namco bandai on technabob...
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Now I’ve not been shy in saying that the Gravity Gun in Half Life 2 is my all-time favorite video game weapon. So when I heard about Namco Bandai’s new Xbox 360/PS3 third-person gravity manipulation shooter Inversion, my curiosity was definitely piqued.
In Inversion, your primary weapon is the Grappler – which is like a Gravity…
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October 27th, 2009
stumble it! digg it!
author: technabob
filed under: just plain fun video games
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In even more game localization news, the atmospheric adventure Fragile is set for release outside Japan. The moody title follows Seto, a young boy traversing a ruined world in search of other people–any other people. Certainly a darker theme than the anime-inspired visuals might at first evoke, but Fragile is painted in dark strokes that suit the…
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May 29th, 2009
stumble it! digg it!
author: alisha k.
filed under: technology video games
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The Sky Crawlers should be beautiful–the combination of Production I.G.’s visuals from the animated film and the Ace Combat team from Namco Bandai should be a home run every time. The problem isn’t the Wii game’s beauty, but the simple reality that, at first, there seemed to be no reason to release it outside of Japan. But late…
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May 4th, 2009
stumble it! digg it!
author: alisha k.
filed under: video games
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Katamari Damacy is one of those game franchises that just seems pretty much perfect. It’s highly addictive and incredibly fun, particularly considering the games are based on a simple gimmick of rolling a stick ball around and collecting things (like cows, cars, and maybe even cabbages). But just when you thought it couldn’t get any…
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May 1st, 2009
stumble it! digg it!
author: alisha k.
filed under: video games
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What do you get if you combine the charm of Katamari Damacy and Noby Noby Boy with the gimmicks of classic Pac-Man and Kirby, and also the recent Prey the Stars? Not a mess, as you might think; that does sound like quite a combination, doesn’t it? No, the result is more likely to be along the lines…
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April 20th, 2009
stumble it! digg it!
author: alisha k.
filed under: strange + wonderful technology video games
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At this week’s Game Developers Conference, a number of incredible new (and old) additions were announced for the Wii’s downloadable game services, but the one that really gets me going is this: arcade titles will be added to the Virtual Console lineup. There’s just nothing like the classics.
Nintendo didn’t mess around with any of…
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March 26th, 2009
stumble it! digg it!
author: alisha k.
filed under: retro technology video games
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Nintendo DS devotees have long hoped for a Katamary Damacy game on the versatile handheld, and since every other company in the history of gaming has jumped on the trend of remaking games for the current handhelds, it’s long been a disappointment that the franchise has been absent from Nintendo’s juggernaut. But all that’s about…
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March 21st, 2009
stumble it! digg it!
author: alisha k.
filed under: video games
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The Katamari Damacy games are beautiful, addictive… and kind of a pain in the butt. You’ve got to get all this stuff, and the King of All Cosmos is so specific, and then there are all the cousins. Who’s got to round them up? You, of course. You have to do everything around the Cosmos. Well,…
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January 11th, 2009
stumble it! digg it!
author: alisha k.
filed under: geek art + craft technology video games
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Katamari Damacy is an undeniably awesome franchise, but it’s also a little on the weird side, so it’s not exactly surprising that Keita Takahashi’s next project is a little unusual. Noby Noby Boy puts the player into the shoes role of an unfortunately shaped something charged with eating and stretching your way through a minimalist world.
To what…
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December 18th, 2008
stumble it! digg it!
author: alisha k.
filed under: technology video games