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Cyberith Virtualizer VR Treadmill Virtually Funded on Kickstarter

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Late last year we talked about the Cyberith Virtualizer, an omnidirectional treadmill and motion sensor for use with virtual reality devices like the Oculus Rift. After three prototypes, Cyberith is now raising funds on Kickstarter to finalize and produce commercial versions of their promising device.

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The final version of the Virtualizer works just like the prototype we saw last year. It has a flat low friction base with omnidirectional sensors, a height-adjustable harness that detects changes in position and keeps you from falling off the base, and straps that help you crouch, sit or kneel.

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In addition, the Virtualizer’s base will also have transducers to provide haptic feedback. If a game doesn’t have native support for haptic feedback, the Virtualizer will look at audio signals from the game and use those to make appropriate rumbling effects.

Pledge at least $699 (USD) on Kickstarter to receive a Virtualizer as a reward. Cyberith is also offering a dummy Virtualizer – i.e. no sensors, just the base and the harness – for people who intend to use other VR sensors and are looking for a device that will keep them in place while they’re plugged in.







Comments (2):

  1. Max says:

    the thing that i want out of VR is full mobility, it would be hard to do at this moment without having a physical place painted green and modified with a green screen type manipulation. roll dive sprint prone are all maneuvers i want to do but can’t do, till then ill be paintball/ airsoft

    • Paul Strauss says:

      I’d love to have some sort of rig where I’m totally unencumbered and instead of wearing headgear, it’s all projected onto the walls, ceiling and floor around me. Anything strapped to my body or head will only impact the freedom and immersiveness. I also think the best VR walking/running solutions are the ones with large multi-directional treadmills instead of slipping around in our socks.

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