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	<title>Technabob &#187; shooter</title>
	<atom:link href="http://technabob.com/blog/tag/shooter/feed/" rel="self" type="application/rss+xml" />
	<link>http://technabob.com/blog</link>
	<description>Cool Gadgets, Gizmos, Games and Weird Science</description>
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		<title>PewPewPewPewPewPewPewPewPew: Voice-Controlled Shooter</title>
		<link>http://technabob.com/blog/2011/02/27/pewpewpewpewpewpewpewpewpew-voice-controlled-shooter/</link>
		<comments>http://technabob.com/blog/2011/02/27/pewpewpewpewpewpewpewpewpew-voice-controlled-shooter/#comments</comments>
		<pubDate>Sun, 27 Feb 2011 14:00:53 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[voice control]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live indie game]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=50253</guid>
		<description><![CDATA[What kind of game do you think would be awesome to play using voice commands only? Probably a military-type game, where you play a commanding officer. Or maybe a D&#38;D game. I could think of a couple more, but I wouldn&#8217;t think of a voice-controlled shooter. And yet that&#8217;s exactly&#8230;]]></description>
			<content:encoded><![CDATA[<p>What kind of game do you think would be awesome to play using voice commands only? Probably a military-type game, where you play a commanding officer. Or maybe a D&amp;D game. I could think of a couple more, but I wouldn&#8217;t think of a voice-controlled shooter. And yet that&#8217;s exactly what Incredible Ape&#8217;s <em>PewPewPewPewPewPewPewPewPew</em> is. The upcoming Xbox Live Indie Game has a simple control scheme – make the character shoot by saying – wait for it – &#8220;pew&#8221;.</p>
<p><img class="aligncenter size-full wp-image-50259" src="http://technabob.com/blog/wp-content/uploads/2011/02/PewPewPewPewPewPewPewPewPew.jpg" alt="PewPewPewPewPewPewPewPewPew" width="600" height="450" title="PewPewPewPewPewPewPewPewPew photo" /></p>
<p><span id="more-50253"></span>As if that didn&#8217;t make it unique and wacky enough, the game actually requires two players to play, er speak – one shoots, while the other one makes <em>&#8220;jetpack sounds&#8221;</em> to control the hero&#8217;s movement. Here&#8217;s the game in action at the Global Game Jam 2011:</p>
<p><a href="http://technabob.com/blog/2011/02/27/pewpewpewpewpewpewpewpewpew-voice-controlled-shooter/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>The game is compatible with <em>Rock Band</em> microphones as well as the Xbox 360 headsets. Ready to get pew pewing? You&#8217;ll have to wait a little while, because as of this writing the game is still <a href="http://incredibleape.com/ppppppppp/the-final-countdown">up for review</a>.</p>
<p>[via <a href="http://dvice.com/archives/2011/02/say-pew-pew-to.php">Dvice</a> via <a href="http://www.geeksugar.com/Anonymous-Takes-Down-Wesboro-Baptist-Church-Website-14455840">GeekSugar</a>]</p>
<p><img src="///users/iatw/Library/Caches/TemporaryItems/moz-screenshot.png" alt="moz screenshot"  title="moz screenshot photo" /><img src="///users/iatw/Library/Caches/TemporaryItems/moz-screenshot-1.png" alt="moz screenshot 1"  title="moz screenshot 1 photo" /></p>
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		<title>Let&#8217;s Go Island 3D: Arcade Game Gets Glasses-Free 3D Screen</title>
		<link>http://technabob.com/blog/2011/02/25/lets-go-island-glasses-free-3d-arcade-game/</link>
		<comments>http://technabob.com/blog/2011/02/25/lets-go-island-glasses-free-3d-arcade-game/#comments</comments>
		<pubDate>Sat, 26 Feb 2011 00:36:57 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Future Tech]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[display]]></category>
		<category><![CDATA[glasses-free]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=50209</guid>
		<description><![CDATA[Glasses-free 3D is the &#8220;next-big thing&#8221; in display technology. Of course, nobody has really created the perfect glasses-free display yet, but the quality had improved by leaps and bounds in even the last year. Now, SEGA has announced they&#8217;ll be releasing an arcade game with a 52-inch 3D glasses-free display.&#8230;]]></description>
			<content:encoded><![CDATA[<p>Glasses-free 3D is the &#8220;next-big thing&#8221; in display technology. Of course, nobody has really created the perfect glasses-free display yet, but the quality had improved by leaps and bounds in even the last year. Now, SEGA has announced they&#8217;ll be releasing an arcade game with a 52-inch 3D glasses-free display.</p>
<p><img class="aligncenter size-full wp-image-50210" title="sega_lets_go_island_3d" src="http://technabob.com/blog/wp-content/uploads/2011/02/sega_lets_go_island_3d.jpg" alt="sega lets go island 3d" width="600" height="337" /></p>
<p><span id="more-50209"></span>On display at the recent AOU 2011 Expo in Japan, SEGA showed off <em>Let&#8217;s Go Island 3D,</em> a 3D version of the on-rails shooter. The game will hit Japanese arcades this coming summer, introducing arcade players not only to an entertaining game, but drawing them into the 3D world without those annoying glasses. To enhance the 3D immersion, they&#8217;ve even got a compressed air cannon that blasts air at you at various times during the game. I could definitely see that technology put to use for evil, with the right deviant mind behind the programming.</p>
<p><img class="aligncenter size-full wp-image-50211" title="sega_lets_go_island_3d_cabinet" src="http://technabob.com/blog/wp-content/uploads/2011/02/sega_lets_go_island_3d_cabinet.jpg" alt="sega lets go island 3d cabinet" width="600" height="695" /></p>
<p>Now before you get too excited &#8211; I&#8217;ve witnessed numerous glasses-free 3D displays, and while the effect is much more compelling than ever, I&#8217;m gonna bet that lengthy gameplay sessions will be just as headache-inducing as the glasses. That&#8217;s because no matter how hard we try to reproduce the illusion of 3D, it&#8217;s just that, and illusion &#8211; and illusions cause your brain and eyes to do extra, abnormal work  to process the faux 3D imagery that it doesn&#8217;t need to do with real 3D objects.</p>
<p><a href="http://technabob.com/blog/2011/02/25/lets-go-island-glasses-free-3d-arcade-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Over time, glasses-free 3D technologies will improve, and they&#8217;ll find even better ways to fool our eyes and brains, but I&#8217;m still unconvinced we&#8217;ll be sitting in front of 3D devices for nearly much time as we use our 2D devices anytime soon. I guess it&#8217;s a good thing that most arcade gaming sessions only last a few minutes.</p>
<p>[via <a href="http://www.diginfo.tv/2011/02/25/11-0046-r-en.php">DigInfo.TV</a>]</p>
]]></content:encoded>
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		<title>Uncharted 3 Amps up its Animation Prowess</title>
		<link>http://technabob.com/blog/2010/12/17/uncharted-3-animation-improvements/</link>
		<comments>http://technabob.com/blog/2010/12/17/uncharted-3-animation-improvements/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 04:54:13 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[uncharted]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=45366</guid>
