In the early days of the space program, NASA used capsules atop powerful rockets to fling astronauts and gear into space. We replaced those early capsules with the space shuttle fleet. With the shuttles retired, U.S.
I’m not a huge fan of heights. It’s not necessarily that I’m afraid of being up high, I simply dislike the thought of an abrupt stop if I should fall from some undisclosed height. This is the reason I could never venture tens of thousands of feet into the air in a gigantic capsule suspended underneath a massive helium balloon.
Remember those games from the arcade where you have to try and grab a prize by delicately positioning a claw around your booty of choice? Those things always frustrated the crap out of me. At least this new version of the game looks like a bit more fun, thanks to its plentiful use of robotic technology.
Mechatrax’ ROBO CATCHER is a new take on the classic claw game that replaces the claw with a small humanoid bipedal robot.
This “capsule train” concept will give each person their own little train compartment fiefdom to rule on their way to work. Their are individual capsules that fit one person, or larger 4-person capsules.
The concept was designed by Hamit Kanuni Kuralkan from Melbourne, Australia.
With a name like U27, this all-in-one desktop audio system may sound like some sort of old German submarine, but its looks are clearly inspired more by Apollo 13 than by Das Boot.
The system combines both an MP3 player and a compact speaker system in a single conical device.
Renowned design shop LEXON has introduced their latest radio design, featuring looks inspired by the Apollo space capsule.
The appropriately named Apollo 2 digital AM/FM radio comes in a retro-modern package that would make NASA proud.