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	<title>technabob &#187; namco bandai</title>
	<atom:link href="http://technabob.com/blog/tag/namco-bandai/feed/" rel="self" type="application/rss+xml" />
	<link>http://technabob.com/blog</link>
	<description>gadgets, gizmos, games, cool gadgets, geeky gadgets</description>
	<lastBuildDate>Mon, 23 Nov 2009 00:53:35 +0000</lastBuildDate>
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		<title>inversion for xbox 360 and ps3: it&#8217;s all about the gravity</title>
		<link>http://technabob.com/blog/2009/10/27/inversion-gravity-game-xbox-360-ps3/</link>
		<comments>http://technabob.com/blog/2009/10/27/inversion-gravity-game-xbox-360-ps3/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 12:48:20 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[havok]]></category>
		<category><![CDATA[inversion]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[saber interactive]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=22089</guid>
		<description><![CDATA[Now I&#8217;ve not been shy in saying that the Gravity Gun in <em>Half Life 2</em> is my all-time favorite video game weapon. So when I heard about Namco Bandai&#8217;s new Xbox 360/PS3 third-person gravity manipulation shooter <em>Inversion</em>, my curiosity was definitely piqued.

In <em>Inversion</em>, your primary weapon is the Grappler &#8211; which is like a Gravity&#8230;]]></description>
			<content:encoded><![CDATA[<p>Now I&#8217;ve not been shy in saying that the Gravity Gun in <em>Half Life 2</em> is my all-time favorite video game weapon. So when I heard about Namco Bandai&#8217;s new Xbox 360/PS3 third-person gravity manipulation shooter <em>Inversion</em>, my curiosity was definitely piqued.</p>
<p style="text-align: center;"><img title="inversion_screenshot_3" src="http://technabob.com/blog/wp-content/uploads/2009/10/inversion_screenshot_3.jpg" alt="inversion_screenshot_3" width="600" height="543" /></p>
<p>In <em>Inversion</em>, your primary weapon is the Grappler &#8211; which is like a Gravity Gun on steroids. Wielding the Grappler, you can move massive environmental objects, changing the landscape of the gameplay arena with a pull of the trigger. And while you can manipulate objects with your Grappler, you&#8217;ll also encounter zero gravity and other gravitational anomalies in the environment, which should make for some unique combat situations. You&#8217;ll also need to use your gravity manipulation skills to solve a variety of puzzles that keep you from reaching your objectives.</p>
<p style="text-align: center;"><img class="size-full wp-image-22090  aligncenter" title="xbox_ps3_inversion_game" src="http://technabob.com/blog/wp-content/uploads/2009/10/xbox_ps3_inversion_game.jpg" alt="xbox_ps3_inversion_game" width="600" height="502" /></p>
<p>Think your opponent is crouching behind that bus? Just pick it up and move it out of the way. Or better yet, drop the bus on his head. Or just toss him aside like yesterday&#8217;s garbage.</p>
<p style="text-align: center;"><img class="size-full wp-image-22091  aligncenter" title="inversion_screenshot_2" src="http://technabob.com/blog/wp-content/uploads/2009/10/inversion_screenshot_2.jpg" alt="inversion_screenshot_2" width="600" height="505" /></p>
<p><em>Inversion</em> is also one of the first games to feature Havok&#8217;s new Destruction physics engine, which provides incredible destructible environments &#8211; woo hoo! The game is being developed by Saber Interactive &#8211; best known for the time-manipulation shooter <em>TimeShift</em>.</p>
<p style="text-align: center;"><img class="size-full wp-image-22097  aligncenter" title="inversion_screenshot_4" src="http://technabob.com/blog/wp-content/uploads/2009/10/inversion_screenshot_4.jpg" alt="inversion_screenshot_4" width="600" height="566" /></p>
<p>Expect <em>Inversion</em> to land on Xbox 360s and PS3s some time in 2010. Keep an eye out for this one. Just don&#8217;t try and hide behind anything. I&#8217;ll find you and drop a bus (or two) on your ass.</p>
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		<title>wii set for fragile adventure in a ruined world</title>
		<link>http://technabob.com/blog/2009/05/29/wii-fragile-adventure-game/</link>
		<comments>http://technabob.com/blog/2009/05/29/wii-fragile-adventure-game/#comments</comments>
