shmup on technabob...
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RPGs are traditionally long and epic in scale for lots of good reasons, but a lot of RPGs have elements that add unnecessary length to the gameplay, like unskippable walls of text, unnecessarily slow-ass modes of transport and/or huge maps, quests with insane requirements, and of course the grinding. Oh the grinding. Marvelous Entertainment and…
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September 25th, 2009
stumble it! digg it!
author: lambert v.
filed under: just plain fun retro strange + wonderful video games
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If you were smart fortunate enough to have picked up a Japanese DSi, you’re going to want to check this out: Aa Mujou Setsuna, a bullet-hell style vertical shmup available on the serious cheap: 500 Nintendo points. That’s five bucks, less than most gutbuster combo meals, and they’re lacking two things this game has: serious…
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August 31st, 2009
stumble it! digg it!
author: alisha k.
filed under: video games
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So the vast gaming frontier is pretty well packed with shmups of all kinds. Scroll, bounce, dodge, a little running, a little gunning–whatever your preferred action, you can get it in a shooter… and now, that even includes kissing. Which is to say not shooting at all, but that’s how you gotta roll in Kissma.…
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April 11th, 2009
stumble it! digg it!
author: alisha k.
filed under: strange + wonderful technology video games