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	<title>technabob &#187; physics</title>
	<atom:link href="http://technabob.com/blog/tag/physics/feed/" rel="self" type="application/rss+xml" />
	<link>http://technabob.com/blog</link>
	<description>gadgets, gizmos, games, cool gadgets, geeky gadgets</description>
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		<item>
		<title>gymnast robot scores a 9.9 from the technabob judges</title>
		<link>http://technabob.com/blog/2010/01/17/gymnast-robot/</link>
		<comments>http://technabob.com/blog/2010/01/17/gymnast-robot/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 01:16:13 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[quickpix]]></category>
		<category><![CDATA[robots]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[acrobat]]></category>
		<category><![CDATA[gymnastic]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[mechanical]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[spin]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=26690</guid>
		<description><![CDATA[This amazing creation by robot enthusiast Hinamitetu appears to be getting ready for the Robot Olympics.

As it builds up speed in the video below, the little robot eventually builds up enough speed to spin all the way around the horizontal bar, and even attempts to release its grippy hands mid-spin (with questionable success). Still,&#8230;]]></description>
			<content:encoded><![CDATA[<p>This amazing creation by robot enthusiast <a href="http://www.youtube.com/user/hinamitetu">Hinamitetu</a> appears to be getting ready for the Robot Olympics.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-26691" title="gymnast_robot" src="http://technabob.com/blog/wp-content/uploads/2010/01/gymnast_robot.jpg" alt="gymnastic robot" width="600" height="462" /></p>
<p>As it builds up speed in the video below, the little robot eventually builds up enough speed to spin all the way around the horizontal bar, and even attempts to release its grippy hands mid-spin (with questionable success). Still, the very fact that it can perform acrobatic moves that most human beings can&#8217;t muster is enough for me.</p>
<p><a href="http://technabob.com/blog/2010/01/17/gymnast-robot/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>&#8230;.and dis&#8230; mount!</p>
<p>[via <a href="http://www.plasticpals.com/?p=19924">PlasticPals</a>]</p>
]]></content:encoded>
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		<title>let&#8217;s take our covered wagon and go find el dorado</title>
		<link>http://technabob.com/blog/2009/12/15/lets-go-find-el-dorado-oregon-trail/</link>
		<comments>http://technabob.com/blog/2009/12/15/lets-go-find-el-dorado-oregon-trail/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 14:20:21 +0000</pubDate>
		<dc:creator>alisha k.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[let's go find el dorado]]></category>
		<category><![CDATA[oregon trail]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=24565</guid>
		<description><![CDATA[<em>Oregon Trail</em> is an undeniable classic, but all that long, laborious travel, all that pesky resource management&#8230; after a while, don&#8217;t you really just want to start jumping the mountains in your covered wagon? <em>Let&#8217;s Go Find El Dorado</em> is a game tailor-made for anyone who ever wanted to see a cow ramp over the&#8230;]]></description>
			<content:encoded><![CDATA[<p><em>Oregon Trail</em> is an undeniable classic, but all that long, laborious travel, all that pesky resource management&#8230; after a while, don&#8217;t you really just want to start jumping the mountains in your covered wagon? <em>Let&#8217;s Go Find El Dorado</em> is a game tailor-made for anyone who ever wanted to see a cow ramp over the mountains while slogging away on the Oregon Trail.</p>
<p style="text-align: center"><img class="size-full wp-image-24573  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2009/12/tb-eldorado.jpg" alt="tb-eldorado" width="600" height="451" /></p>
<p>In Justin Smith&#8217;s take on the classic, it&#8217;s all about doing the actual traveling&#8211;that is, moving your wagon across the terrain of pioneer America. And also? Bouncing cows. In fact, this game is really all about bouncing your cow around in increasingly hilarious ways. At least, they were increasingly hilarious to <em>me</em>.</p>
