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Space Foosball is a modern-day spin on the old foosball table does away with those mechanical men and ping pong balls and replaces them with pixels and a physics engine.
The cool thing about the virtual foosball players and ball is that they’re still controlled by the same sort of spinny axle controllers that traditional foosball…
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September 21st, 2009
stumble it! digg it!
author: technabob
filed under: future tech interactive strange + wonderful technology
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You might play electronic music on synthesizers, drum machines, key-tars and guit-boards, but how many of you can claim you’ve jammed out with a set of cubes?
AudioCubes are designed to be played in live performances, and let you control sounds by manipulating the position, angles and relationships between the palm-sized cubes.
Not to be…
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May 10th, 2009
stumble it! digg it!
author: technabob
filed under: audio interactive strange + wonderful technology
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Instead of using a traditional 2-dimensional display surface, Shade Pixel renders information using a deformable skin surface which provides a 3-dimensional texture to its output.
Developed by researchers at the Design Media Lab at the Korea Advanced Institute of Science and Technology (KAIST), the device uses a dot-matrix array of solenoids attached to a flexible…
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March 28th, 2008
stumble it! digg it!
author: technabob
filed under: future tech interactive
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This music sequencer takes the same basic interface concept as the ball bearing sequencer I recently showed you, and makes it deliciously chewable. Instead of shiny metal spheres, this sequencer uses a bunch of colorful candy-coated gumballs to make a beat you can dance to.
Designed by Hannes Hesse, Andrew McDiarmid and Rosie Han…
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January 17th, 2008
stumble it! digg it!
author: technabob
filed under: interactive just plain fun
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Here’s an interesting new tangible interface design for a music sequencer. Rather than using an array of buttons or a 2-dimensional control screen on a computer, this one generates rhythmic patterns using ball bearings.
Sequences are composed by placing the metal orbs in a grid of receptor cups which represent the different rhythm tracks (kick,…
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January 13th, 2008
stumble it! digg it!
author: technabob
filed under: interactive
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Taking a page from science fiction films, Philips has been working on this new concept in electronic gaming which allows players to use physical game pieces to interact with video “board” games.
At the heart of Philips’ Entertaible system is a 32-inch touch-sensitive LCD embedded into the top of a table. The system provides a…
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February 25th, 2007
stumble it! digg it!
author: technabob
filed under: future tech video games