Well, it was only a matter of time before we’d start to see some serious motion-capture done using Microsoft’s Kinect.
This incredible choreography demo by Higuchuu shows off the precision with which individual dance moves can be recorded from a subject standing in front of a Kinect camera, then played back onto a 3D avatar. In this particular case, your body movements are applied to the skeleton of iconic J-Pop sensation Hatsune Miku:
Sure, there are several Kinect games already which let you use your body movements to manipulate an onscreen character, but this is the best and smoothest movement demo I’ve seen yet. If you want to give it a whirl for yourself, just hit the download page and grab “DXOpenNI” and “MMD ver 7.24” to try it out.