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Throw Your Monitor at Game Opponents

 |  |  |  |  |  |  |  |  February 12, 2008


Ever had such a bad game that you wanted to throw your controller at your TV screen? How about a gaming system where chucking your display itself is an integral part of the action?

Philips Throwable Game Display Patent

Philips recently filed a patent application for a video game system which uses a monitor that you can actually toss. The patent describes a durable, monitor which which can show images as it’s thrown around the room. A stationary sensor tracks the position of the ball as it moves, while player positions are tracked using ultrasound. The display can then display images that respond to its movements and position within the space. The patent, entitled simply “Gaming System with Movable Display,” begins:

An electronic gaming system comprising: a robust, movable display (101); a game controller(103), arranged to generate a game scenario, comprising generation of pictures to be displayed on the robust movable display (101); and – a trajectory mapping unit (105), arranged to map a virtual trajectory in space- time of a virtual world in the game scenario, with at least two of the pictures with unequal picture content corresponding to different locations of the virtual space-time trajectory, to a real trajectory of the robust movable display (101) in real space, so that at an appropriate moment the two of the pictures are displayed on the robust movable display (101)…

At this point, plans for an actual implementation are sketchy, but one could envision games in which the images on the moving screen could react to the players in the room. Imagine hitting the ball hard, and the display showing an image of a screaming face, or one mocking your opponent when it flies past an imaginary goal line.

The concept is still a little strange, and it seems to me that most of what’s described could be achieved with a combination of accelerometers and infrared sensors (like Nintendo’s Wii-mote). Still, I’m always intrigued by new and different ways to interact with games.

Can you guys think of some other good game ideas for a system like this one?

[via New Scientist Invention Blog]



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