		<description><![CDATA[When I played <em>Uncharted 2&#8230;</em>, I thought it was probably the best cinematic gaming experience I ever had. The seamless transitions between scenes that would normally be dull, scripted cut-scenes and actual gaming action was truly innovative and immersive. So how do the guys at Naughty Dog think they]]></description>
			<content:encoded><![CDATA[<p>When I played <em>Uncharted 2</em>, I thought it was probably the best cinematic gaming experience I ever had. The seamless transitions between scenes that would normally be dull, scripted cut-scenes and actual gaming action was truly innovative and immersive. So how do the guys at Naughty Dog think they can improve things in the upcoming <em>Uncharted 3: Drakes Deception?</em></p>
<p><img class="aligncenter size-full wp-image-45367" title="uncharted_3_animation" src="http://technabob.com/blog/wp-content/uploads/2010/12/uncharted_3_animation.jpg" alt="uncharted 3 animation" width="600" height="346" /></p>
<p><span id="more-45366"></span>According to the developers, they&#8217;ve fine-tuned the character animations to much more accurately react to context. Instead of just having a set of generic animations for the main characters, they&#8217;ll have nuanced variants for each scenario they encounter. So for instancei, if Drake steps on fire, he stomps his foot to put put it out. Or if he&#8217;s walking towards an open flame, he shields himself from the heat and light. Different levels and scenes will have different contextual animations. It&#8217;s all very subtle stuff, but if you watch the example in the demo footage below, you can see the improvements if you&#8217;ve got a good eye.</p>
<p><a href="http://technabob.com/blog/2010/12/17/uncharted-3-animation-improvements/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Sure, it doesn&#8217;t seem like an earth-shattering innovation, but it&#8217;s this type of attention to detail that makes the difference between a good game and a great one. Plus, it&#8217;s just great to see a little bit of the game play footage any time I can get it. I for one am really looking forward to playing <em>Uncharted 3</em> when it hits stores next November.</p>
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		<title>Fragfx Piranha Fps Controller: This PS3 Controller has a Splitting Headache</title>
		<link>http://technabob.com/blog/2010/11/16/fragfx-piranha-ps3-fps-controller/</link>
		<comments>http://technabob.com/blog/2010/11/16/fragfx-piranha-ps3-fps-controller/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 04:21:16 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[splitfish]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=42496</guid>
		<description><![CDATA[PC gamers, are you looking for a better way to control your PlayStation 3 first-person shooters? The FragFX Piranha might be the ticket.

The unusual controller comes with two components &#8211; a left-hand control pod which provides directional movements, and a right-hand mouse for accurate aiming and firing. The left&#8230;]]></description>
			<content:encoded><![CDATA[<p>PC gamers, are you looking for a better way to control your PlayStation 3 first-person shooters? The <a href="http://www.splitfish.com/index.php/en/products/fragfx-piranha">FragFX Piranha</a> might be the ticket.</p>
<p style="text-align: center;"><img class="size-full wp-image-43186  aligncenter" title="splitfish_fragfx_piranha_ps3_controller_1" src="http://technabob.com/blog/wp-content/uploads/2010/11/splitfish_fragfx_piranha_ps3_controller_1.jpg" alt="splitfish fragfx piranha ps3 controller 1" width="600" height="696" /></p>
<p>The unusual controller comes with two components &#8211; a left-hand control pod which provides directional movements, and a right-hand mouse for accurate aiming and firing. The left side offers a D-pad as well as shoulder buttons, and the mouse has conveniently placed buttons which can be easily triggered by your thumb.</p>
<p><img class="aligncenter size-full wp-image-43187" title="splitfish_fragfx_piranha_ps3_controller_2" src="http://technabob.com/blog/wp-content/uploads/2010/11/splitfish_fragfx_piranha_ps3_controller_2.jpg" alt="splitfish fragfx piranha ps3 controller 2" width="600" height="547" /></p>
<p>The Piranha offers customizeable button mapping, an adjustable rapid-fire mode, adjustable analog button sensitivity and the abillity to adjust mouse sensitivity on-the-fly. While all of those features sound cool, personally, I wouldn&#8217;t have a use for this thing. The idea that I need to be sitting at a desk to use my PS3 is foreign to me. I&#8217;m usually on the couch with my feet up on the ottoman &#8211; definitely not mousing territory. But that said, if you have your PS3 set up on desktop, I could see this being an interesting choice for shooters.</p>
<p style="text-align: center;"><img class="size-full wp-image-43188  aligncenter" title="splitfish_fragfx_piranha_ps3_controller_3" src="http://technabob.com/blog/wp-content/uploads/2010/11/splitfish_fragfx_piranha_ps3_controller_3.jpg" alt="splitfish fragfx piranha ps3 controller 3" width="600" height="436" /></p>
<p>If you&#8217;re more comfortable with a mouse than a SIXAXIS controller, you can get your hands on the FragFX Piranha over at <a href="http://amzn.to/8ZWCEx">Amazon</a> for $49.95 (USD).</p>
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		<title>Fps Trainer: if You Really Really Really&#8230; Really Want to be Good at Fps Games</title>
		<link>http://technabob.com/blog/2010/11/10/fps-trainer-learn-fps-games/</link>
		<comments>http://technabob.com/blog/2010/11/10/fps-trainer-learn-fps-games/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 12:01:07 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=42721</guid>
		<description><![CDATA[Back in the old days, I used to be a mediocre <em>Counter-Strike</em> player. I could like, take down a bunch of enemies before I myself was taken down. Sometimes I took down two in a 5-on-5 match; on a good day, I could kill two enemies<em> and&#8230;</em> make it to]]></description>
			<content:encoded><![CDATA[<p>Back in the old days, I used to be a mediocre <em>Counter-Strike</em> player. I could like, take down a bunch of enemies before I myself was taken down. Sometimes I took down two in a 5-on-5 match; on a good day, I could kill two enemies<em> and</em> make it to the end of the round. My mediocrity was that awesome. Now I just suck. But I&#8217;m sure that if I wanted to get into <em>CS</em> again, or be good at another shooter, all I have to do is play that game right? Which is why FPS Trainer boggles the hell out of my mind.</p>
<p style="text-align: center;"><img class="size-full wp-image-42722  aligncenter" src="http://technabob.com/blog/wp-content/uploads/2010/11/fps-trainer.jpg" alt="fps trainer" width="600" height="449" title="fps trainer photo" /></p>
<p><span id="more-42721"></span>As its name implies, FPS Trainer is a new company that claims that they can help people excel in FPS games. Their words: <em>&#8220;The objective of the game is for players to rapidly improve their FPS  skills based on sound training principles, in order to become more  competitive at any online multiplayer FPS, such as Quake Live, Halo and  Call of Duty. Skills will be directly transferable from our game to  other FPS&#8217;s.&#8221; </em></p>
