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	<title>Technabob &#187; vector</title>
	<atom:link href="http://technabob.com/blog/tag/vector/feed/" rel="self" type="application/rss+xml" />
	<link>http://technabob.com/blog</link>
	<description>Cool Gadgets, Gizmos, Games and Geek Stuff</description>
	<lastBuildDate>Sun, 27 May 2012 20:00:08 +0000</lastBuildDate>
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		<title>Tales of Unspoken World: Like Canabalt, but 3d</title>
		<link>http://technabob.com/blog/2010/08/07/tales-of-unspoken-world-3d-game/</link>
		<comments>http://technabob.com/blog/2010/08/07/tales-of-unspoken-world-3d-game/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 12:41:21 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Geek Art + Craft]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[vector]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=37378</guid>
		<description><![CDATA[I came across this unusual game over on IndieGames earlier today, and I have to say I like the way the early build is shaping up.

A small independent game studio called Santa Ragione created <em>Tales of Unspoken World&#8230;</em> after being inspired by this stylized case design from the Famicase]]></description>
			<content:encoded><![CDATA[<p>I came across this unusual game over on <a href="http://www.indiegames.com/blog/2010/08/freeware_game_pick_tales_of_th.html">IndieGames</a> earlier today, and I have to say I like the way the early build is shaping up.</p>
<p style="text-align: center;"><img class="size-full wp-image-37380  aligncenter" title="tales_of_unspoken_world" src="http://technabob.com/blog/wp-content/uploads/2010/08/tales_of_unspoken_world.jpg" alt="tales of unspoken world" width="600" height="450" /></p>
<p>A small independent game studio called <a href="http://www.santaragione.com/">Santa Ragione</a> created <em>Tales of Unspoken World</em> after being inspired by <a href="http://i133.photobucket.com/albums/q63/niguloto/shimizu_large.png" target="_blank">this stylized case design</a> from the <a href="http://technabob.com/blog/2008/07/20/famicase-nes-cartridge-art/">Famicase art exhibit</a> a few of years ago. Gameplay in <em>Tales</em> involves the same sort of &#8220;run, jump or die&#8221; mechanic found in the highly-addictive <a href="http://adamatomic.com/canabalt/" target="_blank"><em>Cannabalt</em></a>, but it plays out on a 3D stage reminiscent of old black-and-white vector games. The game requires just two keys to play. Use the &#8220;Up&#8221; key to run, and the &#8220;Space&#8221; bar to jump. That&#8217;s it.<span id="more-37378"></span></p>
<p>Here&#8217;s a brief video showing off the game in action:</p>
<p><a href="http://technabob.com/blog/2010/08/07/tales-of-unspoken-world-3d-game/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p><em>Tales of Unspoken World</em> is available for download now over at the <a href="http://forums.tigsource.com/index.php?topic=13916.0">TIGSource forums</a>, and plays on both PC or MAC. For some reason, only the MAC version includes the dangly hand animations shown in the video above. Go figure. Either way, it&#8217;s worth a download, especially at the low, low price of free.</p>
<p><em>(P.S. If you get stuck, press &#8220;R&#8221; to restart, and &#8220;Alt-F4&#8243; to quit.)</em></p>
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		<slash:comments>1</slash:comments>
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		<title>Atari.Com Adds Classic Games to Their Website [Timekillers]</title>
		<link>http://technabob.com/blog/2009/11/23/atari-com-flash-arcade-games/</link>
		<comments>http://technabob.com/blog/2009/11/23/atari-com-flash-arcade-games/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 03:08:35 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Retro]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2600]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[asteroids]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[battlezone]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[crystal castles]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[lunar lander]]></category>
		<category><![CDATA[vector]]></category>
		<category><![CDATA[yar's revenge]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=23396</guid>
		<description><![CDATA[Atari fans rejoice! The Atari.com website has just gotten a facelift, and one of the great new features of the site is an arcade with a number of classic Atari game for you to play in your web browser.

