" target="_blank">Guitar Hero 5</a></div>
</div>
<p>You see, the problem with Schell&#8217;s ideas is   that they come after the fact, after the success of Facebook et al. Schell himself acknowledges that today&#8217;s   big hits came from nowhere, things that even veterans wouldn&#8217;t have bet  a  cent on. So why is he so certain that this extrapolated future  will come true? I have no doubt that Schell is a genius, and that what he said may very well come true. But I&#8217;m also sure that I, an avid gamer, would hate the life that he is talking about.</p>
<p style="text-align: center;"><img class="size-full wp-image-29137  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/03/TV-and-advertisement-bonus-points.jpg" alt="TV and advertisement bonus points" width="600" height="352" /></p>
<p>Despite it&#8217;s many similarities, life isn&#8217;t really a video game, not even a series of games. Unless you kill yourself, you cannot always take a break from life. In life the consequences are, well, real. The future that Schell talks about will drive many people insane with its incessant nagging and challenging, but you can&#8217;t just shut it off because it&#8217;s everywhere and it&#8217;s your actual world. The points from ads and companies will give people false values of their worth, in the same way that Xbox 360 Achievements add that shallow validation to gamers, when in fact a lot of the achievements and trophies are given for moronic tasks, trampling on the fact that gamers can and should be able to judge if they&#8217;ve accomplished something difficult without needing a virtual trophy.</p>
<p>At the end of his presentation, Schell exclaims, <em>&#8220;&#8230;I do know this stuff is coming. It&#8217;s gotta come. What&#8217;s to stop it from coming?&#8221;</em> I have one word for Mr. Schell: customers. Businesses and companies have pitched a lot of ideas time and again that exuded nothing but pure awesome when they thought of it, only to be shot down by the paying public. What Schell&#8217;s future will do is drive people away from gaming. Video games are not just about rewards and challenges: they&#8217;re about stories and epic moments, orchestrated and accidental. And yes, despite the many addicted gamers, pro gamers, hardcore gamers out there, for me and many other people games do offer a way to relax and take time off from life.</p>
<p>I will be utterly disgusted if Life turns out to be The Game of the  Future. Points for brushing my teeth? Screw that. Unless I get a Gold Chocobo that can walk anywhere, then I&#8217;m all for Toothbrush Points.</p>
<p>[via <a href="http://g4tv.com/videos/44277/DICE-2010-Design-Outside-the-Box-Presentation/">G4TV</a>]</p>
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		<title>nintendo filed patent for touch screen steering wheel: cool or stupid?</title>
		<link>http://technabob.com/blog/2010/02/28/nintendo-touch-screen-steering-wheel-patent/</link>
		<comments>http://technabob.com/blog/2010/02/28/nintendo-touch-screen-steering-wheel-patent/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 13:37:03 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[mobile tech]]></category>
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		<category><![CDATA[nintendo]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=28947</guid>
		<description><![CDATA[I don&#8217;t own a Nintendo DS, so this time I&#8217;m not being sarcastic: DS owners, do you think controlling vehicles on your portable would be more fun if you had a virtual steering wheel? Because it seems that Nintendo thinks that it&#8217;s a great idea: the company filed a patent for a &#8220;Driving Game Steering&#8230;]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t own a Nintendo DS, so this time I&#8217;m not being sarcastic: DS owners, do you think controlling vehicles on your portable would be more fun if you had a virtual steering wheel? Because it seems that Nintendo thinks that it&#8217;s a great idea: the company filed a patent for a &#8220;Driving Game Steering Wheel Simulation Method and Apparatus&#8221; last November.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-28962" title="nintendo_ds_steering_wheel_patent" src="http://technabob.com/blog/wp-content/uploads/2010/02/nintendo_ds_steering_wheel_patent.jpg" alt="nintendo_ds_steering_wheel_patent" width="600" height="728" /></p>