<p><a href="http://technabob.com/blog/2010/11/10/fps-trainer-learn-fps-games/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>So I guess if FPS Trainer really does have expert tips, then users may be able to progress significantly faster than if they just practiced on their own. I personally would never pay to be taught how to play a video game, but whatever floats your boat.</p>
<p>If FPS Trainer does take off, here&#8217;s what we should do next: Since FPS Trainer is also an FPS game, we should stay a step ahead of everyone and make&#8230; FPS Trainer Trainer. I provided the idea so you guys pony up the cash and figure out all the other stuff. Deal? No? Dammit. Check out <a href="http://109.109.237.154/login.php">FPS Trainer</a> then reconsider my offer.</p>
<p>[via <a href="http://www.destructoid.com/fps-trainer-teaches-you-to-shoot-mouse-n-keyboard-style-186778.phtml">Destructoid</a>]</p>
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		<title>Hero Core: Nothing but Plain Old Fun</title>
		<link>http://technabob.com/blog/2010/04/19/hero-core-old-school-pc-game/</link>
		<comments>http://technabob.com/blog/2010/04/19/hero-core-old-school-pc-game/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 11:51:35 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Geek Art + Craft]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[metroid]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=31668</guid>
		<description><![CDATA[Indie developer Daniel Remar&#8217;s upcoming PC game <em>Hero Core</em> is just about as old school as shooters and platformers get. The game sports Game Boy-era black and white graphics, and pays homage to earlier incarnations of <em>Metroid</em> and <em>Mega Man&#8230;</em>. The goal is simple: help protagonist Flip Hero and]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Indie developer Daniel Remar&#8217;s upcoming PC game <em>Hero Core</em> is just about as old school as shooters and platformers get. The game sports Game Boy-era black and white graphics, and pays homage to earlier incarnations of <em>Metroid</em> and <em>Mega Man</em>. The goal is simple: help protagonist Flip Hero and defeat his nemesis Cruiser Tetron once and for all. Old School! Metroid! Mega Man! Cruiser! Tetron! All ingredients in a winning recipe if you ask me.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-31673" title="hero_core_indie_game" src="http://technabob.com/blog/wp-content/uploads/2010/04/hero_core_indie_game.jpg" alt="hero core indie game" width="600" height="600" /></p>
<p>The world of <em>Hero Core</em> is a large Metroid map. <span style="text-decoration: line-through;">Insane</span> Skilled gamers are free to go straight to Cruiser Tetron&#8217;s base, or kill some or all of the bosses scattered about the map to gain experience before heading for the final battle. The game features two difficulty modes, the option to turn the map off, and offers bonus game modes and maps to those who finish it.</p>
<p><a href="http://technabob.com/blog/2010/04/19/hero-core-old-school-pc-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p><em>Hero Core</em> is actually the sequel to <em>Hero</em>, which Remar made back in 2005. You can download <em>Hero</em> for free at <a href="http://remar.se/daniel/index.php">Remar&#8217;s website</a>; I&#8217;m assuming you can download <em>Hero Core</em> there as well when it&#8217;s released on May 1.</p>
<p>[via <a href="http://www.bytejacker.com/blog/hero-core-might-be-the-minimalist-est-game-weve-ever-seen">Bytejacker</a>]</p>
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		<title>Xcm PS3 Light Gun is the Mutant Child of a Controller and a Gun</title>
		<link>http://technabob.com/blog/2010/01/17/xcm-ps3-light-gun/</link>
		<comments>http://technabob.com/blog/2010/01/17/xcm-ps3-light-gun/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 13:57:14 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Cool Toys]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Future Tech]]></category>
		<category><![CDATA[Interactive]]></category>
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		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[accessory]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[light gun]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[weird]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=26672</guid>
		<description><![CDATA[Maxconsole got a couple of videos from console-modders XCM showing the latter&#8217;s prototype light gun for the PS3. It&#8217;s basically half of a PS3 controller stuck to a light gun. I think XCM is shooting for a controller that&#8217;s compatible with all shooters, hence the need to come up with&#8230;]]></description>
			<content:encoded><![CDATA[<p>Maxconsole got a couple of videos from console-modders <a href="http://www.xcm.cc/">XCM</a> showing the latter&#8217;s prototype light gun for the PS3. It&#8217;s basically half of a PS3 controller stuck to a light gun. I think XCM is shooting for a controller that&#8217;s compatible with all shooters, hence the need to come up with something with a sizable amount of buttons. <em>Killzone</em> ain&#8217;t exactly as simple as <em>Duck Hunt</em>.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-26683" title="xcm_ps3_light_gun" src="http://technabob.com/blog/wp-content/uploads/2010/01/xcm_ps3_light_gun.jpg" alt="xcm ps3 light gun" width="600" height="422" /></p>
<p>On the other hand, arcade shmups like the <em>Time Crisis</em> and <em>House of the Dead</em> series have managed to incorporate multiple weapons, reload and a cover system using only a light gun and a pedal, so maybe XCM can still find a way to sexify this ugly mutant.</p>
<p><a href="http://technabob.com/blog/2010/01/17/xcm-ps3-light-gun/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Although the video above demonstrated the light gun&#8217;s sensor&#8217;s capabilities, in the gameplay video below the demonstrator uses the controller in the exact same way as you would a normal PS3 controller, i.e. using the two analog sticks, which kinda makes the point of a light gun moot.</p>
<p><a href="http://technabob.com/blog/2010/01/17/xcm-ps3-light-gun/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>I&#8217;m not a fan of FPS games so I&#8217;m not too excited about this accessory, and I don&#8217;t think that its current form is comfortable enough to use for long periods of time. What do you guys think?</p>
<p>[via <a href="http://www.maxconsole.net/?mode=news&amp;newsid=38295">Maxconsole</a>]</p>
]]></content:encoded>
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		<title>Decimation X: Like Space Invaders on Crank on Your Xbox 360</title>
		<link>http://technabob.com/blog/2010/01/16/decimation-x-xbox-360-arcade-game/</link>
		<comments>http://technabob.com/blog/2010/01/16/decimation-x-xbox-360-arcade-game/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 15:28:04 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[fast]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[space invaders]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=26637</guid>
		<description><![CDATA[Got an itchy joystick trigger finger? Like to blow stuff up? Then you might want to check out this new game that just hit the shelves over on the Xbox Live Marketplace.