<p><a href="http://technabob.com/blog/2009/12/15/lets-go-find-el-dorado-oregon-trail/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Forget dysentery. I&#8217;d be way more concerned about what the canvas of that covered wagon is like after all that flipping around. I&#8217;m gonna guess it&#8217;s <em>not</em> pretty. Good thing they&#8217;re going to the promised land. I&#8217;m not sure Oregon would be worth it after that.</p>
<p>[<a href="http://www.ludumdare.com/compo/ludum-dare-16/?action=preview&amp;uid=505">Download</a> via <a href="http://www.indiegames.com/blog/2009/12/freeware_game_pick_lets_go_fin.html">Indie Games</a>]</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>mouseneto: variable gravity simulator successfully levitates mice</title>
		<link>http://technabob.com/blog/2009/09/11/mouse-levitated-b-gravity-simulator/</link>
		<comments>http://technabob.com/blog/2009/09/11/mouse-levitated-b-gravity-simulator/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 11:30:26 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[future tech]]></category>
		<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[weird science]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[electromagnets]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[levitation]]></category>
		<category><![CDATA[mice]]></category>
		<category><![CDATA[nasa]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[usa]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=19689</guid>
		<description><![CDATA[Scientists working for NASA have built a &#8220;variable gravity simulator&#8221; powerful enough to levitate drops of water up to 2 inches wide, and even young mice. The device is made of a &#8220;superconducting magnet that generates a field powerful enough to levitate the water inside living animals.&#8221; I don&#8217;t know how the magnet can levitate&#8230;]]></description>
			<content:encoded><![CDATA[<p>Scientists working for NASA have built a &#8220;variable gravity simulator&#8221; powerful enough to levitate drops of water up to 2 inches wide, and even young mice. The device is made of a &#8220;superconducting magnet that generates a field powerful enough to levitate the water inside living animals.&#8221; I don&#8217;t know how the magnet can levitate water and not just metallic substances, so don&#8217;t ask me okay? Ask physicists Yuanming Liu of the Jet Propulsion Laboratory in Pasadena, California and Da-Ming Zhu from the University of Missouri, Kansas City.</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-19690" src="http://technabob.com/blog/wp-content/uploads/2009/09/levitating-mice.jpg" alt="levitating-mice" width="600" height="222" /></p>
<p>The images above are of the first ever mouse that was made to float by the variable gravity simulator. The mouse apparently panicked, so the next mouse to float was sedated, and it &#8220;seemed content with floating.&#8221; Uhuh. Anyway I don&#8217;t know if the pics were shot from above or from below; either way the view&#8217;s kind of a letdown because you can&#8217;t really see that the little fella is floating. But what&#8217;s important is&#8230;Variable Gravity Simulator! Man what an awesome combination of words. The point of the device &#8211; and the mice &#8211; is to study the long term effects of gravity on humans. But I hope that we can build larger and stronger VGSes so us common people can try what these lucky mice are enjoying.</p>
<p>[<a href="http://www.livescience.com/animals/090909-mouse-levitation.html">LiveScience</a> via <a href="http://www.neatorama.com/2009/09/09/nasa-levitates-mouse-using-magnetic-fields/">Neatorama</a>]</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>spewer: this game will make you want to puke</title>
		<link>http://technabob.com/blog/2009/07/01/spewer-flash-game/</link>
		<comments>http://technabob.com/blog/2009/07/01/spewer-flash-game/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 11:40:54 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[barf]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[spewer]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=13174</guid>
		<description><![CDATA[Here&#8217;s a fun concept for a video game&#8230; you&#8217;re stuck in a maze and the only way out is to puke all over the place. That&#8217;s the basic concept behind <em>Spewer</em>.