<p>You can check out the full details at the <a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;u=%2Fnetahtml%2FPTO%2Fsearch-adv.html&amp;r=1&amp;f=G&amp;l=50&amp;d=PG01&amp;p=1&amp;S1=20100048271.PGNR.&amp;OS=dn/20100048271&amp;RS=DN/20100048271">USPTO</a>&#8217;s website, but here&#8217;s the short version: it&#8217;s a touch screen steering wheel, apparently for a portable gaming device, as shown in the above sketches. It may be controlled using either a stylus or fingers. It may have support for vibration. The steering&#8217;s sensitivity may be adjustable.</p>
<p>If you ask me, I think a stylus-controlled steering wheel is a dumb, dumb, DUMB idea. The whole point of the interface is to make a driving game more &#8220;natural&#8221;; why add it if you&#8217;re going to gimp it with a mediating tool, i.e. the stylus? But as I said, I&#8217;ve never used a DS, so maybe I&#8217;m wrong.</p>
<p>[via <a href="http://gorumors.com/nintendo-dsi-xl-steering-wheel/275701">Go Rumors</a> via <a href="http://www.gadgetizer.com/2010/02/26/mario-kart-dsi-virtual-steering-wheel/">Gadgetizer</a>]</p>
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		<title>starcraft 2 gives noobs the gift of destructible rocks</title>
		<link>http://technabob.com/blog/2010/02/21/starcraft-2-destructible-rocks/</link>
		<comments>http://technabob.com/blog/2010/02/21/starcraft-2-destructible-rocks/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 13:21:48 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[video games]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=28557</guid>
		<description><![CDATA[There are rocks blocking the way, reports Ars Technica&#8217;s Ben Kuchera from the beta testing battlefield of the highly anticipated RTS <em>StarCraft 2</em>. These destructible rocks have 2000 hit points and intentionally block chokepoints or base entrances in order to prevent, or at least discourage early game rushing, since small fry like zergling will have&#8230;]]></description>
			<content:encoded><![CDATA[<p>There are rocks blocking the way, reports Ars Technica&#8217;s Ben Kuchera from the beta testing battlefield of the highly anticipated RTS <em>StarCraft 2</em>. These destructible rocks have 2000 hit points and intentionally block chokepoints or base entrances in order to prevent, or at least discourage early game rushing, since small fry like zergling will have to chip away at the rocks for quite a while before they reach the enemy base. Bigger units will most likely trample them to dust though.</p>
<p style="text-align: center;"><img class="size-full wp-image-28558  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/starcraft-2-destructible-rocks.jpg" alt="starcraft 2 destructible rocks" width="600" height="375" /></p>
<p>It&#8217;s important to note that the rocks are an optional feature in maps,  theoretically to give newbies more time to explore and test the game, or  perhaps as an added challenge for veterans. So keep your cool, hardcore  <em>Starcraft</em> fan. The rocks are optional.</p>
<p>The <a href="http://episteme.arstechnica.com/eve/forums?a=dl&amp;f=174096756&amp;x_id=mtid42663">reactions</a> of Ars commenters to the new add-on are varied; one said that the rocks caused a lot of matches to devolve into air versus air battles. Others said that the feature isn&#8217;t new at all, citing some maps in <em>StarCraft 1</em> that had minerals blocking the paths. Still others cited rival RTS <em>Total Annihilation</em>, which not only had destructible walls that served the same function but also gave players a &#8220;No Rush&#8221; option; i.e. units are confined to their spawn points for a limited amount of time right after the battle starts.</p>
<p>I don&#8217;t really like RTS games, so all I know is that if this makes it to the final version of the game, &#8220;destructible rock&#8221; will be the perfect nickname for players who suck, like me: we only last the first few minutes, and are nothing but cannon fodder.</p>
<p>[via <a href="http://arstechnica.com/gaming/news/2010/02/a-starcraft-2-noobs-best-friend-destructible-rocks.ars">Ars Technica</a>]</p>
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		<title>pocket fighter: street fighter 4 coming to iphone</title>
		<link>http://technabob.com/blog/2010/02/16/street-fighter-4-iphone/</link>
		<comments>http://technabob.com/blog/2010/02/16/street-fighter-4-iphone/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 13:06:46 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[mobile tech]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=28298</guid>