Xona Games&#8217; Decimation X is best described as <em>Space Invaders&#8230;</em> on steroids meth. The game consists of round]]></description>
			<content:encoded><![CDATA[<p>Got an itchy joystick trigger finger? Like to blow stuff up? Then you might want to check out this new game that just hit the shelves over on the Xbox Live Marketplace.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-26638" title="decimation_x_xbox_360_game" src="http://technabob.com/blog/wp-content/uploads/2010/01/decimation_x_xbox_360_game.jpg" alt="decimation x xbox 360 game" width="600" height="336" /></p>
<p>Xona Games&#8217; <a href="http://decimationx.com/">Decimation X</a> is best described as <em>Space Invaders</em> on <span style="text-decoration: line-through;">steroids</span> meth. The game consists of round after round of descending pixelated aliens and other retro-fantastic characters attacking you in what seems like an endless hail of bullets. Thankfully, your spaceship can be powered-up with plenty of defense and weapons upgrades, including an insane multi-fire attack, capable of annihilating dozens of enemies at once. The game even features a four-player mode where you and your friends can attack the aliens at the same time &#8211; sort of like a co-op mode, but you&#8217;re competing against each other for the high score.</p>
<p><a href="http://technabob.com/blog/2010/01/16/decimation-x-xbox-360-arcade-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>If you&#8217;re into retro gaming, you owe it to yourself to check out Decimation X. It&#8217;s available now over on the <a href="http://marketplace.xbox.com/en-US/games/offers/00000001-0000-4000-8000-00005855040a?partner=RSS">Xbox Live Marketplace</a> for just 80 Microsoft points (or for those of you who pay with actual money, just one buck).</p>
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		<title>Cta Intros Sniper Rifle for Wii, Ak-47 for PS3, No Love for Xbox 360</title>
		<link>http://technabob.com/blog/2010/01/11/cta-wii-ps3-srg-rifle-gaming-controllers/</link>
		<comments>http://technabob.com/blog/2010/01/11/cta-wii-ps3-srg-rifle-gaming-controllers/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 06:54:24 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Cool Toys]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[ces 2010]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[cta]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[gun]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rifle]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[sniper]]></category>
		<category><![CDATA[weapon]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=26285</guid>
		<description><![CDATA[Here&#8217;s a couple of cool gun controllers I found while cruising the aisles at CES the other day. Both the Nintendo Wii and Sony PS3 are getting new guncons from CTA Digital, but the Xbox 360 got left out in the cold for some reason.

While both images in the&#8230;]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a couple of cool gun controllers I found while cruising the aisles at CES the other day. Both the Nintendo Wii and Sony PS3 are getting new guncons from <a href="http://www.ctadigital.com/">CTA Digital</a>, but the Xbox 360 got left out in the cold for some reason.</p>
<p style="text-align: center;"><img class="size-full wp-image-26286  aligncenter" title="cta_gun_controllers" src="http://technabob.com/blog/wp-content/uploads/2010/01/cta_gun_controllers.jpg" alt="cta gun controllers" width="600" height="594" /></p>
<p>While both images in the CTA booth were labeled as Sniper Guns, the Wii version is the more nondescript than the PS3 model that&#8217;s supposed to be based on an AK-47 (although I don&#8217;t see the resemblance). Never mind the fact that the sniper scopes are just there for show, <em>&#8220;not gaming accuracy.&#8221;</em> The Wii version incorporates your own Wii-mote (including Wii Motion Plus attachment), while the PS3 has its own built-in joystick, D-pad and buttons on the side of the controller and doesn&#8217;t require any additional hardware. The Wii version features a removable stock, barrel, sniper scope and stand, while the PS3 model appears to be a single unit.</p>
<p style="text-align: center;"><img class="size-full wp-image-26288  aligncenter" title="cta_gun_controllers_wii_ps3" src="http://technabob.com/blog/wp-content/uploads/2010/01/cta_gun_controllers_wii_ps3.jpg" alt="cta gun controllers wii ps3" width="600" height="354" /></p>
<p>They&#8217;re both good for inflicting serious damage in games like the <em>Call of Duty</em>, <em>Medal of Honor</em> or <em>Bioshock</em> franchises, although I&#8217;d like to see what happens if you try and play <em>New Super Mario Bros.</em> or <em>Little Big Planet</em> with one. Here&#8217;s some video footage I grabbed of a couple of guys who had absolutely no clue how to play an FPS.</p>
<p><a href="http://technabob.com/blog/2010/01/11/cta-wii-ps3-srg-rifle-gaming-controllers/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p><a href="http://technabob.com/blog/2010/01/11/cta-wii-ps3-srg-rifle-gaming-controllers/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Controllers 2, Players 0. At least the old guy on the Wii hit a couple of targets, but I have no idea where the guy on the PS3 was aiming.</p>
<p>No word yet on when you&#8217;ll be able to grab the PS3 version, but I found the Wii one available for pre-order over on <a href="http://bit.ly/5Za8lx">Amazon</a> for $39.99 (USD). They start shipping on 1/20.</p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 531px; width: 1px; height: 1px;">http://www.youtube.com/watch?v=JZu0r5IBMno<p><a href="http://technabob.com/blog/2010/01/11/cta-wii-ps3-srg-rifle-gaming-controllers/"><strong>Click to View Embedded Video Clip</strong></a></p></div>
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		<title>Mechwarrior: Living Legends Crysis Mod &#8211; You Got Your Robots in My Fps!</title>
		<link>http://technabob.com/blog/2009/12/27/mechwarrior-crysis-mod/</link>
		<comments>http://technabob.com/blog/2009/12/27/mechwarrior-crysis-mod/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 13:34:30 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Hacks + Mods]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[mechwarrior]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=25389</guid>
