user interface on technabob...
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Yuta Sugiura and his colleagues at the Graduate School of Media Design in Keio University had a valid starting point – most of the software or hardware input systems today have no direct correlation to the command to be executed, and so are not that easy to master. As high-tech items like robots become more…
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November 13th, 2009
stumble it! digg it!
author: lambert v.
filed under: computing cool toys future tech hacks + mods interactive robots technology
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Those of us who spend more time in front of our computers instead of other humans know that the current keyboard and mouse method of interaction with our magic boxes are far from perfect. I for one, want a half-sphere, multitouch surface that lets me move stuff onscreen with my right hand (my mouse hand)…
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October 16th, 2009
stumble it! digg it!
author: lambert v.
filed under: computing design future tech interactive strange + wonderful technology
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HP wowed crowds with this amazing, massive multi-touch display wall at this past week’s Wall Street Journal D5 Conference.
The 16 x 8-foot interactive display allowed multiple visitors to simultaneously control audio, video, photos and other multimedia content using their hands to navigate.
The installation was put together by Obscura Digital and commissioned by HP…
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June 9th, 2007
stumble it! digg it!
author: technabob
filed under: computing design interactive
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Microsoft today announced a new startup business focused on improving user interfaces for mobile devices called “ZenZui.”
ZenZui’s differentiator is its unique “zooming” user interface which lets you quickly maneuver from one application or website to another. The interface features a grid of customizable “tiles” which provide links directly to the users areas of interest.…
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March 27th, 2007
stumble it! digg it!
author: technabob
filed under: mobile tech
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Mobility Today posted some up close footage of the new Microsoft Zune media player in action today.
Note the huge album art, and video playback is done in landscape mode to provide excellent widescreen movie viewing. The video also shows off the FM tuner capability (which now appears to support RDS for track and title…
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September 14th, 2006
stumble it! digg it!
author: technabob
filed under: media players
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Earlier today, we reported on the official launch announcement for the Nintendo Wii.
More details have emerged on Nintendo’s interface which will be broken up into “Channels.” Below are Nintendo’s descriptions of the channels:
Disc Channel: This channel allows users to play either Wii game discs or the entire library of Nintendo GameCube discs.
Mii Channel: Fun…
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September 14th, 2006
stumble it! digg it!
author: technabob
filed under: home entertainment video games
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IGN has posted this video showing a direct feed of the Sony Playstation 3’s “dashboard” user interface. At this point, it looks strikingly similar to the PSP’s interface:
http://video.google.com/videoplay?docid=-1826796847481689092
No real surprises here… The ability to pull up system menus while playing a game is really the only “new” thing for Sony, and this has already been…
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August 20th, 2006
stumble it! digg it!
author: technabob
filed under: video games
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Check out this cool video of Microsoft’s prototype for an augmented reality system known as “PlayAnywhere“. The system combines a video projector and a sensing device that can detect a user’s gestures and the position objects placed on a surface in real time, and utilize that data to create a highly interactive and intuitive user interface.…
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August 6th, 2006
stumble it! digg it!
author: technabob
filed under: future tech