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microsoft working on massively multiplayer fps tech

Microsoft DonnyBrook MMO FPS

The gaming world is full of MMORPGs, games that feature interaction of hundreds or thousands of players. However, these games usually don’t put them all in the same place at the same time, and don’t have hundreds battling each other at the same time. Because of bandwidth constraints (especially upstream), it’s been impossible to pull…

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September 7th, 2007 comments stumble it! digg it! author: technabob

filed under: future tech video games