		<pubDate>Fri, 29 May 2009 12:11:32 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[fragile]]></category>
		<category><![CDATA[futuristic]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[tri-crescendo]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xseed]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=13920</guid>
		<description><![CDATA[In even more game localization news, the atmospheric adventure <em>Fragile</em> is set for release outside Japan. The moody title follows Seto, a young boy traversing a ruined world in search of other people&#8211;any other people. Certainly a darker theme than the anime-inspired visuals might at first evoke, but <em>Fragile</em> is painted in dark strokes that suit the&#8230;]]></description>
			<content:encoded><![CDATA[<p>In even more game localization news, the atmospheric adventure <em>Fragile</em> is set for release outside Japan. The moody title follows Seto, a young boy traversing a ruined world in search of other people&#8211;any other people. Certainly a darker theme than the anime-inspired visuals might at first evoke, but <em>Fragile</em> is painted in dark strokes that suit the story&#8217;s underlying despair.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-13921" src="http://technabob.com/blog/wp-content/uploads/2009/05/tb-fragwiiloc1.jpg" alt="fragile nintendo wii" width="520" height="256" /></p>
<p>The developers revealed, before the game&#8217;s release in Japan, that a great deal of effort and money went into polishing <em>Fragile</em>, so it isn&#8217;t altogether surprising the title is being given a chance to recoup more of that expense. But whatever the reason, gamers outside of Japan are the ones who&#8217;ll benefit here.</p>
<p><img class="aligncenter size-full wp-image-13922" src="http://technabob.com/blog/wp-content/uploads/2009/05/tb-frag2iiloc2.jpg" alt="tb-frag2iiloc2" width="520" height="364" /></p>
<p>There are even rumors of a Japanese language track in addition to full English voice acting, a much-desired yet rare option for many games. But even without the original voice acting, <em>Fragile</em> will be a game to watch (and, uh, <em>play</em>).</p>
<p>[via <a href="http://www.thatvideogameblog.com/2009/05/28/fragile-coming-to-america/">ThatVideoGameBlog</a>]</p>
]]></content:encoded>
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		<title>the sky crawlers: the most beautiful wii game you&#8217;ve probably never heard of</title>
		<link>http://technabob.com/blog/2009/05/04/the-sky-crawlers-nintendo-wii/</link>
		<comments>http://technabob.com/blog/2009/05/04/the-sky-crawlers-nintendo-wii/#comments</comments>
		<pubDate>Mon, 04 May 2009 13:13:19 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[flight]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[production ig]]></category>
		<category><![CDATA[the sky crawlers]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=12397</guid>
		<description><![CDATA[<em>The Sky Crawlers should</em> be beautiful&#8211;the combination of Production I.G.&#8217;s visuals from the animated film and the<em> Ace Combat</em> team from Namco Bandai should be a home run every time. The problem isn&#8217;t the Wii game&#8217;s beauty, but the simple reality that, at first, there seemed to be no reason to release it outside of Japan. But late&#8230;]]></description>
			<content:encoded><![CDATA[<p><em>The Sky Crawlers should</em> be beautiful&#8211;the combination of Production I.G.&#8217;s visuals from the animated film and the<em> Ace Combat</em> team from Namco Bandai should be a home run every time. The problem isn&#8217;t the Wii game&#8217;s beauty, but the simple reality that, at first, there seemed to be no reason to release it outside of Japan. But late last year, <em>The Sky Crawlers</em> film was optioned for English-language release&#8230; but there was no word on a localization for the game.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-12398" src="http://technabob.com/blog/wp-content/uploads/2009/05/tb-skycr1.jpg" alt="the sky crawlers anime flight nintendo wii" width="520" height="293" /></p>