		<description><![CDATA[The iPhone continues its quest to be recognized as a legit gaming device with the impending port of Capcom&#8217;s <em>Street Fighter IV</em> to Apple&#8217;s money-printing mobile device. As the screenshot below shows, the iPhone port looks a lot like the console versions, although I bet a lot of gamers will complain about the area taken&#8230;]]></description>
			<content:encoded><![CDATA[<p>The iPhone continues its quest to be recognized as a legit gaming device with the impending port of Capcom&#8217;s <em>Street Fighter IV</em> to Apple&#8217;s money-printing mobile device. As the screenshot below shows, the iPhone port looks a lot like the console versions, although I bet a lot of gamers will complain about the area taken up by the controls. It does look kinda distracting.</p>
<p style="text-align: center;"><img class="size-full wp-image-28299  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/street-fighter-IV-iphone.jpg" alt="street fighter IV iphone" width="600" height="322" /></p>
<p>Capcom also promises a sizable roster, all of the moves including Ultras (and their corresponding animations), as well as &#8220;a number of control configurations so players can find their favorite position, button transparency, and set-up&#8221;. Multiplayer battles will be done over Bluetooth, and there&#8217;s a training mode as well. No word on the price or release date as of now.</p>
<p>What do you think fighting game enthusiasts?  Can you imagine playing (and having fun with) <em>Street Fighter IV</em> on the iPhone?</p>
<p>[via <a href="http://www.joystiq.com/2010/02/15/street-fighter-iv-coming-to-iphone-why-are-you-laughing/">Joystiq</a> and <a href="http://wireless.ign.com/articles/106/1069286p1.html">IGN</a>]</p>
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		<title>plain sight: for these ninja robots, death is an investment</title>
		<link>http://technabob.com/blog/2010/02/12/plain-sight-pc-game/</link>
		<comments>http://technabob.com/blog/2010/02/12/plain-sight-pc-game/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 12:20:12 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[beatnik games]]></category>
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		<category><![CDATA[ninja]]></category>
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		<category><![CDATA[robots]]></category>
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		<guid isPermaLink="false">http://technabob.com/blog/?p=28123</guid>
		<description><![CDATA[There are very few games where dying is a crucial mechanic, a requisite step; Beatnik Games&#8217; <em>Plain Sight</em> is one of the few games that comes to mind. And that&#8217;s just because they e-mailed me to remind that the game is just about done. If you haven&#8217;t heard about it yet, <em>Plain Sight</em> is like&#8230;]]></description>
			<content:encoded><![CDATA[<p>There are very few games where dying is a crucial mechanic, a requisite step; Beatnik Games&#8217; <em>Plain Sight</em> is one of the few games that comes to mind. And that&#8217;s just because they e-mailed me to remind that the game is just about done. If you haven&#8217;t heard about it yet, <em>Plain Sight</em> is like <em>Super Smash Bros.</em> mixed with <em>Super Mario Galaxy</em> mixed with suicidal ninja robots.</p>
<p style="text-align: center;"><img class="size-full wp-image-28124  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/plain-sight-game-1.jpg" alt="plain sight game 1" width="600" height="344" /></p>
<p>Like in a lot of other games today, <em>Plain Sight</em> lets players compete by killing each other. But in order to win, at some point you&#8217;ll have to blow yourself up. Blowing yourself up &#8220;banks&#8221; or stores the energy you&#8217;ve earned for defeating other players and converts them into points. At the same time this gives you the opportunity to earn more points by taking out other players in the explosion.</p>
<p><a href="http://technabob.com/blog/2010/02/12/plain-sight-pc-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>The conflict here is that the more energy you get, the stronger/faster/better your character gets, so players will have to decide whether or not to keep on playing as a dominating character, or avoid the risk of being taken out – and thus losing the energy you&#8217;ve gathered – and kill their characters before the other players do.</p>
<p style="text-align: center;"><img class="size-full wp-image-28126  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/plain-sight-game-21.jpg" alt="plain sight game 2" width="600" height="363" /></p>
