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	<title>Technabob &#187; pressure</title>
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	<link>http://technabob.com/blog</link>
	<description>Cool Gadgets, Gizmos, Games and Geek Stuff</description>
	<lastBuildDate>Sun, 27 May 2012 20:00:08 +0000</lastBuildDate>
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		<title>PressurePen Stylus Adds Pressure Sensitivity to iPad, Android Tablets</title>
		<link>http://technabob.com/blog/2012/05/24/pressurepen-pressure-sensitive-ipad-stylus/</link>
		<comments>http://technabob.com/blog/2012/05/24/pressurepen-pressure-sensitive-ipad-stylus/#comments</comments>
		<pubDate>Thu, 24 May 2012 22:00:25 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Mobile Tech]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[pen]]></category>
		<category><![CDATA[pressure]]></category>
		<category><![CDATA[stylus]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=94935</guid>
		<description><![CDATA[I&#8217;ve longed for a stylus that was actually good for drawing on my iPad, but after many purchases, I&#8217;m still not satisfied. What I really want is something that has a fairly fine tip, but can also produce pressure data. What I really want is to be able to use&#8230;]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve longed for a stylus that was actually good for drawing on my iPad, but after many purchases, I&#8217;m still not satisfied. What I really want is something that has a fairly fine tip, but can also produce pressure data. What I really want is to be able to use my iPad as a Wacom tablet &#8211; with a screen. The <a href="http://pressurepen.net/">PressurePen</a> may not be the most elegant looking stylus out there, but it does offer the pressure sensitivity part, so my curiosity is piqued for sure.</p>
<p><img class="aligncenter size-full wp-image-95014" title="pressurepen" src="http://technabob.com/blog/wp-content/uploads/2012/05/pressurepen.jpg" alt="pressurepen" width="600" height="514" /></p>
<p><span id="more-94935"></span>Created by web developer/hardware tinkerer Charles Mangin, the PressurePen uses an audio signal to communicate how hard you&#8217;re pressing on the stylus while you draw. Rather than use an audible signal though, it sends data through the iPad&#8217;s audio jack to let it know the pressure level, passing at least 1000 levels of pressure information to the tablet. This means that it&#8217;s the first tethered stylus I&#8217;ve seen. Now that isn&#8217;t necessarily a bad thing &#8211; you&#8217;ll never lose your pen, so long as it&#8217;s plugged in.</p>
<p><iframe frameborder="0" height="460px" src="http://www.kickstarter.com/projects/option8/pressurepen-the-open-source-pressure-sensitive-sty/widget/video.html" width="620px"></iframe></p>
<p>The chunky looking PressurePen looks more like a fat marker than a skinny technical pen, but I actually think that&#8217;s a good idea, since drawing with pens which are too skinny doesn&#8217;t feel right either. Trust me, I&#8217;ve tried with the <a href="http://technabob.com/blog/2011/12/26/ipen-ipad-active-stylus/">iPen</a> &#8211; a horribly disappointing device. While the <a title="jaja: Pressure-Sensitive iPad Stylus Uses Sound Waves to Detect Pressure" href="http://technabob.com/blog/2012/01/07/jaja-pressure-sensitive-ipad-stylus/">Jaja</a> and <a href="http://adonit.net/news/adonit-astonishes-with-new-pressure-sensitive-ios-stylus/">Jot Touch</a> pens also promise pressure sensitivity, the Jaja could have issues with audio interference because of the way it works. On the other hand, the Jot Touch uses Bluetooth, so expect it to burn battery for both stylus and iPad. I also HATE the goofy see through plastic tip on both of them. On the other hand, the more simple design of the PressurePen should get the job done, without the battery or interference issues, and it has a chiseled stylus tip that looks pretty usable.</p>
<p>Charles plans on making the PressurePen compatible with Android tablets as well, and will be making both the software and hardware Open Source, so you&#8217;ll be able to create your own, or make improvements.</p>