<p>Now, however, we&#8217;ve finally heard a whisper of localization. Listings have suddenly turned up with several Australian retailers, so this is a rumor with legs. Will new publisher Atari bring the game to the United States? With the film releasing this month in the U.S. on DVD, it would be a good time to do so&#8230; and it would also be a major stealth release, considering there hasn&#8217;t been a whisper until now.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-12400" src="http://technabob.com/blog/wp-content/uploads/2009/05/tb-skycr2.jpg" alt="the sky crawlers anime flight nintendo wii" width="520" height="292" /></p>
<p>Seems like a waste of a beautiful game, if so. If you&#8217;re into flight games, it&#8217;s worth keeping an ear to the ground on this one. An English-language release would be well worth checking out.</p>
<p>[<a href="http://aussie-nintendo.com/?pageid=article&amp;t=16987">Aussie-Nintendo</a> via <a href="http://gonintendo.com/?p=81273">GoNintendo</a>]</p>
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		<title>katamari returns, makes rolling more interesting</title>
		<link>http://technabob.com/blog/2009/05/01/katamari-forever-coming-to-ps3/</link>
		<comments>http://technabob.com/blog/2009/05/01/katamari-forever-coming-to-ps3/#comments</comments>
		<pubDate>Fri, 01 May 2009 12:17:28 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[katamari damacy]]></category>
		<category><![CDATA[katamari forever]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=12274</guid>
		<description><![CDATA[Katamari Damacy is one of those game franchises that just seems pretty much perfect. It&#8217;s highly addictive and incredibly fun, particularly considering the games are based on a simple gimmick of rolling a stick ball around and collecting things (like cows, cars, and maybe even cabbages). But just when you thought it couldn&#8217;t get any&#8230;]]></description>
			<content:encoded><![CDATA[<p>Katamari Damacy is one of those game franchises that just seems pretty much perfect. It&#8217;s highly addictive and incredibly fun, particularly considering the games are based on a simple gimmick of rolling a stick ball around and collecting things (like cows, cars, and maybe even cabbages). But just when you thought it couldn&#8217;t get any better, the next iteration is on its way, and rolling is going to be a whole new experience.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-12275" src="http://technabob.com/blog/wp-content/uploads/2009/04/tb-kataforrem.jpg" alt="katamari forever namco bandai" width="520" height="294" /></p>
<p>In the forthcoming PS3-exclusive <em>Katamari Forever</em>, the stars have all been destroyed and need to be remade (again, sigh), but this time, things are a little different&#8211;in several key ways. <em>Katamari Forever</em> is a mix of old and new levels, and the old levels take place in the King of All Cosmos&#8217;s faulty memory, and they are devoid of color. As you roll your katamari, color leaches back into the stage.</p>
<p>In some of the new stages, your katamari has the power to alter the world; in one desert stage, you terraform the landscape with a water-soaked katamari, absorbing the sand and producing verdant forest. <em>Katamari Forever</em> will also have neat effects like graphics filters you can purchase with points earned, so you can see your rollable world in wood grain, for instance, and a comic effect mode. But with all this gain comes sacrifice: the only multi-player feature we saw with <em>Beautiful Katamari</em> will be absent. Not a huge price to pay, however.</p>
<p>[via <a href="http://www.siliconera.com/2009/04/30/katamari-forever-is-a-blend-of-old-and-new/">Siliconera</a>]</p>
]]></content:encoded>
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		<title>eat &#8216;em up on the wii with the munchables</title>
		<link>http://technabob.com/blog/2009/04/20/munchables-nintendo-wii-game/</link>
		<comments>http://technabob.com/blog/2009/04/20/munchables-nintendo-wii-game/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 12:24:27 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[munchables]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[weird]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=11742</guid>
