I have loved to play SimCity in all its iterations on the PC over the years. I like to craft the cities and see how much money I can make. I also both love and hate the natural disasters that can befall your city and crush all your hard work.
Unleash a tornado on your puny SimCities, because they’re nothing compared to YouTuber Peter Ritchie’s SimCity 4 region. Supposedly made without cheats or mods, Peter’s region is made of 81 large city tiles and has 107,658,254 Sims.
When the new SimCity game launched earlier this year, it caught a huge amount of flack for requiring an Internet connection to play and bunch of server issues that prevented many gamers from playing for a long time.
Man, this is some bad news for EA and Maxis. Yesterday afternoon, Amazon temporarily stopped selling download copies of SimCity. Yes, the version that was just released this week. The game has already received over 1800 reviews on Amazon.
I’d be willing to bet there are huge number of gamers out there who have fond memories of playing previous SimCity games back in the day. I know I spent many an hour building a giant city only to destroy it with a rampaging monster or some other catastrophe.
In collaboration with developer GlassLab, EA has announced an interesting extension to the SimCity world. SimCityEDU is an online development portal for the education community to accompany the upcoming new version of SimCity. The goal is for SimCityEDU to be a resource for classroom teachers interested in using digital platforms to help students learn science, technology, engineering, and mathematics subjects.
EA has announced that its project with Maxis and Playfish to bring SimCity to Facebook has now launched. If you’re a fan of the franchise, which has been around for decades, and like to play social games on Facebook, SimCity Social is now available to play.
Now you can be a mayor of your own miniature city, thanks to the SimCity 2000 tabletop play set. Using Google Sketch-up, architect Michael Curry aka Skimbal created replicas of the buildings in Simcity 2000. Curry says that he based the models on his “memories of playing”, so they may not look exactly like their in-game equivalents, but they’re accurate enough for fans of the simulation series to want to reticulate splines in real life.