In this indie physics-based game from Eli Piilonen and Edmund McMillan, you play a test subject caught in a variety of devious puzzles, and&#8230;]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a fun concept for a video game&#8230; you&#8217;re stuck in a maze and the only way out is to puke all over the place. That&#8217;s the basic concept behind <em>Spewer</em>.</p>
<p style="text-align: center;"><img class="size-full wp-image-15949 aligncenter" title="spewer" src="http://technabob.com/blog/wp-content/uploads/2009/06/spewer.jpg" alt="spewer" width="600" height="357" /></p>
<p>In this indie physics-based game from Eli Piilonen and Edmund McMillan, you play a test subject caught in a variety of devious puzzles, and your only method of escape is to barf your guts out so you can float your way out of the maze.</p>
<p style="text-align: center;"><img title="spewer_screenshot_1" src="http://technabob.com/blog/wp-content/uploads/2009/06/spewer_screenshot_1.jpg" alt="spewer_screenshot_1" width="600" height="392" /></p>
<p>As you work your way through the game&#8217;s 60 levels, the challenges keep getting tougher and tougher. Luckily, you continue to evolve over time, and get bigger, badder and better regurgitation capabilities as you progress &#8211; and if you&#8217;re persistent, you might learn why you&#8217;ve been turned into a vomiting guinea pig.</p>
<p style="text-align: center;"><img class="size-full wp-image-15950 aligncenter" title="spewer_1" src="http://technabob.com/blog/wp-content/uploads/2009/06/spewer_1.jpg" alt="spewer_1" width="600" height="450" /></p>
<p>So if you&#8217;ve got the stomach for it, head on over to <a href="http://www.newgrounds.com/portal/view/494129">Newgrounds</a> and check out <em>Spewer</em> now.</p>
<p>[via <a href="http://tigsource.com/articles/2009/05/06/spewer">The Independent Gaming Source</a>]</p>
]]></content:encoded>
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		<title>if pac-man obeyed the laws of physics [zero-g arcade]</title>
		<link>http://technabob.com/blog/2009/03/29/pac-man-physics-zero-gravity/</link>
		<comments>http://technabob.com/blog/2009/03/29/pac-man-physics-zero-gravity/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 12:00:00 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[pac man]]></category>
		<category><![CDATA[physics]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=10923</guid>
		<description><![CDATA[If the Space Invaders can get physical, why can&#8217;t Pac-Man too? But unlike the strong gravitational pull in the Invaders&#8217; physics simulation, Pac-Man and his ghostly pals have gotten the zero gravity treatment in this odd little update on the classic arcade maze game.

This quirky homebrew variant on Pac-Man from IMWILL envisions a world&#8230;]]></description>
			<content:encoded><![CDATA[<p>If the <a href="http://technabob.com/blog/2008/12/20/space-invaders-newtons-law-physics-invader/">Space Invaders can get physical</a>, why can&#8217;t Pac-Man too? But unlike the strong gravitational pull in the Invaders&#8217; physics simulation, Pac-Man and his ghostly pals have gotten the zero gravity treatment in this odd little update on the classic arcade maze game.</p>
<p style="text-align: center;"><img class="size-full wp-image-10927 aligncenter" title="zero_g_pacman" src="http://technabob.com/blog/wp-content/uploads/2009/03/zero_g_pacman.gif" alt="zero_g_pacman" width="520" height="552" /></p>
<p>This quirky homebrew variant on Pac-Man from <a href="http://blog.naver.com/imwill/120061437521">IMWILL</a> envisions a world where nothing is bolted down, including the interior walls of the maze. Once the gameplay kicks in, gravity switches off, and Inky, Blinky, Pinky, Clyde, the power pills and dots all get to floating around the darkness of space.</p>
<p style="text-align: center;"><img class="size-full wp-image-10926 aligncenter" title="pac_man_physics2" src="http://technabob.com/blog/wp-content/uploads/2009/03/pac_man_physics2.gif" alt="pac_man_physics2" width="520" height="410" /></p>
<p>You won&#8217;t be able to get through this game by memorizing patterns while playing this version. Heck, you&#8217;ll be lucky to survive a 30 seconds without a floating ghost smashing right into you. Your only hope is to gobble up a power pill, which turns on gravity for a few seconds, sucking every object in the direction of the red gravity arrow &#8211; but the ghosts never turn blue for you to chomp on. Good luck with all that.</p>
<p style="text-align: center;"><img class="size-full wp-image-10925 aligncenter" title="pac_man_physics" src="http://technabob.com/blog/wp-content/uploads/2009/03/pac_man_physics.gif" alt="pac_man_physics" width="520" height="403" /></p>
<p>The whole thing sort of reminds me of that time Homer Simpson let that bag of potato chips loose in the space capsule and had to eat them all.</p>
<p style="text-align: center;"><object width="520" height="296" data="http://www.hulu.com/embed/rB6sg0oW-h_S2rGcz2VX0A" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.hulu.com/embed/rB6sg0oW-h_S2rGcz2VX0A" /><param name="allowfullscreen" value="true" /></object></p>
<p>It&#8217;s actually kind of fun once you get the hang of it &#8211; and definitely much harder than the original. If you&#8217;re ready to head into zero-Gs with Pac-Man, you can grab a download of the game <a href="http://idisk.kyungwon.ac.kr/WebLink/imwill/pacman%20physics.exe">here</a> (Windows PCs only, bummer).</p>
<p>[via <a href="http://www.indiegames.com/blog/2009/02/freeware_game_pick_pacman_phys.html">Indiegames</a>]</p>
]]></content:encoded>
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		<title>wear these science shirts and lose all of your friends</title>
		<link>http://technabob.com/blog/2009/03/02/wear-these-science-shirts-and-lose-all-of-your-friends/</link>
		<comments>http://technabob.com/blog/2009/03/02/wear-these-science-shirts-and-lose-all-of-your-friends/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 12:40:35 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[geek art + craft]]></category>
		<category><![CDATA[geek wear]]></category>
		<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[weird science]]></category>
		<category><![CDATA[biology]]></category>
		<category><![CDATA[chemistry]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[geeky]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[shirts]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=9791</guid>
		<description><![CDATA[It&#8217;s one thing to confound people with scientific concepts. But these shirts take it to the next level of geekery. Wear at your own risk.