<p>The PressurePen is selling for just $60 (USD) fully assembled, and $30 in kit form (though you have to print your own 3D shell.) If you&#8217;re interested in one, head on over to PressurePen&#8217;s <a href="http://www.kickstarter.com/projects/option8/pressurepen-the-open-source-pressure-sensitive-sty">Kickstarter page</a> and pledge in the next few days. They&#8217;re nearing their $10,000 fundraising goal, but need some more orders to push it across the finish line by May 31st.</p>
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		<item>
		<title>jaja: Pressure-Sensitive iPad Stylus Uses Sound Waves to Detect Pressure</title>
		<link>http://technabob.com/blog/2012/01/07/jaja-pressure-sensitive-ipad-stylus/</link>
		<comments>http://technabob.com/blog/2012/01/07/jaja-pressure-sensitive-ipad-stylus/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 23:44:07 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Mobile Tech]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[pressure]]></category>
		<category><![CDATA[stylus]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=79494</guid>
		<description><![CDATA[if you like to sketch on your iPad, you know there are a bunch of styluses on the market and coming out which try to improve upon the drawing and painting experience in apps like ArtRage. The issue is that because of the iPad&#8217;s capacitive screen, it&#8217;s difficult to detect&#8230;]]></description>
			<content:encoded><![CDATA[<p>if you like to sketch on your iPad, you know there are a bunch of styluses on the market and coming out which try to improve upon the drawing and painting experience in apps like ArtRage. The issue is that because of the iPad&#8217;s capacitive screen, it&#8217;s difficult to detect a fine point, and unlike a Wacom tablet, it&#8217;s not pressure sensitive. This stylus with a funny sounding name aims to change that.</p>
<p><img class="aligncenter size-full wp-image-79574" title="jaja_pressure_sensitive_ipad_stylus" src="http://technabob.com/blog/wp-content/uploads/2012/01/jaja_pressure_sensitive_ipad_stylus.jpg" alt="jaja pressure sensitive ipad stylus" width="600" height="450" /></p>
<p><span id="more-79494"></span>While the jaja doesn&#8217;t have the ultra-precise pointing capability of the recently announced <a href="http://technabob.com/blog/2011/12/26/ipen-ipad-active-stylus/">iPen</a>, it does do one thing that artists have dreamed they could do on their tablets &#8211; detect stroke pressure. Two buttons on the stylus also can be used to switch colors, erase, or other custom functions.</p>
<p>Created by Jon Atherton of <a href="http://spark.co/">Silicon Spark</a>, the jaja stylus works its magic using a clever, but simple sounding trick. As you press down, high frequency sounds are emitted by the pen. The variable frequency sound &#8211; undetectable by human ears &#8211; is picked up by the tablet&#8217;s microphone, and converted into pressure information. By building this trick into the pen itself, it requires no add-ons, and the pressure conversion can be handled by algorithms in the software. It even means it&#8217;ll work with any tablet with a microphone with the proper app installed, of course.</p>
<p><iframe frameborder="0" height="500px" src="http://www.kickstarter.com/projects/jonatherton/jaja-worlds-first-pressure-sensitive-stylus-for-ip/widget/video.html" width="620px"></iframe></p>
<p>I like how he calls it a &#8220;Zsa Zsa&#8221;. I think I&#8217;ll call it that instead.</p>
<p>My only concern about the concept is what if any impact background noises (like flying on an airplane or taking a train) might have on the technology, and if multiple people in the same room could even use jaja pens without causing interference. I&#8217;m also not thrilled with the design of the pen itself, as it uses one of those cumbersome clear disc tips at the end. This lets you see exactly where you&#8217;re drawing, but doesn&#8217;t exactly feel like a normal pen based on my experience with other styli built the same way. Still, the pressure sensitivity &#8211; if it works well &#8211; is more than worth the price of admission.</p>
<p>If you&#8217;re interested in trying out the jaja stylus for yourself, head on over to <a href="http://www.kickstarter.com/projects/jonatherton/jaja-worlds-first-pressure-sensitive-stylus-for-ip">Kickstarter</a> and pledge now. The first 500 people can get a single jaja for just $40 (retail price will be $69). The project is looking to raise $25,000 total by February 7th, and is already about 1/3rd of the way there as of this writing. They expect to ship their first batch sometime this April. Atherton also plans on releasing an SDK to development partners so more apps can leverage the technology.</p>