So far, the Atari Arcade includes web-playable Flash versions of four&#8230;]]></description>
			<content:encoded><![CDATA[<p>Atari fans rejoice! The Atari.com website has just gotten a facelift, and one of the great new features of the site is an arcade with a number of classic Atari game for you to play in your web browser.</p>
<p style="text-align: center;"><img class="size-full wp-image-23397  aligncenter" title="atari_arcade_battlezone" src="http://technabob.com/blog/wp-content/uploads/2009/11/atari_arcade_battlezone.jpg" alt="atari arcade battlezone" width="600" height="536" /></p>
<p>So far, the Atari Arcade includes web-playable Flash versions of four arcade classics: <em>Asteroids</em>, <em>Battlezone</em>, <em>Crystal Castles</em>, and <em>Lunar Lander</em>. Hopefully, they&#8217;ll add more games in the not-too-distant future. I want my <em>Dig-Dug</em> and <em>Paperboy! </em>They&#8217;ve also thrown in versions of a couple of classic 2600 games, <em>Yar&#8217;s Revenge</em> and <em>Adventure</em>. Each of the games is a faithful recreation of the original, with the addition of a global high score leaderboard.</p>
<p style="text-align: center;"><img class="size-full wp-image-23398  aligncenter" title="atari_arcade_yars_revenge" src="http://technabob.com/blog/wp-content/uploads/2009/11/atari_arcade_yars_revenge.jpg" alt="atari arcade yars revenge" width="600" height="534" /></p>
<p>So what are you waiting for? Head on over to the new <a href="http://www.atari.com/arcade">Atari Arcade</a>, and play without fear of ever running out of quarters again.</p>
<p>Really, how can you not love a game with instructions that read: <em>&#8220;The primary objective of the game is to break a path through the shield, and destroy the Qotile with a blast from the Zorlon Cannon&#8221;?</em></p>
<p>[via <a href="http://kotaku.com/5411251/atari-adds-an-arcade-to-its-web-page?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29&amp;utm_content=Google+Reader">Kotaku</a>]</p>
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		<title>How to Make Your Own Ds Lite Covers: a Quick Lesson</title>
		<link>http://technabob.com/blog/2009/09/08/how-to-make-your-own-ds-lite-covers/</link>
		<comments>http://technabob.com/blog/2009/09/08/how-to-make-your-own-ds-lite-covers/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 11:45:21 +0000</pubDate>
		<dc:creator>Alisha K.</dc:creator>
				<category><![CDATA[Geek Art + Craft]]></category>
		<category><![CDATA[Hacks + Mods]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[cover]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[tribal]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=19591</guid>
		<description><![CDATA[Are you paying attention? This will be a quick tutorial on customizing your Nintendo DS Lite. Here we go. Step one: draw some stuff. It probably helps if you can draw. Step two: vectorize that business and print it out. Step three: cut out designs from desired material and affix&#8230;]]></description>
			<content:encoded><![CDATA[<p>Are you paying attention? This will be a quick tutorial on customizing your Nintendo DS Lite. Here we go. Step one: draw some stuff. It probably helps if you can draw. Step two: vectorize that business and print it out. Step three: cut out designs from desired material and affix to DS. Sounds simple, eh?</p>
<p style="text-align: center"><img class="aligncenter size-full wp-image-19592" src="http://technabob.com/blog/wp-content/uploads/2009/09/tb-vectords.jpg" alt="tb vectords" width="600" height="394" title="tb vectords photo" /></p>
<p>I doubt it was that simple. At least, I&#8217;m sure I couldn&#8217;t pull it off. But if you&#8217;re hoping for more handy tips at the source, give it up; this nifty little DIY DS cover is the only thing to be found on a <a href="http://mountiexxl.deviantart.com/art/DS-Lite-Tribal-Dragon-Casemod-134221262">new deviantART account</a>, and there&#8217;s a lack of detail about the process. As in, there&#8217;s <em>none</em>. Feel free to imagine aliens swooped in and drew up the whole project. That&#8217;s what I&#8217;m going with.</p>
<p>On a serious note, vector art could lead to all sorts of interesting DS designs. Would love to see if anyone had tried something similar!</p>
]]></content:encoded>
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		<title>Scope 2 Rgb LED Watch Reminds Me of Vector Video Games</title>
		<link>http://technabob.com/blog/2008/10/17/scope-2-rgb-led-watch-reminds-me-of-vector-video-games/</link>
		<comments>http://technabob.com/blog/2008/10/17/scope-2-rgb-led-watch-reminds-me-of-vector-video-games/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 11:30:40 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Retro]]></category>
		<category><![CDATA[Timepieces]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[led]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[rgb]]></category>
		<category><![CDATA[stainless steel]]></category>
		<category><![CDATA[tempest]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[vector]]></category>
		<category><![CDATA[watch]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/?p=4863</guid>
		<description><![CDATA[I don&#8217;t know what it is about these retro-futuristic watches from Japan, but for me they conjure up images of 1980s color vector video games like Tempest or Quantum.