The &#8220;I Survived the Large Hadron Collider&#8221; shirt celebrates the fact that we&#8217;re still alive even after the LHC was turned on. If you&#8217;re going &#8220;whaaaaaat?&#8221; right now then you&#8230;]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s one thing to confound people with scientific concepts. But these shirts take it to the next level of geekery. Wear at your own risk.</p>
<p style="text-align: center;"><img class="size-full wp-image-9792 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2009/03/i-survived-lhc-l2.jpg" alt="i-survived-lhc-l2" width="520" height="499" /></p>
<p><a href="http://shop.neatorama.com/product-info.php?i-survived-the-large-hadron-collider-t-shirt-pid104.html">The &#8220;I Survived the Large Hadron Collider&#8221; shirt</a> celebrates the fact that we&#8217;re still alive even after the LHC was turned on. If you&#8217;re going &#8220;whaaaaaat?&#8221; right now then you might want to try this shirt, which explains <a href="http://shop.neatorama.com/product-info.php?biology-chemistry-physics-tshirt-pid263.html">the fundamental sciences in uber-layman&#8217;s terms</a>:</p>
<p style="text-align: center;"><img class="size-full wp-image-9793 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2009/03/biology-chemistry-physics.jpg" alt="biology-chemistry-physics" width="520" height="306" /></p>
<p>What&#8217;s that? It&#8217;s way too corny?  So you want something more offensive? Then slay your Physics professors with this <a href="http://shop.neatorama.com/product-info.php?particle-physics-insult-pid262.html">insult ala particle physics shirt</a>:</p>
<p style="text-align: center;"><img class="size-full wp-image-9794 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2009/03/particle-physics-insult.jpg" alt="particle-physics-insult" width="520" height="465" /></p>
<p>Okay so it&#8217;s still corny. But at least you got the joke. All of these shirts &#8211; and other designs &#8211; are available at <a href="http://shop.neatorama.com/store.php?science-t-shirt-pg1-cid49.html">Neatorama&#8217;s shop</a>. They&#8217;re all on sale too, down to $10 from $15. If you don&#8217;t want them, maybe your teachers will. *wink wink*</p>
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		<title>space invaders + newton&#8217;s law = physics invader</title>
		<link>http://technabob.com/blog/2008/12/20/space-invaders-newtons-law-physics-invader/</link>
		<comments>http://technabob.com/blog/2008/12/20/space-invaders-newtons-law-physics-invader/#comments</comments>
		<pubDate>Sat, 20 Dec 2008 12:40:25 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[newton]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[space invaders]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=6440</guid>
		<description><![CDATA[What happens when you take <em>Space Invaders</em> and give them realistic physical properties? I&#8217;ll tell you what you get. You get <em>Physics Invader</em>.

