More and more movies are getting video game tie-ins, but not many are as deserving of a video game counterpart as TRON: Legacy. Coinciding with the release of the movie, TRON: Evolution will also be released in Winter. The game’s story is said to be in-between the first movie and the new one, and it promises action-oriented gameplay, with some platforming and RPG elements mixed in, and of course it wouldn’t be a TRON game without light bike stages.
The cinematics of the video game come close to the minimalistic neon goodness of the upcoming movie:
But what about the gameplay? G4TV recently interviewed Darren Hedges, game director at Propaganda Games, the company currently working on TRON: Evolution. They also showed off some gameplay segments.
http://www.youtube.com/watch?v=8XW7UGzcq0gI don’t know about you, but the gameplay segment they showed was disappointing, mostly because the enemies are dumb – there’s one part towards the end when two of the bad guys get to Anon, and they just… stood next to him. I hope they fix that, because I’m really interested in seeing more of the capoeira-influenced moves and the different types of light discs that Hedges mentioned in passing. The story’s intriguing as well, since it’s supposed to be canon.
http://www.youtube.com/watch?v=96Q8EYEbsYsThe light cycle segment looks freakin’ chaotic. I feel for the dude who demoed that thing live. Overall, I wasn’t impressed with what I saw. Then again there’s still quite some time before the game’s December 31 release. Amazon is already accepting pre-orders for the PS3 ($57 USD), Xbox 360 ($60) and PC ($40) versions of TRON: Evolution. Want more? Check out G4TV’s screenshots of the game.
[via G4TV]