The limited-edition Scope 2 watch uses a special multi-color (RGB) LED display to tell the time. Depending on the model you choose,&#8230;]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t know what it is about these retro-futuristic watches from Japan, but for me they conjure up images of 1980s color vector video games like <a href="http://en.wikipedia.org/wiki/Tempest_(arcade_game)">Tempest</a> or <a href="http://en.wikipedia.org/wiki/Quantum_(game)">Quantum</a>.</p>
<p style="text-align: center;"><img class="size-full wp-image-4864 aligncenter" title="scope_2_led_watch" src="http://technabob.com/blog/wp-content/uploads/2008/10/scope_2_led_watch.jpg" alt="scope 2 led watch" width="520" height="761" /></p>
<p>The limited-edition Scope 2 watch uses a special multi-color (RGB) LED display to tell the time. Depending on the model you choose, either a red or green horizontal hairline signifies an hour, while a contrasting colored &#8220;target&#8221; surrounds the current 5 minute interval, and four tiny dots which reside on a separate circular nub indicate individual minutes. Sound a bit confusing? Maybe this diagram will help sort things out for you:</p>
<p style="text-align: center;"><img class="size-full wp-image-4865 aligncenter" title="scope_2_watch_works" src="http://technabob.com/blog/wp-content/uploads/2008/10/scope_2_watch_works.jpg" alt="scope 2 watch works" width="520" height="418" /></p>
<p style="text-align: left;">Better, no? If you do manage to figure out anything other than the fact that it&#8217;s about 20 minutes after something or other, let me know.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-4866" title="scope_2_watch_colors" src="http://technabob.com/blog/wp-content/uploads/2008/10/scope_2_watch_colors.jpg" alt="scope 2 watch colors" width="520" height="540" /></p>
<p>At this point, the only place you can get the Scope 2 is from Japanese watch seller <a href="http://www.seahope.com/e-commex/cgi-bin/ex_disp_category.cgi?id=SCOPE2">Seahope</a> for ¥21,000 (appx $207 USD) but I&#8217;m HOPEful (get it?) that they&#8217;ll make their way to the western hemisphere soon.</p>
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		<title>Tetris Blocks Fall on Oscilloscope Screen</title>
		<link>http://technabob.com/blog/2008/02/15/tetris-blocks-fall-on-oscilloscope-screen/</link>
		<comments>http://technabob.com/blog/2008/02/15/tetris-blocks-fall-on-oscilloscope-screen/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 12:40:03 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Hacks + Mods]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[beam]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[oscilloscope]]></category>
		<category><![CDATA[russia]]></category>
		<category><![CDATA[tetris]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2008/02/15/tetris-blocks-fall-on-oscilloscope-screen/</guid>
		<description><![CDATA[Here&#8217;s a cool hack which uses an old oscilloscope to play an accurate game of the arcade classic, Tetris.

Engineer Lars Pontoppidan created Scopetris using an AtMega32 micro-controller to drive the beam of an oscilloscope to mimic the game play of the classic Soviet puzzle game.
Lars had to create&#8230;]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a cool hack which uses an old oscilloscope to play an accurate game of the arcade classic, Tetris.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2008/02/scopetris_close.jpg" alt="scopetris close"  title="scopetris close photo" /></p>
<p>Engineer Lars Pontoppidan created <a href="http://pontoppidan.info/lars/index.php?proj=scopetris">Scopetris</a> using an <a href="http://www.atmel.com/dyn/products/product_card.asp?part_id=2014">AtMega32</a> micro-controller to drive the beam of an oscilloscope to mimic the game play of the classic Soviet puzzle game.</p>
<p><a href="http://technabob.com/blog/2008/02/15/tetris-blocks-fall-on-oscilloscope-screen/"><strong>Click to View Embedded Video Clip</strong></a></p>
<p>Lars had to create custom circuitry and programmed the beam to produce a similar visual result to that of those old vector graphic games. The game is controlled using a traditional Atari 9-pin digital joystick.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2008/02/scope_tetris_scopetris.jpg" alt="scope tetris scopetris"  title="scope tetris scopetris photo" /></p>
<p>Unlike some lesser oscilloscope beam hacks which use simple video games like Pong, Lars really went all out to create a game with the relative complexity of Tetris. Using his significant programming prowess, Pontoppidan programmed the circuit to manage each individual as an independent object, allowing it to behave very similarly to the original arcade classic.</p>
<p>Kudos to Lars for an outstanding scope hack.</p>
<p>[via <a href="http://hackedgadgets.com/">Hacked Gadgets</a> via <a href="http://blog.makezine.com/archive/2008/02/oscilloscope_tetris.html?CMP=OTC-0D6B48984890">MAKE</a>]</p>
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		<title>Video Games Get Vectorized</title>
		<link>http://technabob.com/blog/2007/12/29/video-games-get-vectorized/</link>
		<comments>http://technabob.com/blog/2007/12/29/video-games-get-vectorized/#comments</comments>
		<pubDate>Sun, 30 Dec 2007 02:41:26 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[convert]]></category>
		<category><![CDATA[donkey kong]]></category>
		<category><![CDATA[draw]]></category>
		<category><![CDATA[line]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[pac man]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/12/29/video-games-get-vectorized/</guid>
		<description><![CDATA[Check out these awesome vector art variations on classic arcade game characters.