Created by Yoshio Ishii for Japan&#8217;s NekoGames, <em>Physics Invader</em> is a Flash based game applies physics, including gravity and mass to the demise of the 8-bit aliens. As your laser cannon pierces&#8230;]]></description>
			<content:encoded><![CDATA[<p>What happens when you take <em>Space Invaders</em> and give them realistic physical properties? I&#8217;ll tell you what you get. You get <em>Physics Invader</em>.</p>
<p style="text-align: center;"><img class="size-full wp-image-6447 aligncenter" title="physics_invader" src="http://technabob.com/blog/wp-content/uploads/2008/12/physics_invader.gif" alt="physics_invader" width="520" height="379" /></p>
<p>Created by Yoshio Ishii for Japan&#8217;s <a href="http://www.nekogames.jp/mt/2008/10/physics_invader.html">NekoGames</a>, <em>Physics Invader</em> is a Flash based game applies physics, including gravity and mass to the demise of the 8-bit aliens. As your laser cannon pierces each invader, its tiny little pixelated body falls to the ground, and their little carcasses pile up at the bottom of the screen. But why write up wordy descriptions of the game when you can play it for yourself?&#8230;</p>
<p style="text-align:center;"><object width="520" height="400" data="http://technabob.com/media/ivd2.swf" type="application/x-shockwave-flash"><param name="src" value="http://technabob.com/media/ivd2.swf" /></object></p>
<p>Sir Isaac Newton would be so proud.</p>
<p>[via <a href="http://www.indiegames.com/blog/2008/10/browser_game_pick_physics_inva.html">Indie Games</a> via <a href="http://theawesomer.com/free-physics-invader/5412/">The Awesomer</a>]</p>
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		<title>explosive fun with boom bot 2</title>
		<link>http://technabob.com/blog/2008/12/14/explosive-fun-with-boom-bot-2/</link>
		<comments>http://technabob.com/blog/2008/12/14/explosive-fun-with-boom-bot-2/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 12:35:20 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[just plain fun]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[bombs]]></category>
		<category><![CDATA[explosion]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=6125</guid>
		<description><![CDATA[Remember high school Physics? Me neither. But I bet if teachers used Boom Bots to teach us Newton&#8217;s Laws of Motion, our classes would have been much more memorable. I&#8217;d still forget the lessons though.

The game&#8217;s mechanics are simple: Here&#8217;s a Boom Bot. There&#8217;s an exit.  Here&#8217;s some bombs. Bomb the Boom Bot until&#8230;]]></description>
			<content:encoded><![CDATA[<p>Remember high school Physics? Me neither. But I bet if teachers used Boom Bots to teach us Newton&#8217;s Laws of Motion, our classes would have been much more memorable. I&#8217;d still forget the lessons though.</p>
<p style="text-align: center;"><img class="size-full wp-image-6126 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2008/12/boombot1.jpg" alt="boombot1" width="520" height="389" /></p>
<p>The game&#8217;s mechanics are simple: Here&#8217;s a Boom Bot. There&#8217;s an exit.  Here&#8217;s some bombs. Bomb the Boom Bot until he gets to the exit. Simple fun physics right? Isn&#8217;t that better than &#8220;A body will remain at rest or in uniform linear motion (a=0) unless acted upon by an external net force F&#8221;? And what the hell&#8217;s an F force?  <a href="http://en.wikipedia.org/wiki/File:G-Force_-_group_shot2.jpg" target="_blank">G-Force</a> (&#8220;Bird Go!&#8221;) I know, but not F-Force.</p>
<p style="text-align: center;"><img class="size-full wp-image-6127 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2008/12/boombot2.jpg" alt="boombot2" width="520" height="390" /></p>
<p>As you can see there are other exploding things in the game besides bombs. Boom bot II adds fuses, boulders and planks to the mix for more explosive physics fun. There&#8217;s also a level editor so you can still have fun even if you&#8217;ve finished the default stages.</p>
<p style="text-align: center;"><img class="size-full wp-image-6128 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2008/12/boombot3.jpg" alt="boombot3" width="520" height="394" /></p>
<p>To make things easier for budding bombers, players can choose whether or not to have an  unlimited supply of regular bombs. To make it easier on your conscience, the expression on boom bot&#8217;s face when you bomb him is ambiguous. He&#8217;s smiling when he gets to the exit though, so there you go. Look for Boom Bot II in flash-based game sites like <a href="http://www.bored.com/games/play/341/Boom-Bot-2.html" target="_blank">Bored</a>.</p>
<p>Serious question: Have you ever seen a real bomb that looks like the cartoon bomb? You know, shiny black sphere with a fuse? Can I have one?</p>
<p>[via <a href="http://www.random-good-stuff.com/game/game/boombot-2/" target="_blank">random good stuff</a>]</p>
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		<title>electric paper plane launcher: why?</title>
		<link>http://technabob.com/blog/2008/12/09/electric-paper-plane-launcher-why/</link>
		<comments>http://technabob.com/blog/2008/12/09/electric-paper-plane-launcher-why/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 12:35:18 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[gadgets]]></category>
		<category><![CDATA[hobby]]></category>
		<category><![CDATA[lazy]]></category>
		<category><![CDATA[paper]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[plane]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[useless]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=5939</guid>
		<description><![CDATA[Most of the time we feature gadgets that are weird, funny or innovative. This gadget falls under none of those. We are presenting it in the hope that the people behind it, and everyone else behind any commercial product of such nature, will freaking cease and desist their foolishness.