<p>I&#8217;m hoping they&#8217;ll someday get together with the iPen guys and join forces to create a single stylus which can draw with precision AND is pressure sensitive. That would be the holy grail for tablet-bound artists. There&#8217;s no techincal reason I can think of that the two ideas couldn&#8217;t be combined.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Pressure Sensitive Drawing on iPad a Possibility</title>
		<link>http://technabob.com/blog/2010/07/03/ipad-pressure-sensitive-drawing/</link>
		<comments>http://technabob.com/blog/2010/07/03/ipad-pressure-sensitive-drawing/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 05:01:57 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Computing]]></category>
		<category><![CDATA[Digital Imaging]]></category>
		<category><![CDATA[Hacks + Mods]]></category>
		<category><![CDATA[Mobile Tech]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[multi touch]]></category>
		<category><![CDATA[pen]]></category>
		<category><![CDATA[pressure]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[stylus]]></category>
		<category><![CDATA[ten one design]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=35716</guid>
		<description><![CDATA[While nobody at Apple intended for the screen of the iPad to support pressure-sensitivity, there&#8217;s a demo video floating around showing off a proof-of-concept for this truly artistic usage of the iPad&#8217;s multi-touch screen.

You can really imagine all of the cool drawing programs you could create if you could&#8230;]]></description>
			<content:encoded><![CDATA[<p>While nobody at Apple intended for the screen of the iPad to support pressure-sensitivity, there&#8217;s a demo video floating around showing off a proof-of-concept for this truly artistic usage of the iPad&#8217;s multi-touch screen.</p>
<p style="text-align: center;"><img class="size-full wp-image-35724  aligncenter" title="ipad_pressure_sensitivity_ten_one_design" src="http://technabob.com/blog/wp-content/uploads/2010/07/ipad_pressure_sensitivity_ten_one_design.jpg" alt="ipad pressure sensitivity ten one design" width="600" height="400" /></p>
<p>You can really imagine all of the cool drawing programs you could create if you could detect the pressure applied with a stylus, and the guys at <a href="http://tenonedesign.com/blog/pressure-sensitive-drawing-on-ipad/">Ten One Design</a> have figured out a way to do this, even though it&#8217;s not officially supported by Apple.</p>
<p><a href="http://technabob.com/blog/2010/07/03/ipad-pressure-sensitive-drawing/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>And therein lies the rub&#8230; Since they had to build a private function call to make this work, it&#8217;s not something they can make available in the App Store. Ten One hopes Apple will see what they&#8217;ve done and roll the capability into the UIKit framework, but for now we&#8217;ll just have to admire their programming prowess from afar.</p>
<p>Apple, please check out what Ten One has achieved, and roll it into UIKit so we can all enjoy it! Thanks.</p>
]]></content:encoded>
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		<item>
		<title>Force Feedback Gaming Vest Lets You Feel Real Impact</title>
		<link>http://technabob.com/blog/2007/10/20/force-feedback-gaming-vest-lets-you-feel-real-impact/</link>
		<comments>http://technabob.com/blog/2007/10/20/force-feedback-gaming-vest-lets-you-feel-real-impact/#comments</comments>
		<pubDate>Sun, 21 Oct 2007 04:07:20 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[impact]]></category>
		<category><![CDATA[pressure]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[vest]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/10/20/force-feedback-gaming-vest-lets-you-feel-real-impact/</guid>
		<description><![CDATA[By now, we&#8217;re all pretty used to game controllers that can provide rumble feedback, but how&#8217;d you like to actually feel the impact of every gunshot and punch when playing your favorite video game?