		<description><![CDATA[What do you get if you combine the charm of <em>Katamari Damacy</em> and <em>Noby Noby Boy</em> with the gimmicks of classic <em>Pac-Man</em> and Kirby, and also the recent <em>Prey the Stars</em>? Not a mess, as you might think; that does sound like quite a combination, doesn&#8217;t it? No, the result is more likely to be along the lines&#8230;]]></description>
			<content:encoded><![CDATA[<p>What do you get if you combine the charm of <em>Katamari Damacy</em> and <em>Noby Noby Boy</em> with the gimmicks of classic <em>Pac-Man</em> and Kirby, and also the recent <em>Prey the Stars</em>? Not a mess, as you might think; that does sound like quite a combination, doesn&#8217;t it? No, the result is more likely to be along the lines of <em>The Munchables</em>, an upcoming game for the Nintendo Wii.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-11747" src="http://technabob.com/blog/wp-content/uploads/2009/04/tb-munchawi1.jpg" alt="munchables wii nintendo namco bandai" width="520" height="364" /></p>
<p style="text-align: left;">The bright colors and art design are certainly reminiscent of Keita Takahashi&#8217;s aforementioned games, and that&#8217;s not too surprising, considering <em>The Munchables </em>is also coming from Namco Bandai. They know what works. In this game, players are tasked with eating&#8230; and eating&#8230; and eating, until your guy gets bigger and can then&#8211;guess what?&#8211;eat more.</p>
<p style="text-align: left;">Check out <em>The Munchable&#8217;s</em> little pink fellow in the game&#8217;s trailer below. Be careful, though&#8211;it might make you hungry. Okay, actually, probably not.</p>
<p style="text-align: left;">I hope not, at least.</p>
<p><a href="http://technabob.com/blog/2009/04/20/munchables-nintendo-wii-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>[<a href="http://www.famitsu.com/game/news/1223582_1124.html">Famitsu</a> via <a href="http://www.joystiq.com/2009/04/17/pac-man-meet-katamari-new-munchables-trailers/">Joystiq Nintendo</a>]</p>
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		<title>one from the old school: classic arcade games coming to virtual console [wii]</title>
		<link>http://technabob.com/blog/2009/03/26/classic-arcade-games-coming-to-virtual-console-wii/</link>
		<comments>http://technabob.com/blog/2009/03/26/classic-arcade-games-coming-to-virtual-console-wii/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 12:02:57 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[retro]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[gaplus]]></category>
		<category><![CDATA[mappy]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[solvalou]]></category>
		<category><![CDATA[space harrier]]></category>
		<category><![CDATA[starforce]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[tower of druaga]]></category>
		<category><![CDATA[virtual console]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=10822</guid>
		<description><![CDATA[At this week&#8217;s Game Developers Conference, a number of incredible new (and old) additions were announced for the Wii&#8217;s downloadable game services, but the one that really gets me going is this: arcade titles will be added to the Virtual Console lineup. There&#8217;s just nothing like the classics.

Nintendo didn&#8217;t mess around with any of&#8230;]]></description>
			<content:encoded><![CDATA[<p>At this week&#8217;s Game Developers Conference, a number of incredible new (and old) additions were announced for the Wii&#8217;s downloadable game services, but the one that really gets me going is this: arcade titles will be added to the Virtual Console lineup. There&#8217;s just nothing like the classics.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-10827" src="http://technabob.com/blog/wp-content/uploads/2009/03/tb-sphvcw.jpg" alt="space harrier arcade nintendo wii virtual console" width="520" height="364" /></p>
<p>Nintendo didn&#8217;t mess around with any of this fancy advance warning business, either; bam! The arcade additions were announced, and bam! You can already download a few via the Virtual Console. Here&#8217;s the list of games that have been announced:</p>
<ul>
<li><em>Gaplus</em> (Namco Bandai): 600 Wii Points (available now)</li>
<li><em>Mappy</em> (Namco Bandai): 500 Wii Points (available now)</li>
<li><em>The Tower Of Druaga</em> (Namco Bandai): 500 Wii Points (available now)</li>
<li><em>Starforce</em> (Tecmo): 500 Wii Points (available now)</li>
