playstation portable on technabob...
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RPGs are traditionally long and epic in scale for lots of good reasons, but a lot of RPGs have elements that add unnecessary length to the gameplay, like unskippable walls of text, unnecessarily slow-ass modes of transport and/or huge maps, quests with insane requirements, and of course the grinding. Oh the grinding. Marvelous Entertainment and…
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September 25th, 2009
stumble it! digg it!
author: lambert v.
filed under: just plain fun retro strange + wonderful video games
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Joystiq asked Eric Lempel, Director of PlayStation Network Operations, if Sony would ever bring Trophies – the equivalent of Xbox 360’s Achievements – to the PSP. Upon hearing the question, Lempel fell on his knees and screamed, “Daaaamn youuu Salazaaaaaar!” No. He did not; Lempel only said: “You’re not going to see Trophies on the…
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June 11th, 2009
stumble it! digg it!
author: lambert v.
filed under: gadgets mobile tech technology video games
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Everyone’s getting into the digital camera accessory business, what with add-ons available for the Playstation 2, Xbox 360 and Nintendo DS, the PSP was starting to feel left out.
That said, Sony’s entry into the fray seems a little anemic at first glance. From what I can tell from this translated page on Sony’s Japanese…
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September 21st, 2006
stumble it! digg it!
author: technabob
filed under: mobile tech video games