		<description><![CDATA[Still waiting for <em>MechWarrior 5</em>, eh? What about a mod based on a cutting-edge engine?  Will that tide you over? If so, the Wandering Samurai team have quite a gift for you, as they have just released the beta version of their Crysis mod <em>MechWarrior: Living Legends&#8230;</em>. If]]></description>
			<content:encoded><![CDATA[<p>Still waiting for <em>MechWarrior 5</em>, eh? What about a mod based on a cutting-edge engine?  Will that tide you over? If so, the Wandering Samurai team have quite a gift for you, as they have just released the beta version of their Crysis mod <em><a href="http://www.mechlivinglegends.net/component/option,com_frontpage/Itemid,1/">MechWarrior: Living Legends</a></em>. If the title of the mod isn&#8217;t clue enough for you, Wandering Samurai basically turned Crysis into a <em>MechWarrior</em> game. I&#8217;m not a fan of <em>MechWarrior</em>, but if you are, now is a good and serious time to ask yourself if your computer can play <em>Crysis</em>.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-25390" src="http://technabob.com/blog/wp-content/uploads/2009/12/mechwarrior-living-legends-beta.jpg" alt="mechwarrior living legends beta" width="600" height="287" title="mechwarrior living legends beta photo" /></p>
<p>Here&#8217;s the trailer, go pass out:</p>
<p><a href="http://technabob.com/blog/2009/12/27/mechwarrior-crysis-mod/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>You can download the beta release of <em>MechWarrior: Living Legends</em> via <a href="http://www.thelivinglegends.net/downloads/Mechwarrior%20Living%20Legends.torrent">torrent</a>, or check out the mod&#8217;s <a href="http://www.mechlivinglegends.net/component/option,com_frontpage/Itemid,1/">official site</a> for direct download mirrors. Regardless of your chosen method of downloading the mod, you should still poke around the site because it has installation details as well as a key map/control guide, the mastery of which is a feat in itself as it appears to be as complicated as the controls for heavy machinery. Seriously there are like 12 commands mapped to the mouse alone.</p>
<p>[via <a href="http://www.qj.net/qjnet/news/mechwarrior-living-legends-beta-now-out.html">QJ</a>]</p>
]]></content:encoded>
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		<title>Penguin United Crossfire: Best Wii Gun Controller Yet?</title>
		<link>http://technabob.com/blog/2009/12/09/penguin-united-crossfire-best-wii-gun-controller/</link>
		<comments>http://technabob.com/blog/2009/12/09/penguin-united-crossfire-best-wii-gun-controller/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 01:55:42 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[gun]]></category>
		<category><![CDATA[integrated]]></category>
		<category><![CDATA[pistol]]></category>
		<category><![CDATA[remote]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[weapon]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=24208</guid>
		<description><![CDATA[Most of the Wii gun controllers out there require that you slap your Wii-mote into some sort of add-on accessory, and usually feature questionable ergonomics. The new Penguin United CrossFire does away with such concerns by integrating their own Wii-mote into the gun itself &#8211; which as far as I&#8230;]]></description>
			<content:encoded><![CDATA[<p>Most of the Wii gun controllers out there require that you slap your Wii-mote into some sort of add-on accessory, and usually feature questionable ergonomics. The new Penguin United CrossFire does away with such concerns by integrating their own Wii-mote into the gun itself &#8211; which as far as I know is a first.<span id="more-24208"></span></p>
<p style="text-align: center;"><img class="size-full wp-image-24209  aligncenter" title="penguin_united_crossfire" src="http://technabob.com/blog/wp-content/uploads/2009/12/penguin_united_crossfire.jpg" alt="penguin united crossfire" width="600" height="476" /></p>
<p>The gun-shaped CrossFire pistol is perfect for playing FPS and other games that require firearms. The controller seamlessly integrates all of the features of a standard Wii-mote (accelerometers, IR controller, speaker, rumble), and provides easy access to a D-Pad and 1/2 buttons on the back of the gun. The gun trigger acts as a &#8220;B&#8221; button while there&#8217;s a conveniently placed &#8220;A&#8221; button on the side of the gun. There&#8217;s also a hidden Nunchuck attachment port in the butt of the gun, but you can&#8217;t connect a MotionPlus add-on there.</p>
<p style="text-align: center;"><img class="size-full wp-image-24210  aligncenter" title="penguin_united_crossfire_gun" src="http://technabob.com/blog/wp-content/uploads/2009/12/penguin_united_crossfire_gun.jpg" alt="penguin united crossfire gun" width="600" height="291" /></p>
<p><a href="http://wii.nintendolife.com/news/2009/09/first_impressions_penguin_united_crossfire_remote_pistol">Nintendo Life</a> has a review of the CrossFire remote up on their site, and you can purchase the gun over at <a href="http://bit.ly/8nKKp1">Amazon</a> for $39.99 (USD), which is basically the price of a standalone Wii-mote. If you&#8217;re into FPS and other shooter games, you owe it to yourself to check it out.</p>
<p>[via <a href="http://www.neogaf.com/forum/showthread.php?t=381864">NeoGAF</a>]</p>
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		<title>Inversion for Xbox 360 and PS3: It&#8217;S All About the Gravity</title>
		<link>http://technabob.com/blog/2009/10/27/inversion-gravity-game-xbox-360-ps3/</link>
		<comments>http://technabob.com/blog/2009/10/27/inversion-gravity-game-xbox-360-ps3/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 12:48:20 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[havok]]></category>
		<category><![CDATA[inversion]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[saber interactive]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=22089</guid>
		<description><![CDATA[Now I&#8217;ve not been shy in saying that the Gravity Gun in <em>Half Life 2</em> is my all-time favorite video game weapon. So when I heard about Namco Bandai&#8217;s new Xbox 360/PS3 third-person gravity manipulation shooter <em>Inversion</em>, my curiosity was definitely piqued.