<li><em>Space Harrier</em> (Sega) (coming soon)</li>
<li><em>Solvalou</em> (Namco Bandai) (coming soon)</li>
</ul>
<p>[via <a href="http://www.thetanooki.com/2009/03/25/virtual-console-expands-to-include-arcade-games/">The Tanooki</a>]</p>
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		<title>nintendo ds finally gets a katamari game&#8230; sort of</title>
		<link>http://technabob.com/blog/2009/03/21/nintendo-ds-finally-gets-a-katamari-game-sort-of/</link>
		<comments>http://technabob.com/blog/2009/03/21/nintendo-ds-finally-gets-a-katamari-game-sort-of/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 12:49:49 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[dsiware]]></category>
		<category><![CDATA[katamari]]></category>
		<category><![CDATA[korogashi puzzle katamari damacy]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[pac-attack]]></category>
		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=10668</guid>
		<description><![CDATA[Nintendo DS devotees have long hoped for a Katamary Damacy game on the versatile handheld, and since every other company in the history of gaming has jumped on the trend of remaking games for the current handhelds, it&#8217;s long been a disappointment that the franchise has been absent from Nintendo&#8217;s juggernaut. But all that&#8217;s about&#8230;]]></description>
			<content:encoded><![CDATA[<p>Nintendo DS devotees have long hoped for a Katamary Damacy game on the versatile handheld, and since every other company in the history of gaming has jumped on the trend of remaking games for the current handhelds, it&#8217;s long been a disappointment that the franchise has been absent from Nintendo&#8217;s juggernaut. But all that&#8217;s about to change. Well, sort of.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-10669" src="http://technabob.com/blog/wp-content/uploads/2009/03/tb-nindsiktmp.jpg" alt="nintendo ds dsiware katamari" width="520" height="173" /></p>
<p><span class="caption"><em>Korogashi Puzzle Katamari Damacy</em> is in fact a part of the <em>Katamari</em> franchise, and it is for the Nintendo DSi, but it&#8217;s a puzzle game and it&#8217;s part of the forthcoming DSiWare download service&#8230; at least, in Japan, where the game will be available next week. The gameplay is similar to <em>Pac-Attack</em>, a classic puzzler based on Pac-Man.</span></p>
<p><span class="caption">While it&#8217;s a little disappointing that we don&#8217;t have a &#8220;real&#8221; <em>Katamari</em> game for the DS(i), there&#8217;s a silver lining or two on this particular cloud. The game is a steal at 500 Nintendo points (equivalent to $5 U.S.), and it features the King of All Cosmos, and he&#8217;s the best part of any <em>Katamari</em> game anyway.</span></p>
<p><span class="caption">Well. The rolling is pretty awesome, too. Sigh.</span></p>
<p><span class="caption">[<a href="http://www.siliconera.com/2009/02/25/how-katamari-works-on-dsiware/">Siliconera</a> via <a href="http://tinycartridge.com/post/88262866/korogashi-puzzle-katamari-damacy-gameplay-video">Tiny Cartridge</a>]<br />
</span></p>
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		<title>we love katamari paintings</title>
		<link>http://technabob.com/blog/2009/01/11/we-love-katamari-paintings/</link>
		<comments>http://technabob.com/blog/2009/01/11/we-love-katamari-paintings/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 15:06:31 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[geek art + craft]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[cousins]]></category>
		<category><![CDATA[katamari]]></category>
		<category><![CDATA[katamari damacy]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[paintings]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=7425</guid>
		<description><![CDATA[The <em>Katamari Damacy</em> games are beautiful, addictive&#8230; and kind of a pain in the butt. You&#8217;ve got to get all this <em>stuff</em>, and the King of All Cosmos is so <em>specific</em>, and then there are all the <em>cousins</em>. Who&#8217;s got to round them up? You, of course. You have to do everything around the Cosmos. Well,&#8230;]]></description>