I actually tried to justify to&#8230;]]></description>
			<content:encoded><![CDATA[<p>Most of the time we feature gadgets that are weird, funny or innovative. This gadget falls under none of those. We are presenting it in the hope that the people behind it, and everyone else behind any commercial product of such nature, will freaking cease and desist their foolishness.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-5940" src="http://technabob.com/blog/wp-content/uploads/2008/12/uselesspieceofshit.jpg" alt="Electric Paper Airplane Launcher" width="520" height="372" /></p>
<p>I actually tried to justify to myself this gadget&#8217;s dimension-shattering existence, thinking that it might be useful for very young kids or people with special needs, such as amputees. But look at what&#8217;s inside the box: battery box, plastic rings, nuts, wire, plastic suction cups, sticky pads, screws, plastic discs with pulley, connecting sleeves, terminal block, screw driver, base plate with guide, motors and detailed instructions. Batteries not included. Tell me, Middlesex University, which would be easier: to ask someone to assemble the motherflipping contraption, or to ask someone to launch a paper plane? Using their built-in hands?</p>
<p><a href="http://technabob.com/blog/2008/12/09/electric-paper-plane-launcher-why/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>I don&#8217;t care if the paper planes it launches move at the speed of light. This is like someone eating your food for you. Someone that you have to purchase for $16 and build. Notice also that the box says &#8220;kits created by specialists who teach teachers&#8221;, and not &#8220;kits created by specialists who create kits&#8221;. The second one would have been so much more reassuring.</p>
<p>Kids: remember what happened in WALL*E? Use your limbs. For the sake of humanity.</p>
<p>[via <a href="http://www.computersight.com/Computers/10-Absolutely-Useless-Gadgets.382173" target="_blank">computersight</a>]</p>
]]></content:encoded>
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		<title>physicists verify e=mc^2. economy still struggling.</title>
		<link>http://technabob.com/blog/2008/11/23/physicists-verify-emc2-economy-still-struggling/</link>
		<comments>http://technabob.com/blog/2008/11/23/physicists-verify-emc2-economy-still-struggling/#comments</comments>
		<pubDate>Sun, 23 Nov 2008 12:30:36 +0000</pubDate>
		<dc:creator>lambert v.</dc:creator>
				<category><![CDATA[strange + wonderful]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[weird science]]></category>
		<category><![CDATA[e=mc^2]]></category>
		<category><![CDATA[einstein]]></category>
		<category><![CDATA[particle physics]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[supercomputer]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=5433</guid>
		<description><![CDATA[In what is dubbed as a &#8220;heroic computational effort&#8221;, a group of French, German and Hungarian physicists plus the supercomputer equivalent of the Avengers teamed up to verify an equation which Einstein came up with using a pen and a piece &#8211; more like three pieces- of paper.