In <em>Inversion&#8230;</em>, your primary weapon is]]></description>
			<content:encoded><![CDATA[<p>Now I&#8217;ve not been shy in saying that the Gravity Gun in <em>Half Life 2</em> is my all-time favorite video game weapon. So when I heard about Namco Bandai&#8217;s new Xbox 360/PS3 third-person gravity manipulation shooter <em>Inversion</em>, my curiosity was definitely piqued.</p>
<p style="text-align: center;"><img title="inversion_screenshot_3" src="http://technabob.com/blog/wp-content/uploads/2009/10/inversion_screenshot_3.jpg" alt="inversion screenshot 3" width="600" height="543" /></p>
<p>In <em>Inversion</em>, your primary weapon is the Grappler &#8211; which is like a Gravity Gun on steroids. Wielding the Grappler, you can move massive environmental objects, changing the landscape of the gameplay arena with a pull of the trigger. And while you can manipulate objects with your Grappler, you&#8217;ll also encounter zero gravity and other gravitational anomalies in the environment, which should make for some unique combat situations. You&#8217;ll also need to use your gravity manipulation skills to solve a variety of puzzles that keep you from reaching your objectives.</p>
<p style="text-align: center;"><img class="size-full wp-image-22090  aligncenter" title="xbox_ps3_inversion_game" src="http://technabob.com/blog/wp-content/uploads/2009/10/xbox_ps3_inversion_game.jpg" alt="xbox ps3 inversion game" width="600" height="502" /></p>
<p>Think your opponent is crouching behind that bus? Just pick it up and move it out of the way. Or better yet, drop the bus on his head. Or just toss him aside like yesterday&#8217;s garbage.</p>
<p style="text-align: center;"><img class="size-full wp-image-22091  aligncenter" title="inversion_screenshot_2" src="http://technabob.com/blog/wp-content/uploads/2009/10/inversion_screenshot_2.jpg" alt="inversion screenshot 2" width="600" height="505" /></p>
<p><em>Inversion</em> is also one of the first games to feature Havok&#8217;s new Destruction physics engine, which provides incredible destructible environments &#8211; woo hoo! The game is being developed by Saber Interactive &#8211; best known for the time-manipulation shooter <em>TimeShift</em>.</p>
<p style="text-align: center;"><img class="size-full wp-image-22097  aligncenter" title="inversion_screenshot_4" src="http://technabob.com/blog/wp-content/uploads/2009/10/inversion_screenshot_4.jpg" alt="inversion screenshot 4" width="600" height="566" /></p>
<p>Expect <em>Inversion</em> to land on Xbox 360s and PS3s some time in 2010. Keep an eye out for this one. Just don&#8217;t try and hide behind anything. I&#8217;ll find you and drop a bus (or two) on your ass.</p>
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		<title>Kill Time and the Undead With the Zombie Shooting Gallery</title>
		<link>http://technabob.com/blog/2009/10/08/zombie-shooting-gallery/</link>
		<comments>http://technabob.com/blog/2009/10/08/zombie-shooting-gallery/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 12:20:59 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Cool Toys]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[portable]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=21163</guid>
		<description><![CDATA[Video games with zombies are all the rage nowadays, and you&#8217;ve probably tried at least one of &#8216;em. But what if you&#8217;re at the office? What if your Xbox 360 RRODs again? What if there&#8217;s no electricity? Muuuust plaaaaaaay zooooombiiieeee gaaaaaaame. Then get the Zombie Shooting Gallery, and have a&#8230;]]></description>
			<content:encoded><![CDATA[<p>Video games with zombies are all the rage nowadays, and you&#8217;ve probably tried at least one of &#8216;em. But what if you&#8217;re at the office? What if your Xbox 360 RRODs again? What if there&#8217;s no electricity? Muuuust plaaaaaaay zooooombiiieeee gaaaaaaame. Then get the Zombie Shooting Gallery, and have a ready supply of undead to take down.</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-21164" src="http://technabob.com/blog/wp-content/uploads/2009/10/zombie-shooting-gallery.jpg" alt="zombie shooting gallery" width="600" height="486" title="zombie shooting gallery photo" /></p>
<p>You know the drill: you have to kill the zombie that pops out or it eats a human hostage. Don&#8217;t ask why the zombies don&#8217;t just eat the hostages outright, or why the rifle looks like it&#8217;s almost half as big as the zombie hideout. What matter is you get to kill zombies. And you better bring your A-game because the zombies will pop in and out increasingly more faster better harder stronger.</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-21173" title="zombie_shooting_gallery_2" src="http://technabob.com/blog/wp-content/uploads/2009/10/zombie_shooting_gallery_2.jpg" alt="zombie shooting gallery 2" width="600" height="435" /></p>
<p>You can get the Zombie Shooting Gallery at <a href="http://www.jdoqocy.com/click-3165705-10356324?url=http%3A%2F%2Fwww.thinkgeek.com%2Fgeektoys%2Fwarfare%2Fbebd%2F" target="_top">ThinkGeek</a><img src="http://www.lduhtrp.net/image-3165705-10356324" border="0" alt="" width="1" height="1" title=" photo" />for $35 (USD). Needs 9 AA batteries and a quick trigger finger.</p>
]]></content:encoded>
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		<title>Upgrade Complete: the Goal of the Game is to Upgrade the Game</title>
		<link>http://technabob.com/blog/2009/09/09/upgrade-complete-flash-game/</link>
		<comments>http://technabob.com/blog/2009/09/09/upgrade-complete-flash-game/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 11:30:47 +0000</pubDate>
		<dc:creator>Lambert Varias</dc:creator>
				<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=19600</guid>
		<description><![CDATA[It&#8217;s true! It may be confusing as a concept, but once you start playing the Flash-based <em>Upgrade Complete </em>you&#8217;ll see how straightforward it is. Meta-video games like this are more often than not bursting with humor, and <em>Upgrade Complete&#8230;</em> is no exception. At the start of the game you&#8217;re immediately]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s true! It may be confusing as a concept, but once you start playing the Flash-based <em>Upgrade Complete </em>you&#8217;ll see how straightforward it is. Meta-video games like this are more often than not bursting with humor, and <em>Upgrade Complete</em> is no exception. At the start of the game you&#8217;re immediately faced with a Catch-22: you have to buy the game&#8217;s preloader, but you have to play the game to earn money. So the game <em>lends</em> you money, then you buy the preloader. Then you buy the menu. Then the game&#8217;s graphics. I&#8217;m not kidding!</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-19601" src="http://technabob.com/blog/wp-content/uploads/2009/09/upgrade-complete-1.jpg" alt="upgrade complete 1" width="600" height="777" title="upgrade complete 1 photo" /></p>
<p>Then the grinding starts. You play a generic space shooter &#8211; I don&#8217;t know why &#8211; to earn the money to upgrade the game. But of course you can also upgrade your spaceship. The funny thing about the space shooter is that you cannot fail. At least not in the first few upgrades.</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-19602" src="http://technabob.com/blog/wp-content/uploads/2009/09/upgrade-complete-3.jpg" alt="upgrade complete 3" width="600" height="385" title="upgrade complete 3 photo" /></p>
<p>As you can see my upgraded ship &#8211; which is so loaded with upgrades that one of its parts isn&#8217;t even on the ship anymore &#8211; is much more awesome when viewed in upgraded graphics. My (un)journalistic duties once again prevented me from spending too much time with the game, but you have the power to finish it! Just go to <a href="http://www.kongregate.com/games/ArmorGames/upgrade-complete">Kongregate</a> or <a href="http://armorgames.com/play/3955/upgrade-complete">Armor Games</a> and play for free. Tell me what happens at the end okay?</p>
<p>[via <a href="http://www.boingboing.net/2009/09/07/upgrade-complete-gam.html">Boing Boing</a>]</p>
]]></content:encoded>
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		<title>These Guys Want to Turn Your City Into a Zombie-Infested Wasteland</title>
		<link>http://technabob.com/blog/2009/08/07/augmented-reality-zombie-game-arhrrr/</link>
		<comments>http://technabob.com/blog/2009/08/07/augmented-reality-zombie-game-arhrrr/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 12:01:26 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Future Tech]]></category>
		<category><![CDATA[Just Plain Fun]]></category>
		<category><![CDATA[Mobile Tech]]></category>
		<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[ael]]></category>
		<category><![CDATA[arg]]></category>
		<category><![CDATA[arhrrrr]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[indiecade]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[smart phone]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=17894</guid>
		<description><![CDATA[Would <em>you</em> survive a zombie attack? If the tech catches up to the idea, <em>ARhrrrr</em> might help you find out just how well-equipped you&#8217;d be. <em>ARhrrrr&#8230;</em> is an Augmented Reality Game, currently in concept form, that aims to tirn smart phones into a window on the zombie apocalypse.

