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technabob quickpix: when a picture is worth 1000 words

lego control concept: why did it take so long to come up with this?

lego_tv_remote_fueled_by_coffee

Of all of the universal remotes out there, this LEGO-brick-inspired concept design is my new favorite.

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October 10th, 2009 comments (1) stumble it! digg it! author: technabob

filed under: design future tech just plain fun quickpix

technabob quickpix: when a picture is worth 1000 words

pac-man on twitter

pac_man_twitter

What would happen if Pac-Man was on twitter? A whole lot of trouble, that’s what.

I laughed my ass off when I saw this hysterical illustration by Scott Hampson. Scott, will you please make T-shirts out of these? I’ll be first on your list.

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June 23rd, 2009 comments (17) stumble it! digg it! author: technabob

filed under: just plain fun quickpix retro video games

technabob quickpix: when a picture is worth 1000 words

tetris machine: the blocks get real

real_tetris

This collaboration between UK mixed-media artist Chrissie MacDonald and photographer Dominic Lee envisions what Tetris might look like on some newfangled 3-dimensional computing platform that uses physical blocks to let you play the classic Russian puzzler.

The whole thing seems slightly impractical to me – with only that much height, and blocks that can rotate…

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March 9th, 2009 comments stumble it! digg it! author: technabob

filed under: future tech geek art + craft quickpix technology video games

pac-man art shows life outside the maze

Pac Man Illustrations by Scott Campbell

I always wondered what Pac-Man and his entourage did when they weren’t busy chasing each other around that maze. Thanks to the wacky and warped mind of illustrator Scott Campbell, we finally get a glimpse of Pac ‘N Pals outside the confines of their familiar corridors.

Scott’s whimsical Pac-Man illustrations show the iconic gaming characters…

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June 6th, 2008 comments (1) stumble it! digg it! author: technabob

filed under: geek art + craft retro video games

superbrothers pixel art: super retro goodness

Superbrothers Pixel Art Star Trek

After spending the last 7 days straight looking at the hyper-real 3D environments of Grand Theft Auto IV, don’t you long for the blocky 8-bit goodness of days gone by? Eh, maybe not when it comes to gaming, but when it comes to retro gaming art, I definitely have a soft spot for the pixelated…

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May 7th, 2008 comments stumble it! digg it! author: technabob

filed under: geek art + craft retro video games

8-bit video game art by jimi benedict

Jimi Benedict Jimiyo Mario Illustration

You may think you know Mario and Zelda, but you’ve never seen them like this.

Artist Jimi Benedict (a.k.a. “Jimiyo”) created these 8-bit game inspired images which combine the pixel-blocky forms of the game’s original characters with a surreal mix of natural textures and literal illustration styles.

Not into video game art? Jimi has many…

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February 5th, 2008 comments stumble it! digg it! author: technabob

filed under: strange + wonderful video games