wii sensor bar isn’t a sensor at all
November 21st, 2006 comments (1) stumble it! digg it! by: technabob
Some enterprising dudes out there have figured out that the Nintendo Wii’s “Sensor Bar” doesn’t actually “sense” anything. In fact, the sensor bar appears to simply be a set of IR transmitters that provide the Wii-mote with a sense of direction. They recorded their findings and posted this video showing how it works.
The video seems to prove that all the hard work is done by the Wii-mote itself, and that you can even run the system without the sensor bar in place as long as you have another source of IR for the remote to triangulate off of (in this case a pair of regular old IR remote control.) Be sure to check out the end of the video, where the camcorder actually picked up the IR output from the sensor bar.
[via Joystiq]
filed under: video games
November 21st, 2006 comments (1): stumble it! digg it! by: technabob
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Very nice. I wish they’d use more of the 3D space functionality in the games to give more analog control over things. I was disappointed when I found out that Red Steel doesn’t give full analog control of things like your sword.
The light gun is neat and all that, and the accelerometer is nice, but the controller knows how to figure out where it is in 3D space, why not use it? I hope that as time goes on that people will design their games with this in mind. There are a few that are using more than the accelerometer and light gun (thank you Excite Truck, GT Pro, and WiiSports baseball, and any others I may have missed). I hope to see this continue. Yay Wii!