physics on technabob...
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Scientists working for NASA have built a “variable gravity simulator” powerful enough to levitate drops of water up to 2 inches wide, and even young mice. The device is made of a “superconducting magnet that generates a field powerful enough to levitate the water inside living animals.” I don’t know how the magnet can levitate…
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September 11th, 2009
stumble it! digg it!
author: lambert v.
filed under: future tech strange + wonderful technology weird science
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Here’s a fun concept for a video game… you’re stuck in a maze and the only way out is to puke all over the place. That’s the basic concept behind Spewer.
In this indie physics-based game from Eli Piilonen and Edmund McMillan, you play a test subject caught in a variety of devious puzzles, and…
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July 1st, 2009
stumble it! digg it!
author: technabob
filed under: strange + wonderful video games
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If the Space Invaders can get physical, why can’t Pac-Man too? But unlike the strong gravitational pull in the Invaders’ physics simulation, Pac-Man and his ghostly pals have gotten the zero gravity treatment in this odd little update on the classic arcade maze game.
This quirky homebrew variant on Pac-Man from IMWILL envisions a world…
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March 29th, 2009
stumble it! digg it!
author: technabob
filed under: just plain fun retro video games
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It’s one thing to confound people with scientific concepts. But these shirts take it to the next level of geekery. Wear at your own risk.
The “I Survived the Large Hadron Collider” shirt celebrates the fact that we’re still alive even after the LHC was turned on. If you’re going “whaaaaaat?” right now then you…
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March 2nd, 2009
stumble it! digg it!
author: lambert v.
filed under: geek art + craft just plain fun weird science
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What happens when you take Space Invaders and give them realistic physical properties? I’ll tell you what you get. You get Physics Invader.
Created by Yoshio Ishii for Japan’s NekoGames, Physics Invader is a Flash based game applies physics, including gravity and mass to the demise of the 8-bit aliens. As your laser cannon pierces each invader,…
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December 20th, 2008
stumble it! digg it!
author: technabob
filed under: video games
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Remember high school Physics? Me neither. But I bet if teachers used Boom Bots to teach us Newton’s Laws of Motion, our classes would have been much more memorable. I’d still forget the lessons though.
The game’s mechanics are simple: Here’s a Boom Bot. There’s an exit. Here’s some bombs. Bomb the Boom Bot until…
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December 14th, 2008
stumble it! digg it!
author: lambert v.
filed under: just plain fun video games
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Most of the time we feature gadgets that are weird, funny or innovative. This gadget falls under none of those. We are presenting it in the hope that the people behind it, and everyone else behind any commercial product of such nature, will freaking cease and desist their foolishness.
I actually tried to justify to…
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December 9th, 2008
stumble it! digg it!
author: lambert v.
filed under: gadgets
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In what is dubbed as a “heroic computational effort”, a group of French, German and Hungarian physicists plus the supercomputer equivalent of the Avengers teamed up to verify an equation which Einstein came up with using a pen and a piece – more like three pieces- of paper.
Einstein’s formula for the equivalence of mass…
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November 23rd, 2008
stumble it! digg it!
author: lambert v.
filed under: strange + wonderful technology weird science
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In addition to Sony’s announcement of their new PlayStation Home Virtual Community for the PS3, they also showed off this cool new title called LittleBigPlanet.
The game is designed to be a co-op platformer, where individuals can design their own physics-driven platform levels, then run through them with friends. The game was shown running in…
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March 7th, 2007
stumble it! digg it!
author: technabob
filed under: video games
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The folks over at LucasArts are showing off some pretty cool new tech that’s planned for the upcoming Star Wars: The Force Unleashed, planned for next-generation consoles.
The first video shows off the enhanced AI engine (called “Euphoria”) which provides each enemy with a “central nervous system,” which makes them intelligent and emotional reactions to…
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February 15th, 2007
stumble it! digg it!
author: technabob
filed under: video games
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Researchers at Cornell University have developed a new system for rapidly scanning wide areas with a laser beam using a rapidly moving mirror. If the technology hits its potential, a dime-sized projector could cast an image about a meter wide from only half a meter away.
The concept works by using a tiny mirror, about…
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September 1st, 2006
stumble it! digg it!
author: technabob
filed under: future tech video