If you’re looking to make music with your iPhone or iPod Touch, check out this add-on, which looks pretty neat. The AUUG Motion Synth is a combination grip/case for your iDevice, which lets you use your hand and motion to play music.
We all know that humanoid robots roaming the streets aren’t that far away, but there are still plenty of kinks to be worked out of the designs. The AMBER 2 Robot does its best to emulate human foot movements, with the goal of making a machine that can walk on all sorts of terrain.
I’m a big road racing fan and have played just about every racing video game out there. I particularly enjoy playing the full-on motion simulators when I’m at special events or arcades cool enough to have one.
I’m not a fan of the current glasses-requiring 3D tech, but I’m sure even I would find it a blast to play a 3D game with the JoyRide Atomic A1 Ultra-Compact Motion Simulator. I know, I know, we’ve been fooled and seduced by epic-sounding product names before, but this one is more promising.
Fans of Minority Report, the interfaces in Neal Stephenson’s The Diamond Age, and other future tech freaks take note: in an interview with CNET, Bill Gates says Microsoft hopes to incorporate Project Natal, revealed at this year’s E3 Expo, into Windows.
If this year’s E3 is any indication (and it’s like, the indication), then motion controls are the future. If you’re cunning and good with wires, you can even experience the future now.
This is pretty basic–as strange as it is to refer to motion controlled gaming as basic–considering this glove is just a holder for an accelerometer, so that the tilt and motion of the player’s hand and wrist is used to manipulate the pieces.
If you spend an inordinate amount of time off-road biking, downhill skiing, skydiving or something equally adventurous, here’s a great way to capture those thrilling moments of your life.
The new VholdR ContourHD is a wearable HD camcorder that can shoot full 16:9 widescreen video to capture your daredevil moments in glorious high definition.
Ok, how’s this for a concept? Take two moody lovers on a park bench. Put them inside your iPhone or iPod Touch. Shake them vigorously. Watch the sparks fly.
Yep, that’s the idea behind interactive artist Eric Loyer’s new iPhone app, Ruben & Lullaby.
This amazing combination of technology and graphical artistry makes for some of the most realistic and precise 3D animated facial expressions I’ve ever seen come out of a computer.
Pendulum Studios’, AlterEgo division combines facial expression software, precision motion capture, and good old-fashioned artistry to reproduce the most minute facial movements you’ve ever seen on a digital actor.
I came across this nifty concept for an electronic plaything earlier this week and thought I’d share it with you guys.
Steve Gilbertson’s interactive color cube uses a 3-axis accelerometer to detect movements and relays that information to a grid of brightly colored LEDs to create a portable light show in a box.
Here’s some pretty cool news which could provide entirely new ways to interact with your computer or game console. This new technology will enable automated 3-dimensional tracking of heads and faces using a webcam along with some very special tracking software.
Sure, there are lots of devices which are starting to embed motion sensors or touch screens to power new user interface paradigms. But this is the first time I’ve seen a motion-sensitive device which is designed to be operated entirely with one hand.
Taking a page from systems like the Sony EyeToy and the Nintendo Wii control scheme, this new camera from Israel’s 3DV Systems could bring gaming interaction to a whole new level.
The company’s recently revealed ZCam is capable of not only capturing gamers’ most intricate gestures, but detecting full-body movements in three dimensions, without the need for the player to hold a controller.
Interactive artist Andrew Fentem created this cool electronic cube puzzle game loaded with colorful LEDs. The Fentix Cube is controlled by touch as well as through movement.
While it’s designed as a platform, capable of playing a number of different games and puzzles, the interactive plaything happens to do a great job digitally emulating the old Rubik’s Cube.
Interactive artist Marcus Graf created this dramatic video display window which keeps a watchful eye on passersby.
The piece, entitled I, ball used a webcam along with special processing software to detect people as they pass the display window.