The game]]></description>
			<content:encoded><![CDATA[<p>Would <em>you</em> survive a zombie attack? If the tech catches up to the idea, <em>ARhrrrr</em> might help you find out just how well-equipped you&#8217;d be. <em>ARhrrrr</em> is an Augmented Reality Game, currently in concept form, that aims to tirn smart phones into a window on the zombie apocalypse.</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-17896" src="http://technabob.com/blog/wp-content/uploads/2009/08/tb-zombieargarhrrrr.jpg" alt="tb zombieargarhrrrr" width="600" height="444" title="tb zombieargarhrrrr photo" /></p>
<p style="text-align: left">The game draws on the phone&#8217;s camera and a special game map to create a 3D city filled with zombies that need killing and survivors that need saving. Move the phone, and the view changes. Sounds like <em>ARhrrrr</em> has some pretty amazing potential.</p>
<p style="text-align: left">Unfortunately the idea is a little ahead of smart phone tech, though the folks behind the demo, Georgia Tech’s Augmented Environments Lab (AEL) and SCAD-Atlanta’s Interactive Design &amp; Game Development department, say they&#8217;d love to see it in production when that changes&#8230; and they&#8217;re not alone!</p>
<p style="text-align: left"><p><a href="http://technabob.com/blog/2009/08/07/augmented-reality-zombie-game-arhrrr/"><strong>Click to View Embedded Video Clip</strong></a></p></p>
<p style="text-align: left">[<a href="http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/">AEL</a> via <a href="http://superpunch.blogspot.com/2009/08/augmented-reality-shooter.html">Super Punch</a>]</p>
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		<title>New Left 4 Dead Dlc Set to Drop Before Sequel</title>
		<link>http://technabob.com/blog/2009/08/05/new-left-4-dead-dlc/</link>
		<comments>http://technabob.com/blog/2009/08/05/new-left-4-dead-dlc/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 11:37:15 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[crash course]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[l4d]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[zombie]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=17757</guid>
		<description><![CDATA[The somewhat-maligned <em>Left 4 Dead</em> sequel is scheduled for this November, just under a year after the original, but now grumblers have something cheaper (or, if you&#8217;re on PC, free!) to look forward to: a Crash Course in kicking zombies in the face. Or, uh, <em>shooting&#8230;</em> them there. Whatever.

Crash]]></description>
			<content:encoded><![CDATA[<p>The somewhat-maligned <em>Left 4 Dead</em> sequel is scheduled for this November, just under a year after the original, but now grumblers have something cheaper (or, if you&#8217;re on PC, free!) to look forward to: a Crash Course in kicking zombies in the face. Or, uh, <em>shooting</em> them there. Whatever.</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-17758" src="http://technabob.com/blog/wp-content/uploads/2009/08/tb-crashcoursedlc.jpg" alt="tb crashcoursedlc" width="600" height="583" title="tb crashcoursedlc photo" /></p>
<p>Crash Course may not be free for Xbox 360 players, but for only 560 Microsoft points ($7 in real money), you get an entire campaign as well as some other goodies. The new campaign, postered above, &#8220;bridges the gap&#8221; between the first campaign, <em>No Mercy</em>, and the original second, <em>Death Toll</em>. Considering the title, I&#8217;m <em>guessing</em> that No Mercy&#8217;s escape helicopter may not have been long for that zombie-riddled world.</p>
<p>The pack also includes a shorter and sweeter version of Versus mode that can be completed in only half an hour. I love <em>Left 4 Dead</em> like ice cream, but completing a campaign does take a significant chunk of time, so this is definitely good news.</p>
<p>Download it next month!</p>
<p>[via <a href="http://gamegirl.blogfaction.com/article/110163/valve-delivers-new-dlc-for-left-4-dead-due-in-september/">GameGirl</a>]</p>
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		<title>Bioshock 2 Delayed; Rapture Will Just have to Wait</title>
		<link>http://technabob.com/blog/2009/07/14/bioshock-2-delayed-rapture-will-just-have-to-wait/</link>
		<comments>http://technabob.com/blog/2009/07/14/bioshock-2-delayed-rapture-will-just-have-to-wait/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 11:55:17 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[bioshock 2]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[take-two]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=16736</guid>
		<description><![CDATA[<em>BioShock 2&#8230;</em>, the sequel to Take-Two&#8217;s alternative history shooter has been delayed to the first half of 2010. The horror! The sequel was originally slated to debut late this year, just in time for the holiday buying season, but the title has been pushed back.

