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Tag: Motion Capture

Multi-user Wireless Virtual Reality System: Real Virtuality

Multi-user Wireless Virtual Reality System: Real Virtuality
A couple of years ago we checked out a VRcade, a virtual reality arcade that freed players to move and translated their movements in the game with the help of motion capture systems. Artanim’s Real Virtuality is a lot like that, except it’s geared for multiple users and not just for games but for other contentĀ as well.

Inversion Project Lets You Go Wireless with the Oculus Rift: Kinectic

Inversion Project Lets You Go Wireless with the Oculus Rift: Kinectic
Last November we heard about VRcade, a virtual reality system that lets the user move around while wearing a VR headset, thanks to wireless wearable electronics and cameras. A company called Zero Latency is working on the Inversion Project, a very similar setup for VR poster childĀ Oculus Rift.
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FaceRig Turns You into a Digital Avatar in Real Time: Self-e

FaceRig Turns You into a Digital Avatar in Real Time: Self-e
Here’s a program that could be one of the big hits of 2014. Currently in development by Holotech Studios, FaceRig lets anyone with a webcam project their head movements and facial expressions onto a virtual character, all in real time.

VRcade Combines Motion Capture with VR Headsets: The Arcade is Dead, Long Live the Arcade!

VRcade Combines Motion Capture with VR Headsets: The Arcade is Dead, Long Live the Arcade!
A new company called VRcade aims to revive the idea of a gaming arcade with the help of virtual reality. Whereas VR headsets like the Oculus Rift need to be wired to a computer to work, VRcade’s headset has a wireless transmitter.
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