<p>Beatnik Games&#8217; wacky concept for a video game starts hitting <a href="http://plainsightgame.com/index.php/plainsight/store/">online  store shelves</a> on March 22 for only $10 (USD). The game will feature 13 multiplayer maps where up to 20 players can do battle. It also features 5 game modes, including classics like deathmatch and capture the flag as well as original modes such as the Ninja! Ninja! Ninja! Robozilla!</p>
<p>Beatnik is also working on a WiiWare and PS3 version of <em>Plain Sight</em>, but for the meantime it&#8217;s Windows-only. Check out Beatnik Games&#8217; <a href="http://beatnikgames.co.uk/">blog</a> and the game&#8217;s <a href="http://www.plainsightgame.com/">official website</a> for more info.</p>
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		<title>warcraft invades our world with wow plush pets</title>
		<link>http://technabob.com/blog/2010/02/11/warcraft-plush-pets/</link>
		<comments>http://technabob.com/blog/2010/02/11/warcraft-plush-pets/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 13:01:14 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[geek art + craft]]></category>
		<category><![CDATA[just plain fun]]></category>
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		<category><![CDATA[geeky]]></category>
		<category><![CDATA[pet]]></category>
		<category><![CDATA[plush]]></category>
		<category><![CDATA[stuffed toy]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=28063</guid>
		<description><![CDATA[Blizzard will soon unleash cute plush pets for <em>World of Warcraft</em> fans, starting with the Wind Rider Cub and Gryphon Hatchling.

Each adorable widdle monster will come with a special code that will unlock its virtual, non-combat, account-bound equivalent. No word on the price or exact date of release yet, but they will be sold&#8230;]]></description>
			<content:encoded><![CDATA[<p>Blizzard will soon unleash cute plush pets for <em>World of Warcraft</em> fans, starting with the Wind Rider Cub and Gryphon Hatchling.</p>
<p style="text-align: center;"><img class="size-full wp-image-28064  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/wow-plush-pets.jpg" alt="wow plush pets" width="600" height="199" /></p>
<p>Each adorable widdle monster will come with a special code that will unlock its virtual, non-combat, account-bound equivalent. No word on the price or exact date of release yet, but they will be sold exclusively at Blizzard&#8217;s <a href="http://us.blizzard.com/store/">online store</a>.</p>
<p>If Blizzard starts selling level 80 character stuff toys or action figures or whatever with codes for their in-game equivalent, I bet a lot of lazy gamers will snap that up. Maybe they should also start selling plush gold coins with codes for their in-game amount. Take that, gold farmers!</p>
<p>[via <a href="http://www.destructoid.com/buy-an-in-game-world-of-warcraft-pet-and-get-a-plush-too-163264.phtml">Destructoid</a>]</p>
]]></content:encoded>
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		<title>best game title ever</title>
		<link>http://technabob.com/blog/2010/02/10/best-game-title-ever/</link>
		<comments>http://technabob.com/blog/2010/02/10/best-game-title-ever/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 13:43:41 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[forum]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[insane]]></category>
		<category><![CDATA[neogaf]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shoot-em-up]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=28009</guid>
		<description><![CDATA[It&#8217;s not hard to believe that this started on NeoGAF; what makes it more amusing is the fact that it started when forum member cuyahoga declared his love for the Nintendo DS game <em>Imagine: Babyz Fashion</em>. People start ganging up on him, one of them calls him a pedophile, and he replies (it&#8217;s post #73):&#8230;]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s not hard to believe that this started on NeoGAF; what makes it more amusing is the fact that it started when forum member cuyahoga <a href="http://www.neogaf.com/forum/showthread.php?t=381646">declared his love</a> for the Nintendo DS game <em>Imagine: Babyz Fashion</em>. People start ganging up on him, one of them calls him a pedophile, and he <a href="http://www.neogaf.com/forum/showthread.php?t=381646&amp;page=2">replies</a> (it&#8217;s post #73): <em>&#8220;So, I&#8217;m a pedophile because I don&#8217;t want to play Dudebro, My Shit is  Fucked Up So I Got to Shoot/Slice You II: It&#8217;s Straight-Up Dawg Time? To  throw around these sort of accusations at someone who seeks to do  something different suggests quite the insecurity on your part.&#8221;</em> And thus, on December 7, 2009, Dudebro was born.</p>