Einstein&#8217;s formula for the equivalence of mass&#8230;]]></description>
			<content:encoded><![CDATA[<p>In what is dubbed as a <a href="http://www.theage.com.au/news/technology/quarks-gluons-and-corroborating-emc2/2008/11/21/1226770694126.html" target="_blank">&#8220;heroic computational effort&#8221;</a>, a group of French, German and Hungarian physicists plus the supercomputer equivalent of the Avengers teamed up to verify an equation which Einstein came up with using a pen and a piece &#8211; more like three pieces- of paper.</p>
<p style="text-align: center;"><img class="size-full wp-image-5434 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2008/11/emc2ftw.jpg" alt="" width="520" height="171" /></p>
<p>Einstein&#8217;s <a href="http://en.wikipedia.org/wiki/E%3Dmc%5E2">formula for the equivalence of mass and energy</a> states that anything that has mass possesses a certain amount of energy whether or not it&#8217;s at rest. Meanwhile, as mentioned in the article, particle physics says that protons and neutrons &#8211; from which atoms are made of &#8211; are made up of quarks, which are bound together by gluons. What is strange is that gluons have zero mass, while quarks account for just 5% of an atom&#8217;s mass, which leaves 95%, or practically all of it, unaccounted for. The physicists discovered that the rest of the mass is actually the energy arising out of the &#8220;movement and interaction of quarks and gluons.&#8221; In other words, mass is equivalent to energy. Which is what Einstein said. In 1905. Tsk. Ye of little faith.</p>
<p style="text-align: center;"><img class="size-full wp-image-5435 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2008/11/einsteinftw.jpg" alt="" width="520" height="714" /></p>
<p>So what did we learn today? That Einstein&#8217;s brain is larger than France, Germany and Hungary plus a bunch of Michael Phelps/LeBron James class of supercomputers put together. His hair was probably made up of brain cells for all we know. Yup. One smart dude.</p>
<p>***Crickets***</p>
<p>In other news, Brock Lesnar won me $8 by beating Randy Couture.</p>
<p>[via <a href="http://www.theage.com.au/news/technology/quarks-gluons-and-corroborating-emc2/2008/11/21/1226770694126.html" target="_blank">The Age</a> via <a href="http://science.slashdot.org/article.pl?sid=08/11/21/153210&amp;from=rss">Slashdot</a>]</p>
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		<title>littlebigplanet for ps3 looking impressive</title>
		<link>http://technabob.com/blog/2007/03/07/littlebigplanet-for-ps3-looking-impressive/</link>
		<comments>http://technabob.com/blog/2007/03/07/littlebigplanet-for-ps3-looking-impressive/#comments</comments>
		<pubDate>Thu, 08 Mar 2007 02:57:07 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[co op]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/03/07/littlebigplanet-for-ps3-looking-impressive/</guid>
		<description><![CDATA[In addition to Sony&#8217;s announcement of their new PlayStation Home Virtual Community for the PS3, they also showed off this cool new title called LittleBigPlanet.

The game is designed to be a co-op platformer, where individuals can design their own physics-driven platform levels, then run through them with friends. The game was shown running in&#8230;]]></description>
			<content:encoded><![CDATA[<p>In addition to Sony&#8217;s announcement of their new <a href="/blog/2007/03/07/playstation-3-home-virtual-community-confirmed/">PlayStation Home Virtual Community</a> for the PS3, they also showed off this cool new title called LittleBigPlanet.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/03/littlebigplanet.jpg" alt="LittleBigPlanet Sony PS3 Platformer" /></p>
<p>The game is designed to be a co-op platformer, where individuals can design their own physics-driven platform levels, then run through them with friends. The game was shown running in real-time on what appeared to be PS3 hardware, and the graphics look truly wonderful in action. The game features some amazingly deep physics (think <em>Half Life 2</em>) and a robust, but easy to use level editor. This is just the kind of quirky, unique game that we&#8217;ve been hoping that Sony would reveal for their much-maligned console.</p>
<p><a href="http://technabob.com/blog/2007/03/07/littlebigplanet-for-ps3-looking-impressive/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Color me impressed.</p>
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		<title>tech demos from next-gen star wars game</title>
		<link>http://technabob.com/blog/2007/02/15/tech-demos-from-next-gen-star-wars-game/</link>
		<comments>http://technabob.com/blog/2007/02/15/tech-demos-from-next-gen-star-wars-game/#comments</comments>
		<pubDate>Thu, 15 Feb 2007 14:11:16 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[video games]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[ai]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[next gen]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[star wars]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/02/15/tech-demos-from-next-gen-star-wars-game/</guid>
		<description><![CDATA[The folks over at LucasArts are showing off some pretty cool new tech that&#8217;s planned for the upcoming <em>Star Wars: The Force Unleashed</em>, planned for next-generation consoles.
