tangible on technabob...

percussa audiocubes make beautiful music together

percussa_audiocubes

You might play electronic music on synthesizers, drum machines, key-tars and guit-boards, but how many of you can claim you’ve jammed out with a set of cubes?

AudioCubes are designed to be played in live performances, and let you control sounds by manipulating the position, angles and relationships between the palm-sized cubes.

Not to be confused with gadget shop with…

continue reading »

May 10th, 2009 comments stumble it! digg it! author: technabob

filed under: audio interactive strange + wonderful technology

shade pixel: text you can feel

Shade Pixel Deformable Skin Display

Instead of using a traditional 2-dimensional display surface, Shade Pixel renders information using a deformable skin surface which provides a 3-dimensional texture to its output.

Developed by researchers at the Design Media Lab at the Korea Advanced Institute of Science and Technology (KAIST), the device uses a dot-matrix array of solenoids attached to a flexible Spandex skin. When sent the…

continue reading »

March 28th, 2008 comments stumble it! digg it! author: technabob

filed under: future tech interactive

bubblegum sequencer chews through tunes

Bubblegum Sequencer

This music sequencer takes the same basic interface concept as the ball bearing sequencer I recently showed you, and makes it deliciously chewable. Instead of shiny metal spheres, this sequencer uses a bunch of colorful candy-coated gumballs to make a beat you can dance to.

 
Designed by Hannes Hesse, Andrew McDiarmid and Rosie Han – students at UC Berkeley’s…

continue reading »

January 17th, 2008 comments stumble it! digg it! author: technabob

filed under: interactive just plain fun

music sequencer has balls of steel

BeatBearing by Peter Bennett

Here’s an interesting new tangible interface design for a music sequencer. Rather than using an array of buttons or a 2-dimensional control screen on a computer, this one generates rhythmic patterns using ball bearings.

Sequences are composed by placing the metal orbs in a grid of receptor cups which represent the different rhythm tracks (kick, snare, hi-hat and cowbell) along…

continue reading »

January 13th, 2008 comments (7) stumble it! digg it! author: technabob

filed under: interactive

philips shows board game of the future

Philips Entertaible

Taking a page from science fiction films, Philips has been working on this new concept in electronic gaming which allows players to use physical game pieces to interact with video “board” games.

At the heart of Philips’ Entertaible system is a 32-inch touch-sensitive LCD embedded into the top of a table. The system provides a multi-touch tangible interface which allows…

continue reading »

February 25th, 2007 comments (1) stumble it! digg it! author: technabob

filed under: future tech video games