<p style="text-align: center;"><img class="size-full wp-image-28010  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/dudebro-game-logo.jpg" alt="dudebro game logo" width="600" height="181" /></p>
<p><em>Dudebro, My Shit is  Fucked Up So I Got to Shoot/Slice You II: It&#8217;s  Straight-Up Dawg Time</em> will be a top-down shooter with only one screen per level (like that zombie game in Kongregate, I forgot what it&#8217;s called), but that barely matters because obviously the draw will be in the humor that they pack in the game.</p>
<p>It&#8217;s currently in development by <a href="http://www.grimoireassemblyforge.com/index.html">Grimoire Assembly Forge</a>, a bunch of NeoGAF members who I think got together precisely to make Dudebro&#8230; I am not copy-pasting it again. The effect is wearing off. The game will be available as a digital download on its <a href="http://www.dudebro2.com/">website</a>, although I don&#8217;t know when it will be released. For more laughs and details, hit up the game&#8217;s <a href="http://www.neogaf.com/forum/showthread.php?t=381946">official NeoGAF thread</a>, and marvel/be disgusted at the power of free time.</p>
<p>[via <a href="http://www.maxconsole.net/?mode=news&amp;newsid=38540">Maxconsole</a>]</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>best gamer shirt ever?</title>
		<link>http://technabob.com/blog/2010/02/08/best-gamer-shirt-ever/</link>
		<comments>http://technabob.com/blog/2010/02/08/best-gamer-shirt-ever/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 13:19:37 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[geek wear]]></category>
		<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[quickpix]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[geeky]]></category>
		<category><![CDATA[joystick]]></category>
		<category><![CDATA[naughty]]></category>
		<category><![CDATA[russia]]></category>
		<category><![CDATA[sexy]]></category>
		<category><![CDATA[shirt]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=27883</guid>
		<description><![CDATA[Introducing the world&#8217;s first two-player video game controller! Experience the best feedback and interactivity ever! And it&#8217;s a shirt too.

Your partner may not want to wear it once she or he (yes, there&#8217;s a version for men) finds out that the shirt is called <em>&#8220;b!tch c(.)ntr(.)L&#8221;</em>. Russian shop MaryJane is selling the shirt for&#8230;]]></description>
			<content:encoded><![CDATA[<p>Introducing the world&#8217;s first two-player video game controller! Experience the best feedback and interactivity ever! And it&#8217;s a shirt too.<span id="more-27883"></span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-27885" src="http://technabob.com/blog/wp-content/uploads/2010/02/bitch-control-gamer-shirt1.jpg" alt="bitch control gamer shirt" width="600" height="450" /></p>
<p>Your partner may not want to wear it once she or he (yes, there&#8217;s a version for men) finds out that the shirt is called <em>&#8220;b!tch c(.)ntr(.)L&#8221;</em>. Russian shop <a href="http://printshop.maryjane.ru/airwaver/15606">MaryJane</a> is selling the shirt for 1290 rubles (approx. $42 USD) for both the men&#8217;s and women&#8217;s versions.</p>
<p>[via <a href="http://flopculture.com/?p=1396">Flop culture</a> via <a href="http://loot-ninja.com/2010/02/05/i-want-to-play-with-this-controller/">Loot Ninja</a>]</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>pre-order bioshock 2, get bioshocked twice</title>
		<link>http://technabob.com/blog/2010/02/07/bioshock-2-pre-order-get-bioshock-free/</link>
		<comments>http://technabob.com/blog/2010/02/07/bioshock-2-pre-order-get-bioshock-free/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 14:04:00 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[digital download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pre order]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=27842</guid>
		<description><![CDATA[PC gamers! Interested in getting <em>Bioshock 2</em> but haven&#8217;t played <em>Bioshock</em> yet? 2Kgames is offering a free copy of the original <em>Bioshock</em> for if you pre-order the upcoming sequel via online distributors.