A device originally created for remote medical investigation is now being transformed into a gaming vest&#8230;]]></description>
			<content:encoded><![CDATA[<p>By now, we&#8217;re all pretty used to game controllers that can provide rumble feedback, but how&#8217;d you like to actually feel the impact of every gunshot and punch when playing your favorite video game?</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/10/3rd_space_vest.jpg" alt="3rd space vest"  title="3rd space vest photo" /></p>
<p>A device originally created for remote medical investigation is now being transformed into a gaming vest that can provide its wearer with sensory feedback. Physician Mark Ombrellaro designed the TN Games <a href="http://www.tngames.com/">3rd Space vest</a>, which uses air pressure to produce thumping sensations wherever impact should be felt. The vest has eight zones which can simulate the direction and forces of bullet fire, explosions, and even the sensation of fingers tapping on you (great for scary horror games).</p>
<p>The vest will ship this November for $189, and is bundled with a game called <em>3rd Space Incursion</em> and a special version of <em>Call of Duty II</em> which showcase the force feedback technology. For a limited time, you can pre-order one for $169.99 from the <a href="http://www.tngames.com/shop/">TN Games online shop</a>. The company is also offering patches for <em>Quake 3</em>, <em>Quake 4</em> and <em>Doom 3</em> which enable the vest in those games. An SDK allows developers to easily add support to their games.</p>
<p>The company is working on another version of the vest which will emulate the G-force sensations in racing and flight games in early 2008.</p>
<p>[<a href="http://afp.google.com/article/ALeqM5gpr33UccWoZKEtJBT7RH7NDNZi5A">AFP</a> via <a href="http://www.maxconsole.net/?mode=news&amp;newsid=22020">MaxConsole</a>]</p>
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		</item>
		<item>
		<title>Video Game Massage Controller: More X-Button Please</title>
		<link>http://technabob.com/blog/2007/10/05/video-game-massage-controller-a-little-more-x-button-please/</link>
		<comments>http://technabob.com/blog/2007/10/05/video-game-massage-controller-a-little-more-x-button-please/#comments</comments>
		<pubDate>Sat, 06 Oct 2007 03:44:00 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[jacket]]></category>
		<category><![CDATA[massage]]></category>
		<category><![CDATA[pressure]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[wearable]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/10/05/video-game-massage-controller-a-little-more-x-button-please/</guid>
		<description><![CDATA[What would you say to a video game console that&#8217;s not controlled by a joystick, a mouse or even a Wii-mote, but instead by the relaxing touch of massage?

The Massage me jacket lets the person giving the massage get their game on while the person receiving the treatment gets&#8230;]]></description>
			<content:encoded><![CDATA[<p>What would you say to a video game console that&#8217;s not controlled by a joystick, a mouse or even a Wii-mote, but instead by the relaxing touch of massage?</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/10/massage_video.jpg" alt="massage video"  title="massage video photo" /></p>
<p>The <a href="http://www.massage-me.at/">Massage me jacket</a> lets the person giving the massage get their game on while the person receiving the treatment gets to chill out. More intensive massage results in better game play, motivating the masseur to give a good rub down. According to the designer of the device <em>&#8220;Otherwise wasted button-pushing energy is transformed into a massage and the addicted game player becomes an inexhaustible masseur.&#8221;</em></p>
<p><a href="http://technabob.com/blog/2007/10/05/video-game-massage-controller-a-little-more-x-button-please/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/10/massage_jacket_2.jpg" alt="massage jacket 2"  title="massage jacket 2 photo" /></p>
<p>Numerous pressure sensors are built into the jacket, converting massage into control signals for a video game console.</p>
<p>Since the jacket really just works in place of a traditional gamepad, it works with many off-the-shelf games. I&#8217;d imagine that &#8220;button-mashers&#8221; like fighting games are best, while first-person-shooters probably wouldn&#8217;t work all that well. I wonder if <em>Dance Dance Revolution</em> would work best if you walked on the person&#8217;s back?</p>
<p>[via <a href="http://www.instructables.com/id/Massage-me-Jacket/">Instructables</a>]</p>
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