The first video shows off the enhanced AI engine (called &#8220;Euphoria&#8221;) which provides each enemy with a &#8220;central nervous system,&#8221; which makes them intelligent and emotional reactions to&#8230;]]></description>
			<content:encoded><![CDATA[<p>The folks over at LucasArts are showing off some pretty cool new tech that&#8217;s planned for the upcoming <em>Star Wars: The Force Unleashed</em>, planned for next-generation consoles.</p>
<p>The first video shows off the enhanced AI engine (called &#8220;Euphoria&#8221;) which provides each enemy with a &#8220;central nervous system,&#8221; which makes them intelligent and emotional reactions to stimuli in their environment:<br />
<p><a href="http://technabob.com/blog/2007/02/15/tech-demos-from-next-gen-star-wars-game/"><strong>Click to View Embedded Video Clip</strong></a></p><br />
The second video shows off &#8220;Digital Molecular Matter,&#8221; which provides objects with much more realistic physical properties than seen in other game engines. Surfaces such as wood don&#8217;t simply break into pre-determined pieces, they actually splinter and fragment like they would in real life:<br />
<p><a href="http://technabob.com/blog/2007/02/15/tech-demos-from-next-gen-star-wars-game/"><strong>Click to View Embedded Video Clip</strong></a></p><br />
It&#8217;s pretty amazing what the hardware in today&#8217;s gaming systems can enable. Let&#8217;s hope these technologies make it to the final game, and that other developers follow suit.</p>
<p>[via <a href="http://www.techeblog.com/index.php/tech-gadget/star-wars-the-force-unleashed-tech-demos">TechEBlog</a>]</p>
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		<title>new breakthrough could miniaturize projectors</title>
		<link>http://technabob.com/blog/2006/09/01/new-breakthrough-could-miniaturize-projectors/</link>
		<comments>http://technabob.com/blog/2006/09/01/new-breakthrough-could-miniaturize-projectors/#comments</comments>
		<pubDate>Fri, 01 Sep 2006 20:58:01 +0000</pubDate>
		<dc:creator>technabob</dc:creator>
				<category><![CDATA[future tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[cornell]]></category>
		<category><![CDATA[futuristic]]></category>
		<category><![CDATA[hdtv]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[projector]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2006/09/01/new-breakthrough-could-miniaturize-projectors/</guid>
		<description><![CDATA[Researchers at Cornell University have developed a new system for rapidly scanning wide areas with a laser beam using a rapidly moving mirror. If the technology hits its potential, a dime-sized projector could cast an image about a meter wide from only half a meter away.
The concept works by using a tiny mirror, about&#8230;]]></description>
			<content:encoded><![CDATA[<p><img id="image335" src="http://technabob.com/blog/wp-content/uploads/2006/09/cornell_tiny_mirror.jpg" alt="Silicon mirror suspended by carbon fibers, Cornell University" align="right" class="inline"/><a href="http://www.news.cornell.edu/stories/Aug06/carbonFiberMEMS.ws.html">Researchers at Cornell University</a> have developed a new system for rapidly scanning wide areas with a laser beam using a rapidly moving mirror. If the technology hits its potential, a dime-sized projector could cast an image about a meter wide from only half a meter away.</p>
<p>The concept works by using a tiny mirror, about 1/2-millimeter across, suspended by carbon fibers. The fibers then amplify vibrations of a piezoelectric motor, which in turn moves the mirror. Then a laser is focused on the mirror, and the mirror moves the laser beam very rapidly back and forth. Currently, the prototype only can move the beam horizontally, but future enhancements will allow for vertical movements as well. Then, add red, green and blue lasers and you have a teensy projector. This approach would &#8220;paint&#8221; an image in a similar way to a CRT.</p>
<p>DLP, one of today&#8217;s leading projection technologies, uses similar a concept. Texas Instruments&#8217; DLP chips move an array of millions of tiny mirrors to create a picture. Now this research breakthrough could mean that the concept could get a whole lot smaller. The Cornell invention is said to be able scan over a very wide range and at a high scanning speed using a very small mirror.</p>
<p>According to the researchers, they have achieved mirror vibration frequencies of 35,000 cycles per second. Theoretically, this would be sufficient to produce a 720p image at 60fps, although there is some concern about flicker at this early stage.</p>
<p>A prototype projector should be ready within a year, with commercial products, to be developed by the researchers&#8217; startup business, <strong>Mesmeriz</strong>, likely within three to five years.</p>
<p>[via <a href="http://www.technologyreview.com/read_article.aspx?id=17395&#038;ch=nanotech">Technology Review</a> via <a href="http://digg.com/gadgets/HDTV_projector_in_a_cell_phone_could_be_possible">Digg</a>]</p>
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