			<content:encoded><![CDATA[<p>The <em>Katamari Damacy</em> games are beautiful, addictive&#8230; and kind of a pain in the butt. You&#8217;ve got to get all this <em>stuff</em>, and the King of All Cosmos is so <em>specific</em>, and then there are all the <em>cousins</em>. Who&#8217;s got to round them up? You, of course. You have to do everything around the Cosmos. Well, here&#8217;s one way to keep those pesky cousins together: hang &#8216;em on the wall.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-7451" src="http://technabob.com/blog/wp-content/uploads/2009/01/tb-ktmp1.jpg" alt="katamari cousins painting" width="520" height="500" /></p>
<p>Actually, I&#8217;m not sure what the motivation was behind the Katamari Cousins Project, but in my imagination, it&#8217;s frustration&#8211;but the good kind. The kind that results in forty paintings, one cousin per painting. And, of course, a classic central scene to anchor the project. No cows, though.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-7453" src="http://technabob.com/blog/wp-content/uploads/2009/01/tb-ktmp2.jpg" alt="katamari cousins painting" width="520" height="503" /></p>
<p>Of course, I can&#8217;t help but wonder what the forty-one paintings might look like if they were rolled into a giant canvas Katamari&#8230;.</p>
<p>[<a href="http://www.flickr.com/photos/no_smorking/sets/72157600081140360/">Katamari Project</a> via <a href="http://www.spritestitch.com/?p=1557">Sprite Stitch</a>]</p>
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		<title>noby noby boy: even weirder than katamari</title>
		<link>http://technabob.com/blog/2008/12/18/noby-noby-boy-even-weirder-than-katamari/</link>
		<comments>http://technabob.com/blog/2008/12/18/noby-noby-boy-even-weirder-than-katamari/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 12:45:14 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[keita takahashi]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[noby noby boy]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=6354</guid>
		<description><![CDATA[<em>Katamari Damacy</em> is an undeniably awesome franchise, but it&#8217;s also a little on the weird side, so it&#8217;s not exactly surprising that Keita Takahashi&#8217;s next project is a little unusual. <em>Noby Noby Boy</em> puts the player into the shoes role of an unfortunately shaped <em>something</em> charged with eating and stretching your way through a minimalist world.

To what&#8230;]]></description>
			<content:encoded><![CDATA[<p><em>Katamari Damacy</em> is an undeniably awesome franchise, but it&#8217;s also a little on the weird side, so it&#8217;s not exactly surprising that Keita Takahashi&#8217;s next project is a little unusual. <em>Noby Noby Boy</em> puts the player into the <span style="text-decoration: line-through;">shoes</span> role of an unfortunately shaped <em>something</em> charged with eating and stretching your way through a minimalist world.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-6358" src="http://technabob.com/blog/wp-content/uploads/2008/12/tbnnb2.jpg" alt="noby noby boy namco bandai keita takahashi ps3" width="520" height="418" /></p>
<p>To what end do you roll and stretch? There&#8217;s no telling, but it looks like good destructive fun from this clip, so perhaps rolling and stretching is a purpose unto itself.</p>
<p style="text-align: center;"><object width="520" height="332" data="http://gamevideos.1up.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/video/videoListXML%3Fid%3D23023%26adPlay%3Dtrue" type="application/x-shockwave-flash"><param name="align" value="middle" /><param name="src" value="http://gamevideos.1up.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/video/videoListXML%3Fid%3D23023%26adPlay%3Dtrue" /></object></p>
<p style="text-align: left;">Oh, to live such a simple life.</p>
<p style="text-align: center;"><img class="size-full wp-image-6356 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2008/12/tb-nnbtk.jpg" alt="tb-nnbtk" width="520" height="292" /></p>
<p><em>Noby Noby Boy</em> is currently set for release via the PlayStation Network early next year, and while it has not yet been priced for North America, the European download will drop at the ridiculously-low rate of 3.99€.</p>
<p>[via <a href="http://blog.wired.com/games/2008/12/video-noby-noby.html">Game|Life</a>]</p>
]]></content:encoded>
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