Game enthusiast Philipp Lenssen took partial screenshots from famous arcade games and ran them through VectorMagic, a nifty online bitmap-to-vector conversion tool, then enlarged them to exaggerate the line-art effect.

I&#8217;m so used to seeing all these gaming&#8230;]]></description>
			<content:encoded><![CDATA[<p>Check out these awesome vector art variations on classic arcade game characters.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/12/vector_mario.png" alt="vector mario"  title="vector mario photo" /></p>
<p>Game enthusiast Philipp Lenssen took partial screenshots from famous arcade games and ran them through <a href="http://vectormagic.stanford.edu/">VectorMagic</a>, a nifty online bitmap-to-vector conversion tool, then enlarged them to exaggerate the line-art effect.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/12/vector_pacman.png" alt="vector pacman"  title="vector pacman photo" /></p>
<p>I&#8217;m so used to seeing all these gaming icons in their traditional pixel block form, it was really cool to see them reinterpreted in a way I never imagined.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/12/vector_donkey_kong.png" alt="vector donkey kong"  title="vector donkey kong photo" /></p>
<p>The only thing cooler would be a <a href="http://www.mamedev.org">MAME</a> video filter that would actually let you play the games in their vector form.</p>
<p>You can check Philipp&#8217;s entire collection of vectorized video game art over on <a href="http://blogoscoped.com/blownup/">Google Blogoscoped</a>.</p>
<p>[via <a href="http://drawn.ca/2007/12/26/vectorized-video-game-art/">DRAWN!</a>] <em>(thanks for the tip, <a href="http://www.roadsidescholar.com">Roadside Scholar</a>!) </em></p>
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		<title>Geometry Wars Galaxies Confirmed for Nintendo Wii, Ds</title>
		<link>http://technabob.com/blog/2007/05/25/geometry-wars-galaxies-confirmed-for-nintendo-wii-ds/</link>
		<comments>http://technabob.com/blog/2007/05/25/geometry-wars-galaxies-confirmed-for-nintendo-wii-ds/#comments</comments>
		<pubDate>Fri, 25 May 2007 15:24:51 +0000</pubDate>
		<dc:creator>Technabob</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[bizarre creations]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[geometry wars]]></category>
		<category><![CDATA[kuju]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[sierra]]></category>
		<category><![CDATA[vector]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://technabob.com/blog/2007/05/25/geometry-wars-galaxies-confirmed-for-nintendo-wii-ds/</guid>
		<description><![CDATA[If you own an Xbox 360, you already know the crack-like addictive powers of the retro-mod arcade shooter <em>Geometry Wars: Retro Evolved&#8230;</em>.

If you&#8217;re a Nintendo fan, you&#8217;ll now be able to get in on the action. Sierra Entertainment today announced that Geometry Wars: Galaxies, a follow up to]]></description>
			<content:encoded><![CDATA[<p>If you own an Xbox 360, you already know the crack-like addictive powers of the retro-mod arcade shooter <em>Geometry Wars: Retro Evolved</em>.</p>
<p style="text-align: center"><img src="http://technabob.com/blog/wp-content/uploads/2007/05/geometry_wars_galaxies.jpg" alt="geometry wars galaxies"  title="geometry wars galaxies photo" /></p>
<p>If you&#8217;re a Nintendo fan, you&#8217;ll now be able to get in on the action. Sierra Entertainment today announced that <a href="http://www.sierra.com/en/home/games/game_info.prod-L2NvbnRlbnQvc2llcnJhL2VuL3Byb2R1Y3RzL2dlb21ldHJ5X3dhcnNfZ2FsYXhpZXM%3d.platform-global.html">Geometry Wars: Galaxies</a>, a follow up to the frantic 2D game is coming for the Nintendo Wii and DS. Both the Wii version and the DS version will take advantage of the unique control schemes of each device. There will also be bonus unlockable content when you link up your Wii and DS via Wi-Fi.</p>
<p>In addition to a variety of new levels, the game will include a full remake of the Xbox 360 classic. The new game will also feature battle and co-op multiplayer modes, which I can&#8217;t wait to check out.</p>
<p>While the original series was developed by <a href="http://www.bizarrecreations.com">Bizarre Creations</a>, the port is being developed by <a href="http://www.kuju.com/">KUJU Entertainment</a>, who&#8217;s also working on the highly anticipated PSP 2D/3D platformer, <a href="/blog/2007/01/27/crush-psp-2d3d-platformer-looks-promising/">Crush</a>. Geometry Wars: Galaxies should be available for both Nintendo systems sometime this fall.</p>
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