Does the game need]]></description>
			<content:encoded><![CDATA[<p><em>BioShock 2</em>, the sequel to Take-Two&#8217;s alternative history shooter has been delayed to the first half of 2010. The horror! The sequel was originally slated to debut late this year, just in time for the holiday buying season, but the title has been pushed back.</p>
<p style="text-align: center;"><img class="size-full wp-image-16738 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2009/07/tb-bioshock2t2gd.jpg" alt="tb bioshock2t2gd" width="600" height="337" title="tb bioshock2t2gd photo" /></p>
<p>Does the game need more development time? That&#8217;s part of the story. The other? Money. Take-Two chairman Strauss Zelnick admitted that the company expects that next year will provide &#8220;a better performing product in the marketplace.&#8221;</p>
<p>So suck it up, gamers. No <em>BioShock</em> for you yet. At least one group of people might be pleased at the delay: <em>BioShock</em>-obsessed <a href="http://technabob.com/blog/2009/02/26/bioshocking-replica-syringes-for-little-sisters/">crafters</a>. More time to work on those elaborate projects before the game&#8217;s release, at least.</p>
<p>[via <a href="http://www.shacknews.com/onearticle.x/59516">Shacknews</a>]</p>
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		<title>Space Invaders Times Two: Two-Player Games Are Twice as Nice</title>
		<link>http://technabob.com/blog/2009/04/26/space-invaders-times-two/</link>
		<comments>http://technabob.com/blog/2009/04/26/space-invaders-times-two/#comments</comments>
		<pubDate>Sun, 26 Apr 2009 13:27:22 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Hacks + Mods]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2-player]]></category>
		<category><![CDATA[8 bit]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[space invaders]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=12038</guid>
		<description><![CDATA[There&#8217;s only one thing better than blasting waves of alien dudes, and that&#8217;s doing it with a buddy. Even better than <em>that</em>? If, when the opportunity presents itself, you can also take potshots at said buddy. <em>Everyone is an Invader</em>, a <em>Space Invaders&#8230;</em> variation, pits two players against]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s only one thing better than blasting waves of alien dudes, and that&#8217;s doing it with a buddy. Even better than <em>that</em>? If, when the opportunity presents itself, you can also take potshots at said buddy. <em>Everyone is an Invader</em>, a <em>Space Invaders</em> variation, pits two players against both aliens and one another in a free-for-all of shooting madness.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-12040" src="http://technabob.com/blog/wp-content/uploads/2009/04/tb-ev1indhb.jpg" alt="tb ev1indhb" width="520" height="567" title="tb ev1indhb photo" /></p>
<p style="text-align: left;">One player gets the bottom of the screen, and while the second is in a mirrored position at the top&#8230; so watch out for those shots that slip through the ranks of alien ships.</p>
<p>I can hear it now: But wait! Hasn&#8217;t this been done before? Indeed, but Midway&#8217;s <em>Space Invaders II</em> is hardly a favorite among the long-running franchise&#8217;s games, so it&#8217;s nice to have an alternative. <em>Everyone is an Invader</em> is a simple, no-frills approach to two-player invading, and that makes it a worthwhile experience. Why not try it for yourself? You can grab a copy<em></em> of the game <a href="http://willhostforfood.com/?Action=download&amp;fileid=63626">here</a> (Windows .EXE Download).</p>
<p>[via <a href="http://somegamingrequired.blogspot.com/2009/04/everyone-is-invader.html">Some Gaming Required</a> via <a href="http://www.auntiepixelante.com/?p=428">auntie pixelante</a>]</p>
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		<title>That&#8217;S No Shooter: Kissma, the Kissing Game</title>
		<link>http://technabob.com/blog/2009/04/11/kissma-the-kissing-game/</link>
		<comments>http://technabob.com/blog/2009/04/11/kissma-the-kissing-game/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 13:28:54 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Strange + Wonderful]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[kiss]]></category>
		<category><![CDATA[kissma]]></category>
		<category><![CDATA[party tencho]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=11429</guid>
		<description><![CDATA[So the vast gaming frontier is pretty well packed with shmups of all kinds. Scroll, bounce, dodge, a little running, a little gunning&#8211;whatever your preferred action, you can get it in a shooter&#8230; and now, that even includes kissing. Which is to say <em>not shooting at all&#8230;</em>, but that&#8217;s]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">So the vast gaming frontier is pretty well packed with shmups of all kinds. Scroll, bounce, dodge, a little running, a little gunning&#8211;whatever your preferred action, you can get it in a shooter&#8230; and now, that even includes kissing. Which is to say <em>not shooting at all</em>, but that&#8217;s how you gotta roll in <em>Kissma</em>. <em>Kissma</em>, a browser-based lip-smacking indie romp, even inspired one writer to call it a &#8220;ksmup,&#8221; or a &#8220;kiss &#8216;em up.&#8221;</p>
<p style="text-align: center;"><img class="size-full wp-image-11430 aligncenter" src="http://technabob.com/blog/wp-content/uploads/2009/04/tb-kissma1.jpg" alt="tb kissma1" width="520" height="436" title="tb kissma1 photo" /></p>
<p style="text-align: left;">In Kissma, crazy pixelated heads fly toward your own disembodied noggin, and your massive protruding lips are  your own defense. Sessions last sixty seconds, and in that time, you&#8217;ve got to plant your lips with abandon if you want to work your way up the scoring charts. Twice each game, a kisskey bottle floats in amongst the heads, and if you drink up, you get a special ability.</p>
<p style="text-align: left;">If you&#8217;re still not quite sure how this horizontal scrolling kisser really works, there&#8217;s a handy video with some footage, or you could simply go <a href="http://www.party-tencho.com/kissma.html">give it a try</a>.</p>
<p style="text-align: left;"><p><a href="http://technabob.com/blog/2009/04/11/kissma-the-kissing-game/"><strong>Click to View Embedded Video Clip</strong></a></p></p>
<p style="text-align: left;">[<a href="http://www.party-tencho.com/kissma.html">Kissma</a> via <a href="http://www.indiegames.com/blog/2009/04/browser_game_pick_kissma_party.html">IndieGames</a> and <a href="http://mouseno.blogspot.com/2009/04/kissma.html">Mouse No!</a>]</p>
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		<title>That&#8217;S No Pachinko Game: Planet Pachinko [Wiiware]</title>
		<link>http://technabob.com/blog/2009/01/07/thats-no-pachinko-game-planet-pachinko-wiiware/</link>
		<comments>http://technabob.com/blog/2009/01/07/thats-no-pachinko-game-planet-pachinko-wiiware/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 13:10:58 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[allied kingdoms]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[planet pachinko]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=7302</guid>
		<description><![CDATA[With a name like <em>Planet Pachinko</em>, you might expect this game, which is set for release next week in the U.S. on WiiWare, the Nintendo Wii&#8217;s marketplace for original games, to actually be a pachinko game. But <em>no</em>, <em>Planet Pachinko&#8230;</em> is not a pachinko game: it&#8217;s actually a]]></description>
			<content:encoded><![CDATA[<p>With a name like <em>Planet Pachinko</em>, you might expect this game, which is set for release next week in the U.S. on WiiWare, the Nintendo Wii&#8217;s marketplace for original games, to actually be a pachinko game. But <em>no</em>, <em>Planet Pachinko</em> is not a pachinko game: it&#8217;s actually a platform/shooter that takes place <em>inside</em> a pachinko machine. So much for truth in nomenclature!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-7305" src="http://technabob.com/blog/wp-content/uploads/2009/01/tb-planpach.jpg" alt="tb planpach" width="520" height="390" title="tb planpach photo" /></p>
<p>Pachinko machines, of course, are the wildly popular Japanese slots-style games, except they&#8217;re everywhere and even more addictive. This particular pachinko machine is home a robot family&#8230; and a lot of dungeons. Ah, the pitfalls of gambling.</p>
<p><a href="http://technabob.com/blog/2009/01/07/thats-no-pachinko-game-planet-pachinko-wiiware/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p><em>Planet Pachinko</em> will debut on WiiWare next Monday for the price of 500 Nintendo points, which is the equivalent of five dollars.</p>
<p>[<a href="http://www.wiiware-world.com/news/2009/01/planet_pachinko_out_next_monday_on_wiiware">WiiWare World</a> via <a href="http://www.nintendowiifanboy.com/2009/01/07/planet-pachinko-dropping-into-wiiware-this-monday/">NWF</a>]</p>
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