You can pre-order the game at Direct2Drive or Steam for $45 (USD). Steam subscribers can also choose to give away their free copy&#8230;]]></description>
			<content:encoded><![CDATA[<p>PC gamers! Interested in getting <em>Bioshock 2</em> but haven&#8217;t played <em>Bioshock</em> yet? 2Kgames is offering a free copy of the original <em>Bioshock</em> for if you pre-order the upcoming sequel via online distributors.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-27843" src="http://technabob.com/blog/wp-content/uploads/2010/02/bioshock-2-logo.jpg" alt="bioshock 2 logo" width="600" height="240" /></p>
<p>You can pre-order the game at <a href="http://www.direct2drive.com/2/8979/product/Buy-BioShock-2-Download">Direct2Drive</a> or <a href="http://store.steampowered.com/app/8859/">Steam</a> for $45 (USD). Steam subscribers can also choose to give away their free copy of Bioshock to another Steam subscriber.</p>
<p>This, my friends, is what we call a good deal.</p>
<p>[via <a href="http://www.digitalbattle.com/2010/02/06/pre-order-bioshock-2-get-bioshock-free/">Digital Battle</a>]</p>
]]></content:encoded>
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		<title>sony&#8217;s psn reality tv show the tester starts testing february 18</title>
		<link>http://technabob.com/blog/2010/02/04/sony-psn-the-tester/</link>
		<comments>http://technabob.com/blog/2010/02/04/sony-psn-the-tester/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 13:07:48 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[home entertainment]]></category>
		<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[reality show]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[the tester]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=27680</guid>
		<description><![CDATA[I really think Sony&#8217;s new reality show <em>The Tester</em> is going to bomb. But seeing as it&#8217;s already in the can, it&#8217;s free to watch and most importantly it&#8217;s optional, there&#8217;s no point in whining about it anymore.

So yeah, <em>The Tester</em> starts showing on February 18, exclusively on the Playstation Home Theatre. The 8&#8230;]]></description>
			<content:encoded><![CDATA[<p>I really think Sony&#8217;s new reality show <em>The Tester</em> is going to bomb. But seeing as it&#8217;s already in the can, it&#8217;s free to watch and most importantly it&#8217;s optional, there&#8217;s no point in whining about it anymore.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-27681" src="http://technabob.com/blog/wp-content/uploads/2010/02/the-tester-logo.jpg" alt="the tester logo" width="600" height="360" /></p>
<p>So yeah, <em><a href="http://www.thetester.com/">The Tester</a></em> starts showing on February 18, exclusively on the Playstation Home Theatre. The 8 episode-long series boasts <em>Twisted Metal</em> and <em>God of War</em> designer David Jaffe as one of its panelists, with the rest being Sony execs. I guess that&#8217;s to be expected.</p>
<p><a href="http://technabob.com/blog/2010/02/04/sony-psn-the-tester/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>What do you think? Are you going to watch it? Should Microsoft come up with their own reality show, and if so, should the contestants compete to become an Xbox 360 service technician?</p>
<p>[via <a href="http://www.aeropause.com/2010/02/the-tester-sonys-reality-tv-show-coming-soon-to-psn/">Aeropause</a>]</p>
]]></content:encoded>
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		<title>microsoft looking for video game testers, offers free software</title>
		<link>http://technabob.com/blog/2010/02/01/microsoft-looking-for-video-game-testers/</link>
		<comments>http://technabob.com/blog/2010/02/01/microsoft-looking-for-video-game-testers/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 12:51:17 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[beta test]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[microsoft games studio]]></category>
		<category><![CDATA[seattle]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[test]]></category>
		<category><![CDATA[usa]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=27494</guid>
		<description><![CDATA[Citizens of the United States of America, young and old, noob or hardcore, Xbox loyalist, Wii fanatic or PS3 fanboy, hear ye hear ye! Microsoft is looking for video game testers! The most likely location of the &#8220;Playtest facility&#8221; will be in Microsoft&#8217;s Seattle compound, but they&#8217;re encouraging everyone from the USA to sign up.&#8230;]]></description>
