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PaperDude VR Needs More Bees

by Lambert Varias
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The original Paperboy was ahead of its time. While other arcade games in the 80s featured spaceships or medieval warriors, Paperboy only had, well, a paperboy. So it’s fitting that this homage to the game uses cutting edge technology. PaperDude VR harnesses the powers of the Oculus Rift, the Kinect and the Kickr power trainer, even though you can achieve a more realistic experience with, I don’t know, a bicycle and rolls of paper.

paperdude-vr-by-globacore

PaperDude VR is a pet project of Globacore, a company that specializes in interactive installations. Globacore is making the game using Unity and Photoshop. The game requires you to throw virtual newspapers at mailboxes to score points. As with Paperboy, you have to do this without crashing your bicycle, only this time you’re actually pedaling on a bike. The Kickr detects your speed and can adjust the bike to make it easier or harder to pedal. The Oculus Rift provides 360º visibility and the Kinect tracks your hands and arms.

Globacore said they’re planning to improve PaperDude VR by adding features like obstacles and other nuisances to avoid, an online leaderboard and even a replica of the training course at the end of levels in Paperboy.

[via Prosthetic Knowledge]



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