			<content:encoded><![CDATA[<p>Citizens of the United States of America, young and old, noob or hardcore, Xbox loyalist, Wii fanatic or PS3 fanboy, hear ye hear ye! Microsoft is <a href="http://www.microsoft.com/playtest/default.mspx">looking for video game testers</a>! The most likely location of the &#8220;Playtest facility&#8221; will be in Microsoft&#8217;s Seattle compound, but they&#8217;re encouraging everyone from the USA to sign up.</p>
<p style="text-align: center;"><img class="size-full wp-image-27495  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/02/microsoft-tester.jpg" alt="microsoft tester" width="600" height="177" /></p>
<p>Even minors can be part of Microsoft&#8217;s program, as long as their parent or guardian consents. As is standard procedure, Microsoft didn&#8217;t say what games will be tested, but the <a href="http://www.microsoft.com/playtest/default.mspx">Playtest webpage</a> does say that there will be a variety of games on a variety of platforms. The FAQ also says that Playtesters have to arrive early so they can secure a parking space. Awesome.</p>
<p>No word on the &#8220;free software&#8221; though. Let&#8217;s hope it&#8217;s not MS Word. Or Vista.</p>
<p>[via <a href="http://gamingdead.com/2010/02/01/microsoft-seeks-playtesters">Site of the Gaming Dead</a>]</p>
]]></content:encoded>
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		<title>youme will let you &#8220;control&#8221; real people in real time</title>
		<link>http://technabob.com/blog/2010/01/29/youme-control-real-people-in-real-time/</link>
		<comments>http://technabob.com/blog/2010/01/29/youme-control-real-people-in-real-time/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 13:41:49 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[interactive]]></category>
		<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[weird]]></category>
		<category><![CDATA[wtf]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=27384</guid>
		<description><![CDATA[A company called DomsNetwork will launch a weird amalgam of servants and gaming with their Youme platform. Basically customers, the <em>you</em>, can send requests to a character, called a <em>me</em>. <em>Yous</em> can select <em>mes</em> based on <em>&#8220;several demographic fields such as age, location, sex, height, weight&#8221;</em> and so on. The request can be anything –&#8230;]]></description>
			<content:encoded><![CDATA[<p>A company called DomsNetwork will launch a weird amalgam of servants and gaming with their <a href="http://youme.domsnetwork.com/">Youme</a> platform. Basically customers, the <em>you</em>, can send requests to a character, called a <em>me</em>. <em>Yous</em> can select <em>mes</em> based on <em>&#8220;several demographic fields such as age, location, sex, height, weight&#8221;</em> and so on. The request can be anything – talking to people, playing a game, going somewhere – as long as it doesn&#8217;t require you <em>&#8220;to break the national laws of your country, or put you in danger.&#8221;</em> The <em>mes</em> will be equipped with a bluetooth headset to receive instructions and a camera to stream footage to their <em>yous</em>. If you ask me, I wouldn&#8217;t want to be a <em>me</em>. I just don&#8217;t think this will work.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-27385" src="http://technabob.com/blog/wp-content/uploads/2010/01/youme.jpg" alt="youme logo" width="600" height="125" /></p>
<p>Obviously if you want to be a <em>you</em> you&#8217;ll have to pay a fee, and as a <em>me</em> you&#8217;ll take a cut from that fee. But as I said, this concept has so many things going against it. For one, they&#8217;ll have to put a price on all requests, which, going by their definition, have infinite variations. Also, once you&#8217;re under contract as a <em>me</em>, what if you&#8217;re given a request that isn&#8217;t illegal or dangerous but is humiliating or painful (but not lethal, like say slapping one&#8217;s face 5 times)?</p>
<p>Would you want to be a <em>you</em> or a <em>me</em>? Will there be a <em>we</em>? Will there be <em>us</em> vs. <em>them</em> battles? Will there be <em>hes</em>, <em>shes</em> or <em>its</em>? Is this the best or the worst idea ever?</p>
<p>[via <a href="http://thenextweb.com/au/2010/01/29/youme-gen-gaming-future-labour/">The Next Web</a>]</p>
]]></content:encoded>
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